Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
Bigwhitehammr23
Nemesis
Silver III
Level 102
God Stats
19W - 21L
1,517 SR
Queue Stats
242W - 236L
1,361 MMR
Solo
Bacchus
Bacchus
Gold V
GODLYSAIYAN9000
Bacchus
Gold V
Level 155
God Stats
30W - 31L
1,544 SR
Queue Stats
474W - 486L
1,284 MMR
Party 1
Persephone
Persephone
Gold II
HURRICANEJON76
Persephone
Gold II
Level 154
God Stats
11W - 9L
1,137 SR
Queue Stats
490W - 498L
1,484 MMR
Party 1
Charybdis
Charybdis
Gold I
NightRain Chris
Charybdis
Gold I
Level 155
God Stats
6W - 1L
1,811 SR
Queue Stats
87W - 84L
1,400 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,502 SR
1,406 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,524 SR
1,356 MMR
Danzaburou
Danzaburou
Bronze V
ChrisFranj
Danzaburou
Bronze V
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 43L
1,377 MMR
Solo
Chaac
Chaac
Silver III
HeroesWhoFail
Chaac
Silver III
Level 84
God Stats
0W - 2L
1,502 SR
Queue Stats
4W - 7L
1,354 MMR
Solo
Thor
Thor
Silver I
Lira_man
Thor
Silver I
Level 151
God Stats
12W - 5L
1,627 SR
Queue Stats
143W - 140L
1,231 MMR
Solo
Merlin
Merlin
Gold III
RaNpAg3
Merlin
Gold III
Level 153
God Stats
1W - 1L
1,499 SR
Queue Stats
43W - 43L
1,473 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
TrowaBarton
Sylvanus
Gold IV
Level 160
God Stats
5W - 6L
1,492 SR
Queue Stats
169W - 170L
1,344 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 0
2,962
592
169
2,906
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 2
3,354
671
1,329
2,850
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 1 / 0
3,741
748
868
2,315
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
HURRICANEJON76
Persephone
6
2 / 0 / 1
3,923
785
1,946
568
168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
NightRain Chris
Charybdis
5
0 / 0 / 1
3,014
603
948
3,524
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KaliMercuryTyrKumbhakarna

VS

Bans
LancelotKing ArthurAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisFranj
Danzaburou
5
1 / 1 / 0
3,341
668
3,218
3,312
852
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,582
516
443
1,246
492
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
5
1 / 1 / 0
3,426
685
1,657
3,673
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
RaNpAg3
Merlin
5
0 / 1 / 0
3,121
624
553
1,747
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
TrowaBarton
Sylvanus
5
0 / 0 / 2
3,193
639
2,267
2,260
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
0
0
W
1
0
2
2
L
Danzaburou
ChrisFranj
Danzaburou
1
1
0
1
W
1
1
0
1
W
Persephone
HURRICANEJON76
Persephone
2
0
1
2.5
L
0
1
0
0
L
Thor
1
1
0
1
W
Charybdis
NightRain Chris
Charybdis
0
0
1
0.5
L
Merlin
RaNpAg3
Merlin
0
1
0
0
L
Sylvanus
TrowaBarton
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,260
Damage
8,138
12,163
Taken
12,238
3,887
Mitigated
4,213
4,143
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
169
0
0
234
2,906
1,113
0
927
1,979
2,514
0
W
1,329
758
0
795
2,850
805
0
593
2,257
0
10,626
L
Danzaburou
ChrisFranj
Danzaburou
3,218
1,336
0
845
3,312
852
78
303
2,969
0
13,503
W
868
240
0
735
2,315
1,219
0
186
2,129
12,570
0
W
Persephone
HURRICANEJON76
Persephone
1,946
181
0
169
568
168
0
219
349
15,432
0
L
443
198
0
215
1,246
492
0
508
664
0
2,733
L
Thor
1,657
625
0
625
3,673
1,095
0
943
2,648
0
14,233
W
Charybdis
NightRain Chris
Charybdis
948
443
0
2,210
3,524
582
0
401
3,123
0
10,805
L
Merlin
RaNpAg3
Merlin
553
70
0
500
1,747
512
0
869
814
11,587
0
L
Sylvanus
TrowaBarton
Sylvanus
2,267
957
444
1,152
2,260
1,262
156
100
2,160
9,490
2,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,994
Gold Earned
15,663
110
Minions Killed
94
0
Camps Cleared
0
492,306
Distance Traveled
392,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
2,962
592
10
2
0
105,891
0
W
Nemesis
3,354
671
25
5
0
121,381
0
L
Danzaburou
3,341
668
22
4
0
84,883
1
W
Bacchus
3,741
748
25
5
0
89,283
0
W
Persephone
3,923
785
28
6
0
89,465
0
L
Chaac
2,582
516
5
1
0
28,947
0
L
Thor
3,426
685
32
6
0
98,524
2
W
Charybdis
3,014
603
22
4
0
86,286
2
L
Merlin
3,121
624
15
3
0
90,882
1
L
Sylvanus
3,193
639
20
4
0
89,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role