Player Matchup

Horus
Horus
 
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Diegogg4
Fafnir
Level 110
God Stats
2W - 2L
1,605 SR
Queue Stats
271W - 254L
1,609 Elo+
Solo
Mulan
Mulan
JeremiaHix
Mulan
Level 86
God Stats
9W - 16L
1,458 SR
Queue Stats
681W - 707L
1,577 Elo+
Solo
Atlas
Atlas
MikeKaraHere
Atlas
Level 152
God Stats
2W - 1L
1,620 SR
Queue Stats
57W - 41L
1,740 Elo+
Party 1
Chiron
Chiron
kycbo
Chiron
Level 160
God Stats
3W - 2L
1,764 SR
Queue Stats
100W - 92L
1,671 Elo+
Party 1
Team Averages
Level 128
1,590 SR
1,619 Elo+

VS

Team Averages
Level 141
1,598 SR
1,567 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FirebrandFerret
The Morrigan
Level 135
God Stats
2W - 1L
1,439 SR
Queue Stats
80W - 69L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
FirmBagels
Sun Wukong
Level 126
God Stats
1W - 0L
1,871 SR
Queue Stats
55W - 38L
1,659 Elo+
Party 2
Guan Yu
Guan Yu
MuburTheGuide
Guan Yu
Level 127
God Stats
10W - 3L
1,695 SR
Queue Stats
410W - 376L
1,565 Elo+
Party 2
Discordia
Discordia
Quick429
Discordia
Level 160
God Stats
10W - 13L
1,482 SR
Queue Stats
1,081W - 1,144L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 3 / 10
9,349
623
4,265
19,095
22,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Diegogg4
Fafnir
17
2 / 3 / 11
10,946
730
6,761
18,518
24,555
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
17
5 / 7 / 7
10,652
710
16,349
24,250
19,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 3 / 8
10,931
729
23,888
21,407
23,978
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
kycbo
Chiron
17
5 / 4 / 8
10,867
724
21,039
18,064
9,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
12 / 2 / 6
13,233
882
31,600
17,594
8,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
FirebrandFerret
The Morrigan
15
1 / 6 / 8
9,746
650
7,900
11,159
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
FirmBagels
Sun Wukong
19
4 / 3 / 10
11,265
751
17,756
23,707
25,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
17
2 / 3 / 13
10,533
702
6,654
19,452
23,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Quick429
Discordia
17
1 / 4 / 11
10,645
710
18,628
12,261
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
17
Kills
20
20
Deaths
18
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
10
1.67
W
Heimdallr
 
Heimdallr
12
2
6
7.5
L
Fafnir
Diegogg4
Fafnir
2
3
11
2.5
W
The Morrigan
FirebrandFerret
The Morrigan
1
6
8
0.83
W
Sun Wukong
FirmBagels
Sun Wukong
4
3
10
3
L
Mulan
5
7
7
1.21
L
5
3
8
3
W
Guan Yu
2
3
13
2.83
W
Discordia
Quick429
Discordia
1
4
11
1.63
L
Chiron
kycbo
Chiron
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,302
Damage
82,538
101,334
Taken
84,173
99,799
Mitigated
67,142
48,952
Healing
44,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,265
1,799
13,346
8,873
19,095
22,939
210
5,214
13,881
0
9,939
W
Heimdallr
 
Heimdallr
31,600
17,014
0
5,857
17,594
8,984
3,751
5,917
11,677
0
65,622
L
Fafnir
Diegogg4
Fafnir
6,761
2,082
2,180
5,140
18,518
24,555
743
4,852
13,666
13,122
0
W
The Morrigan
FirebrandFerret
The Morrigan
7,900
325
1,680
712
11,159
4,657
1,455
4,767
6,196
10,351
3,810
W
Sun Wukong
FirmBagels
Sun Wukong
17,756
1,729
661
8,596
23,707
25,223
1,171
9,090
14,617
0
38,327
L
Mulan
16,349
1,049
1,170
6,118
24,250
19,182
769
5,035
19,215
0
35,820
L
23,888
6,217
1,159
4,412
21,407
23,978
0
5,675
15,732
46,696
0
W
Guan Yu
6,654
703
13,436
9,765
19,452
23,228
647
7,672
11,780
0
9,709
W
Discordia
Quick429
Discordia
18,628
1,203
1,309
2,190
12,261
5,050
710
3,250
9,011
36,828
0
L
Chiron
kycbo
Chiron
21,039
6,323
2,336
4,218
18,064
9,145
3,374
3,382
14,621
47
52,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
55,422
161
Minions Killed
171
0
Camps Cleared
0
1,527,767
Distance Traveled
1,406,313
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,349
623
7
0
0
396,437
5
W
Heimdallr
13,233
882
78
5
0
273,937
1
L
Fafnir
10,946
730
11
1
0
276,641
0
W
The Morrigan
9,746
650
19
1
0
274,614
0
W
Sun Wukong
11,265
751
36
2
0
322,011
0
L
Mulan
10,652
710
35
2
0
300,197
0
L
Atlas
10,931
729
27
2
0
292,804
0
W
Guan Yu
10,533
702
4
0
0
299,408
1
W
Discordia
10,645
710
34
2
0
236,343
0
L
Chiron
10,867
724
81
5
0
261,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role