Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Lukissme
Ravana
Level 83
God Stats
3W - 2L
1,675 SR
Queue Stats
136W - 91L
1,626 Elo+
Party 2
Guan Yu
Guan Yu
MercuryERROR104
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 144L
1,630 Elo+
Party 2
Anubis
Anubis
TheXMeta
Anubis
Level 123
God Stats
18W - 3L
1,903 SR
Queue Stats
170W - 122L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
androckk
Sylvanus
Level 65
God Stats
11W - 7L
1,619 SR
Queue Stats
89W - 79L
1,572 Elo+
Party 2
Team Averages
Level 108
1,639 SR
1,585 Elo+

VS

Team Averages
Level 120
1,435 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AfroVi18
Merlin
Level 124
God Stats
7W - 10L
1,501 SR
Queue Stats
14W - 14L
1,517 Elo+
Solo
Tyr
Tyr
Bourru
Tyr
Level 101
God Stats
7W - 18L
1,419 SR
Queue Stats
391W - 396L
1,487 Elo+
Party 1
Bastet
Bastet
SimBit
Bastet
Level 129
God Stats
3W - 1L
1,678 SR
Queue Stats
484W - 492L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
djzohair
Heimdallr
Level 136
God Stats
6W - 9L
1,076 SR
Queue Stats
375W - 385L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 2
7,681
591
6,560
7,703
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
Lukissme
Ravana
14
10 / 0 / 7
8,712
670
14,344
7,450
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 0
8,334
641
6,817
5,725
7,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
TheXMeta
Anubis
12
4 / 4 / 5
7,434
572
7,794
8,068
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
androckk
Sylvanus
12
1 / 1 / 12
6,921
532
6,031
9,727
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 5 / 3
5,561
428
4,852
15,408
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
AfroVi18
Merlin
11
2 / 5 / 2
6,822
525
4,986
7,806
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Bourru
Tyr
12
1 / 2 / 1
7,200
554
3,355
11,670
7,275
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
SimBit
Bastet
9
3 / 6 / 0
6,207
477
5,066
12,887
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
djzohair
Heimdallr
12
0 / 3 / 0
6,345
488
4,697
9,142
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
6
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
2
4
L
Ymir
 
Ymir
0
5
3
0.3
L
Merlin
AfroVi18
Merlin
2
5
2
0.6
L
Tyr
Bourru
Tyr
1
2
1
0.75
W
Ravana
Lukissme
Ravana
10
0
7
13.5
W
3
1
0
3
L
Bastet
SimBit
Bastet
3
6
0
0.5
W
Anubis
TheXMeta
Anubis
4
4
5
1.63
W
Sylvanus
androckk
Sylvanus
1
1
12
7
L
Heimdallr
djzohair
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,546
Damage
22,956
38,673
Taken
56,913
24,844
Mitigated
26,335
13,694
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,560
2,050
0
4,868
7,703
2,906
0
751
6,952
0
52,608
L
Ymir
 
Ymir
4,852
931
263
3,581
15,408
9,671
0
4,298
11,011
19,880
0
L
Merlin
AfroVi18
Merlin
4,986
427
0
220
7,806
2,361
240
3,585
4,077
42,351
0
L
Tyr
Bourru
Tyr
3,355
433
0
3,644
11,670
7,275
0
1,283
10,377
118
54,047
W
Ravana
Lukissme
Ravana
14,344
5,560
0
2,688
7,450
4,838
133
1,260
6,138
0
64,785
W
6,817
755
55
890
5,725
7,424
290
118
5,607
0
67,254
L
Bastet
SimBit
Bastet
5,066
1,509
0
4,286
12,887
3,612
0
2,549
10,206
0
35,550
W
Anubis
TheXMeta
Anubis
7,794
586
0
992
8,068
3,840
509
3,234
4,470
53,320
0
W
Sylvanus
androckk
Sylvanus
6,031
1,900
1,421
2,780
9,727
5,836
0
4,069
5,550
20,922
8,337
L
Heimdallr
djzohair
Heimdallr
4,697
2,156
0
1,716
9,142
3,416
0
708
8,434
0
51,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
32,135
451
Minions Killed
392
0
Camps Cleared
0
1,267,794
Distance Traveled
1,247,680
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,681
591
83
6
0
236,305
3
L
Ymir
5,561
428
30
2
0
218,316
4
L
Merlin
6,822
525
92
7
0
221,942
7
L
Tyr
7,200
554
118
9
0
297,553
2
W
Ravana
8,712
670
91
7
0
304,002
0
W
Guan Yu
8,334
641
124
10
0
257,435
5
L
Bastet
6,207
477
69
5
0
269,564
3
W
Anubis
7,434
572
100
8
0
231,931
0
W
Sylvanus
6,921
532
53
4
0
238,121
1
L
Heimdallr
6,345
488
83
6
0
240,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role