Player Matchup

Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BigTom10
Raijin
Level 48
God Stats
2W - 1L
1,443 SR
Queue Stats
53W - 70L
1,433 Elo+
Party 3
Geb
Geb
JPMags
Geb
Level 106
God Stats
1W - 3L
1,323 SR
Queue Stats
82W - 103L
1,457 Elo+
Party 3
Chaac
Chaac
RiSimp
Chaac
Level 100
God Stats
6W - 3L
1,680 SR
Queue Stats
57W - 60L
1,479 Elo+
Party 3
Thanatos
Thanatos
jhhcall42
Thanatos
Level 99
God Stats
12W - 10L
1,447 SR
Queue Stats
56W - 63L
1,441 Elo+
Party 2
Team Averages
Level 88
1,478 SR
1,462 Elo+

VS

Team Averages
Level 59
1,440 SR
1,399 Elo+
Ishtar
Ishtar
AID x FluiiD
Ishtar
Level 28
God Stats
2W - 3L
1,473 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 1
Bacchus
Bacchus
SillyTilly14
Bacchus
Level 129
God Stats
3W - 2L
1,660 SR
Queue Stats
42W - 33L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Skraampdaddy
Sun Wukong
Level 121
God Stats
0W - 1L
1,286 SR
Queue Stats
19W - 16L
1,558 Elo+
Party 1
Rama
Rama
Vino45
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Thanatos
Thanatos
xayeitzmikex
Thanatos
Level 11
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 28L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 6 / 10
9,291
715
8,773
12,891
6,537
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
BigTom10
Raijin
17
5 / 0 / 11
9,919
763
19,156
10,909
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
JPMags
Geb
16
3 / 1 / 12
9,963
766
11,376
15,067
19,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
RiSimp
Chaac
17
6 / 2 / 8
10,261
789
14,077
12,594
10,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
jhhcall42
Thanatos
17
6 / 4 / 5
10,566
813
9,183
11,471
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
2 / 7 / 5
9,072
698
12,123
16,218
7,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
SillyTilly14
Bacchus
17
5 / 0 / 6
10,513
809
11,308
15,943
22,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Skraampdaddy
Sun Wukong
17
6 / 1 / 2
10,215
786
15,363
18,504
15,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Vino45
Rama
14
0 / 7 / 8
8,415
647
5,556
13,493
5,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
xayeitzmikex
Thanatos
14
0 / 9 / 3
8,216
632
5,282
12,737
5,907
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
24
Kills
13
13
Deaths
24
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
6
10
1.5
L
Ishtar
2
7
5
0.64
W
Raijin
BigTom10
Raijin
5
0
11
10.5
W
Geb
JPMags
Geb
3
1
12
9
W
Chaac
RiSimp
Chaac
6
2
8
5
L
Bacchus
SillyTilly14
Bacchus
5
0
6
8
L
Sun Wukong
Skraampdaddy
Sun Wukong
6
1
2
7
L
Rama
Vino45
Rama
0
7
8
0.57
W
Thanatos
jhhcall42
Thanatos
6
4
5
2.13
L
Thanatos
xayeitzmikex
Thanatos
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,565
Damage
49,632
62,932
Taken
76,895
48,876
Mitigated
56,599
17,258
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,773
1,627
0
0
12,891
6,537
0
2,304
10,587
0
18,520
L
Ishtar
12,123
7,553
0
1,019
16,218
7,411
1,011
7,733
8,485
0
35,814
W
Raijin
BigTom10
Raijin
19,156
2,202
0
593
10,909
5,909
592
1,856
9,053
38,359
0
W
Geb
JPMags
Geb
11,376
1,624
0
4,226
15,067
19,113
64
2,438
12,629
19,902
0
W
Chaac
RiSimp
Chaac
14,077
2,257
0
3,812
12,594
10,711
678
2,855
9,739
41
35,499
L
Bacchus
SillyTilly14
Bacchus
11,308
1,514
1,014
3,789
15,943
22,015
0
4,829
11,114
25,646
0
L
Sun Wukong
Skraampdaddy
Sun Wukong
15,363
3,064
842
5,775
18,504
15,644
0
6,285
12,219
0
40,514
L
Rama
Vino45
Rama
5,556
4,559
0
1,324
13,493
5,622
0
6,076
7,417
0
15,765
W
Thanatos
jhhcall42
Thanatos
9,183
1,472
0
8,627
11,471
6,606
719
1,855
9,616
0
45,206
L
Thanatos
xayeitzmikex
Thanatos
5,282
912
0
2,866
12,737
5,907
0
5,650
7,087
0
14,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
46,431
206
Minions Killed
189
0
Camps Cleared
0
1,391,032
Distance Traveled
1,225,677
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,291
715
17
1
0
248,482
0
L
Ishtar
9,072
698
51
4
0
234,843
0
W
Raijin
9,919
763
57
4
0
277,201
2
W
Geb
9,963
766
15
1
0
303,207
0
W
Chaac
10,261
789
63
5
0
284,401
0
L
Bacchus
10,513
809
34
3
0
283,141
0
L
Sun Wukong
10,215
786
64
5
0
296,278
0
L
Rama
8,415
647
21
2
0
190,803
2
W
Thanatos
10,566
813
54
4
0
277,741
0
L
Thanatos
8,216
632
19
1
0
220,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role