Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FadedOnDaGas
Gilgamesh
Level 102
God Stats
4W - 5L
1,331 SR
Queue Stats
355W - 361L
1,482 Elo+
Solo
Guan Yu
Guan Yu
LuxDallas
Guan Yu
Level 160
God Stats
7W - 9L
1,507 SR
Queue Stats
1,106W - 1,185L
1,498 Elo+
Solo
Charybdis
Charybdis
Shishnit
Charybdis
Level 160
God Stats
3W - 4L
1,322 SR
Queue Stats
401W - 353L
1,473 Elo+
Solo
Team Averages
Level 137
1,432 SR
1,490 Elo+

VS

Team Averages
Level 135
1,495 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Buckems
Ah Puch
Level 146
God Stats
6W - 6L
1,511 SR
Queue Stats
269W - 244L
1,583 Elo+
Solo
Hades
Hades
SamIsGamingHapy
Hades
Level 158
God Stats
9W - 5L
1,598 SR
Queue Stats
558W - 584L
1,505 Elo+
Solo
Chernobog
Chernobog
ten1000ninjas
Chernobog
Level 102
God Stats
0W - 3L
1,167 SR
Queue Stats
32W - 35L
1,393 Elo+
Party 1
Guan Yu
Guan Yu
theonemathias1
Guan Yu
Level 123
God Stats
1W - 1L
1,698 SR
Queue Stats
204W - 200L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 3 / 9
12,433
829
17,933
14,489
7,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
 
Hades
19
6 / 3 / 11
11,561
771
18,404
20,239
12,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FadedOnDaGas
Gilgamesh
18
5 / 5 / 10
10,522
701
12,378
20,471
18,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
LuxDallas
Guan Yu
18
1 / 2 / 15
10,065
671
7,818
21,443
21,392
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Shishnit
Charybdis
16
3 / 5 / 14
10,094
673
13,824
12,712
5,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 7 / 11
11,027
735
14,979
21,676
26,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Buckems
Ah Puch
18
3 / 5 / 9
10,332
689
25,725
15,265
7,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 7 / 10
9,855
657
12,236
23,302
27,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chernobog
ten1000ninjas
Chernobog
18
5 / 2 / 8
10,864
724
16,155
12,266
6,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 11
9,041
603
5,125
9,539
7,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
22
Kills
16
18
Deaths
22
59
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
9
3.83
W
Hades
 
Hades
6
3
11
3.83
L
Bellona
 
Bellona
4
7
11
1.36
L
Ah Puch
Buckems
Ah Puch
3
5
9
1.5
W
Gilgamesh
FadedOnDaGas
Gilgamesh
5
5
10
2
W
Guan Yu
LuxDallas
Guan Yu
1
2
15
4.25
L
2
7
10
1
W
Charybdis
Shishnit
Charybdis
3
5
14
2
L
Chernobog
ten1000ninjas
Chernobog
5
2
8
4.5
L
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,357
Damage
74,220
89,354
Taken
82,048
65,332
Mitigated
76,108
44,173
Healing
31,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,933
1,132
1,889
3,704
14,489
7,096
2,453
6,779
7,710
48,600
0
W
Hades
 
Hades
18,404
2,548
2,296
8,319
20,239
12,599
2,714
11,411
8,828
34,361
0
L
Bellona
 
Bellona
14,979
2,685
2,508
1,646
21,676
26,168
0
10,603
11,073
0
19,798
L
Ah Puch
Buckems
Ah Puch
25,725
1,149
2,838
3,628
15,265
7,882
0
7,030
8,235
49,741
0
W
Gilgamesh
FadedOnDaGas
Gilgamesh
12,378
2,695
1,944
2,006
20,471
18,382
1,045
5,543
14,928
0
23,127
W
Guan Yu
LuxDallas
Guan Yu
7,818
922
12,702
11,205
21,443
21,392
718
7,490
13,953
0
13,501
L
12,236
1,181
2,060
4,778
23,302
27,920
496
7,750
15,552
20,064
0
W
Charybdis
Shishnit
Charybdis
13,824
6,144
0
108
12,712
5,863
772
6,738
5,974
0
20,254
L
Chernobog
ten1000ninjas
Chernobog
16,155
9,309
935
2,743
12,266
6,172
721
5,681
6,585
0
43,169
L
5,125
480
6,514
3,802
9,539
7,966
120
5,273
4,266
0
6,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
51,119
167
Minions Killed
148
0
Camps Cleared
0
1,266,606
Distance Traveled
1,157,287
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,433
829
77
5
0
257,367
2
W
Hades
11,561
771
37
2
0
230,399
0
L
Bellona
11,027
735
6
0
0
220,222
0
L
Ah Puch
10,332
689
46
3
0
236,784
5
W
Gilgamesh
10,522
701
22
1
0
251,875
1
W
Guan Yu
10,065
671
10
1
0
316,791
2
L
Hades
9,855
657
22
1
0
202,886
1
W
Charybdis
10,094
673
21
1
0
210,174
6
L
Chernobog
10,864
724
68
5
0
232,803
0
L
Guan Yu
9,041
603
6
0
0
264,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role