Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Achefully
Ah Muzen Cab
Level 123
God Stats
4W - 0L
1,744 SR
Queue Stats
45W - 38L
1,546 Elo+
Party 2
Nike
Nike
KronicDarkSoulYT
Nike
Level 89
God Stats
1W - 2L
1,147 SR
Queue Stats
177W - 157L
1,566 Elo+
Solo
Poseidon
Poseidon
damnitbobby956
Poseidon
Level 116
God Stats
3W - 2L
1,282 SR
Queue Stats
177W - 158L
1,569 Elo+
Party 2
Ravana
Ravana
mykeyTX
Ravana
Level 57
God Stats
3W - 3L
1,480 SR
Queue Stats
328W - 250L
1,554 Elo+
Party 2
Team Averages
Level 104
1,431 SR
1,547 Elo+

VS

Team Averages
Level 110
1,669 SR
1,614 Elo+
Chronos
Chronos
Gigax44
Chronos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 10L
1,753 Elo+
Party 3
Geb
Geb
SIllypeach
Geb
Level 159
God Stats
22W - 17L
1,601 SR
Queue Stats
1,060W - 1,058L
1,533 Elo+
Solo
Poseidon
Poseidon
SlippyTippy
Poseidon
Level 66
God Stats
3W - 2L
1,732 SR
Queue Stats
104W - 93L
1,539 Elo+
Party 1
Eset
Eset
air2jordan3
Eset
Level 120
God Stats
1W - 1L
1,759 SR
Queue Stats
44W - 21L
1,677 Elo+
Party 3
Osiris
Osiris
bravoactual
Osiris
Level 97
God Stats
2W - 3L
1,755 SR
Queue Stats
144W - 111L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 6 / 14
10,461
654
10,722
30,694
38,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
Achefully
Ah Muzen Cab
18
4 / 3 / 11
11,497
719
21,939
12,164
6,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
6 / 3 / 12
12,302
769
15,870
18,106
23,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
19
4 / 4 / 14
11,465
717
20,458
13,259
6,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
mykeyTX
Ravana
19
5 / 4 / 12
11,288
706
17,024
16,886
22,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gigax44
Chronos
19
8 / 4 / 7
11,510
719
18,102
24,127
13,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 5 / 13
10,550
659
11,963
28,450
34,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
SlippyTippy
Poseidon
17
1 / 3 / 14
10,356
647
16,546
13,239
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 10
10,900
681
14,386
20,691
15,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
19
5 / 3 / 11
11,333
708
11,990
20,459
33,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
75
20
Kills
20
20
Deaths
22
63
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
6
14
1.33
W
Ah Muzen Cab
Achefully
Ah Muzen Cab
4
3
11
3.17
L
Chronos
Gigax44
Chronos
8
4
7
2.88
W
6
3
12
4
L
1
5
13
1.5
L
Poseidon
SlippyTippy
Poseidon
1
3
14
2.67
L
5
7
10
1.43
L
Osiris
5
3
11
3.5
W
Poseidon
4
4
14
2.75
W
Ravana
mykeyTX
Ravana
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,013
Damage
72,987
91,109
Taken
106,966
98,020
Mitigated
104,233
35,506
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,722
3,306
2,027
9,065
30,694
38,186
843
19,490
10,995
19,200
0
W
Ah Muzen Cab
Achefully
Ah Muzen Cab
21,939
6,028
1,808
3,972
12,164
6,802
2,472
8,908
3,177
0
47,134
L
Chronos
Gigax44
Chronos
18,102
8,769
1,598
6,328
24,127
13,630
1,618
6,006
17,837
35,934
0
W
15,870
970
2,403
2,936
18,106
23,351
1,212
11,967
5,755
294
29,426
L
11,963
1,073
1,008
4,405
28,450
34,954
696
7,732
20,313
20,793
0
L
Poseidon
SlippyTippy
Poseidon
16,546
2,606
2,750
2,118
13,239
7,111
1,499
3,824
9,319
44,140
0
L
14,386
868
4,602
4,675
20,691
15,143
447
6,772
13,821
22,362
0
L
Osiris
11,990
4,585
2,045
1,888
20,459
33,395
930
6,984
13,155
380
22,609
W
Poseidon
20,458
2,454
1,528
3,855
13,259
6,996
2,283
9,440
3,667
42,754
0
W
Ravana
mykeyTX
Ravana
17,024
2,854
1,772
6,140
16,886
22,685
2,140
10,586
6,186
0
29,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,013
Gold Earned
54,649
165
Minions Killed
190
0
Camps Cleared
0
1,461,480
Distance Traveled
1,367,168
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,461
654
12
1
0
280,700
0
W
Ah Muzen Cab
11,497
719
46
3
0
270,157
0
L
Chronos
11,510
719
41
3
0
265,409
0
W
Nike
12,302
769
34
2
0
331,991
5
L
Geb
10,550
659
16
1
0
276,698
4
L
Poseidon
10,356
647
63
4
0
280,777
1
L
Eset
10,900
681
33
2
0
275,109
0
L
Osiris
11,333
708
37
2
0
269,175
0
W
Poseidon
11,465
717
44
3
0
292,474
0
W
Ravana
11,288
706
29
2
0
286,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role