Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BumpMastaFlex
Hel
Level 139
God Stats
15W - 24L
1,517 SR
Queue Stats
266W - 251L
1,554 Elo+
Solo
Skadi
Skadi
Jigglez03
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
bookslayer07
Aphrodite
Level 55
God Stats
2W - 0L
1,716 SR
Queue Stats
17W - 12L
1,497 Elo+
Party 1
Lancelot
Lancelot
pelilloz102
Lancelot
Level 159
God Stats
9W - 16L
1,520 SR
Queue Stats
179W - 187L
1,548 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,524 Elo+

VS

Team Averages
Level 107
1,542 SR
1,471 Elo+
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anoahthatboi
Cthulhu
Level 93
God Stats
2W - 9L
1,310 SR
Queue Stats
330W - 363L
1,531 Elo+
Solo
Thanatos
Thanatos
RageOfCharlie
Thanatos
Level 108
God Stats
2W - 2L
1,901 SR
Queue Stats
45W - 51L
1,527 Elo+
Solo
Artio
Artio
Star Sabbath
Artio
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
12 / 0 / 9
10,866
836
20,262
21,233
21,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 3 / 8
9,980
768
10,967
12,425
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Jigglez03
Skadi
15
1 / 3 / 10
9,157
704
9,837
13,029
6,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
bookslayer07
Aphrodite
16
1 / 4 / 6
9,370
721
6,011
13,414
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
pelilloz102
Lancelot
18
3 / 2 / 13
10,546
811
9,936
14,407
9,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 1 / 5
9,826
756
13,692
14,416
13,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
 
Discordia
15
2 / 3 / 5
8,463
651
11,088
7,235
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Anoahthatboi
Cthulhu
16
2 / 6 / 4
8,811
678
16,127
16,139
9,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
RageOfCharlie
Thanatos
15
2 / 8 / 5
8,380
645
5,888
14,489
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 4
8,943
688
3,969
17,961
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
22
Kills
12
12
Deaths
22
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
0
9
16.5
L
Vamana
 
Vamana
6
1
5
8.5
L
Discordia
 
Discordia
2
3
5
1.5
L
Cthulhu
Anoahthatboi
Cthulhu
2
6
4
0.67
W
5
3
8
3
W
Skadi
Jigglez03
Skadi
1
3
10
2
L
Thanatos
RageOfCharlie
Thanatos
2
8
5
0.56
L
0
4
4
0.5
W
Aphrodite
bookslayer07
Aphrodite
1
4
6
1
W
Lancelot
pelilloz102
Lancelot
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,013
Damage
50,764
74,508
Taken
70,240
50,228
Mitigated
57,370
24,185
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
20,262
2,909
0
1,073
21,233
21,204
0
10,375
10,534
0
36,208
L
Vamana
 
Vamana
13,692
7,777
1,699
5,529
14,416
13,063
120
4,537
9,879
32
28,986
L
Discordia
 
Discordia
11,088
303
0
604
7,235
3,256
44
1,439
5,796
29,355
0
L
Cthulhu
Anoahthatboi
Cthulhu
16,127
475
725
130
16,139
9,655
47
4,155
11,984
40,566
0
W
10,967
685
5,882
4,819
12,425
5,835
263
4,838
7,467
35,453
0
W
Skadi
Jigglez03
Skadi
9,837
4,296
0
103
13,029
6,010
425
4,469
8,232
0
31,528
L
Thanatos
RageOfCharlie
Thanatos
5,888
950
0
4,176
14,489
7,396
0
1,534
12,955
0
14,578
L
3,969
134
618
3,380
17,961
24,000
125
5,313
12,648
20,711
0
W
Aphrodite
bookslayer07
Aphrodite
6,011
203
2,308
5,549
13,414
7,371
1,465
5,181
7,941
34,823
0
W
Lancelot
pelilloz102
Lancelot
9,936
2,147
0
4,451
14,407
9,808
465
5,109
9,118
0
47,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
44,423
279
Minions Killed
180
0
Camps Cleared
0
1,350,180
Distance Traveled
1,278,281
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,866
836
38
3
0
322,900
2
L
Vamana
9,826
756
33
3
0
297,677
2
L
Discordia
8,463
651
41
3
0
210,003
1
L
Cthulhu
8,811
678
60
5
0
252,074
0
W
Hel
9,980
768
52
4
0
244,386
0
W
Skadi
9,157
704
37
3
0
250,794
1
L
Thanatos
8,380
645
20
2
0
250,642
2
L
Artio
8,943
688
26
2
0
267,885
4
W
Aphrodite
9,370
721
69
5
0
255,622
0
W
Lancelot
10,546
811
83
6
0
276,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role