Player Matchup

Athena
Athena
Silver IV
AROD-2-NICE
Athena
Silver IV
Level 108
God Stats
3W - 5L
1,340 SR
Queue Stats
13W - 23L
1,348 MMR
Solo
Pele
Pele
Diamond IV
Kasumi_Sanyu
Pele
Diamond IV
Level 160
God Stats
5W - 3L
1,618 SR
Queue Stats
69W - 63L
2,193 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
lXl-R3BIRTH-lXl
Guan Yu
Platinum I
Level 129
God Stats
9W - 6L
1,684 SR
Queue Stats
130W - 138L
1,874 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,547 SR
1,805 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,310 SR
1,191 MMR
Artemis
Artemis
Silver V
CUMMINS CRAZY99
Artemis
Silver V
Level 127
God Stats
1W - 12L
1,163 SR
Queue Stats
58W - 106L
848 MMR
Party 1
Bacchus
Bacchus
Silver II
Rebel hunler
Bacchus
Silver II
Level 121
God Stats
4W - 13L
1,267 SR
Queue Stats
33W - 57L
1,321 MMR
Party 1
Aphrodite
Aphrodite
Silver III
lwright8
Aphrodite
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 1 / 12
9,725
748
10,179
22,328
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
12 / 2 / 3
11,320
871
17,641
16,659
9,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 11
9,751
750
9,369
16,977
19,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GebDanzaburouAh Muzen CabPoseidonBaron Samedi

VS

Bans
ChaacNeithNoxCupidVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,048
619
13,919
15,335
6,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Rebel hunler
Bacchus
11
0 / 4 / 2
7,792
599
9,787
14,273
13,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
lwright8
Aphrodite
13
2 / 4 / 1
8,833
679
12,283
15,977
13,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
12
6
L
1
7
2
0.29
W
12
2
3
6.75
L
Bacchus
Rebel hunler
Bacchus
0
4
2
0.25
W
3
0
11
8.5
L
Aphrodite
lwright8
Aphrodite
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
35,989
55,964
Taken
45,585
46,932
Mitigated
33,436
21,556
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,179
1,763
1,027
7,124
22,328
17,919
391
10,541
11,592
27,645
0
L
13,919
7,198
361
955
15,335
6,254
0
3,473
11,862
0
32,791
W
17,641
3,695
0
6,027
16,659
9,563
1,686
7,978
8,681
0
60,554
L
Bacchus
Rebel hunler
Bacchus
9,787
1,039
530
834
14,273
13,363
0
3,055
11,218
26,944
0
W
9,369
927
2,776
4,602
16,977
19,450
459
3,977
13,000
0
20,127
L
Aphrodite
lwright8
Aphrodite
12,283
2,102
4,268
6,824
15,977
13,819
0
4,157
11,820
35,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
24,673
154
Minions Killed
122
9
Camps Cleared
2
766,672
Distance Traveled
626,587
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,725
748
34
3
0
272,899
2
L
Artemis
8,048
619
36
3
1
193,728
1
W
Pele
11,320
871
95
7
7
253,307
1
L
Bacchus
7,792
599
31
2
1
229,088
1
W
Guan Yu
9,751
750
25
2
2
240,466
1
L
Aphrodite
8,833
679
55
4
0
203,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role