Player Matchup

Sylvanus
Sylvanus
Platinum II
Kaiannpeppa
Sylvanus
Platinum II
Level 160
God Stats
3W - 1L
1,598 SR
Queue Stats
294W - 231L
2,027 MMR
Party 1
Medusa
Medusa
Diamond II
art of war 03
Medusa
Diamond II
Level 126
God Stats
111W - 54L
1,759 SR
Queue Stats
296W - 178L
2,184 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
isthatDirty
Cthulhu
Diamond I
Level 137
God Stats
7W - 3L
1,731 SR
Queue Stats
152W - 108L
2,458 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,696 SR
2,223 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,518 SR
1,666 MMR
Cernunnos
Cernunnos
Gold III
Blake Hertrich
Cernunnos
Gold III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,748 MMR
Party 2
Scylla
Scylla
Gold IV
Lord_Taflic
Scylla
Gold IV
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 12L
1,832 MMR
Party 2
Guan Yu
Guan Yu
Bronze V
worldly-croak4
Guan Yu
Bronze V
Level 149
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 8L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaiannpeppa
Sylvanus
15
0 / 0 / 10
10,323
645
4,333
18,444
22,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 1 / 1
12,267
767
14,850
14,821
6,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
isthatDirty
Cthulhu
16
2 / 1 / 7
11,961
748
14,022
22,133
26,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasThothBaron SamediAchillesAh Muzen Cab

VS

Bans
Baba YagaCabrakanPoseidonAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blake Hertrich
Cernunnos
13
0 / 2 / 1
9,102
569
10,996
11,910
4,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
15
1 / 4 / 1
9,895
618
17,615
11,919
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 0
8,848
553
7,341
17,666
13,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Blake Hertrich
Cernunnos
0
2
1
0.25
W
Sylvanus
Kaiannpeppa
Sylvanus
0
0
10
5
L
Scylla
1
4
1
0.38
W
10
1
1
10.5
W
Cthulhu
isthatDirty
Cthulhu
2
1
7
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,205
Damage
35,952
55,398
Taken
41,495
56,064
Mitigated
22,802
19,524
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Blake Hertrich
Cernunnos
10,996
4,889
0
2,236
11,910
4,698
163
3,979
7,931
0
39,755
W
Sylvanus
Kaiannpeppa
Sylvanus
4,333
492
5,654
5,771
18,444
22,422
708
4,311
14,133
13,104
0
L
Scylla
17,615
551
0
981
11,919
4,805
0
7,090
4,829
50,758
0
W
14,850
7,188
0
106
14,821
6,731
2,459
6,831
7,990
0
84,923
W
Cthulhu
isthatDirty
Cthulhu
14,022
461
2,305
5,688
22,133
26,911
161
7,042
15,091
42,442
0
L
7,341
504
1,130
3,026
17,666
13,299
0
7,482
10,184
0
26,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
27,845
203
Minions Killed
173
13
Camps Cleared
1
957,896
Distance Traveled
810,135
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,102
569
63
4
0
270,294
1
W
Sylvanus
10,323
645
24
2
4
304,628
2
L
Scylla
9,895
618
63
4
0
271,175
6
W
Medusa
12,267
767
148
9
8
315,469
3
W
Cthulhu
11,961
748
31
2
1
337,799
5
L
Guan Yu
8,848
553
47
3
1
268,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role