Player Matchup

Thor
Thor
Dolomite901
Thor
Level 125
God Stats
5W - 7L
1,732 SR
Queue Stats
161W - 131L
1,598 Elo+
Party 2
Ymir
Ymir
Ninjastickman
Ymir
Level 65
God Stats
7W - 4L
1,752 SR
Queue Stats
201W - 153L
1,609 Elo+
Party 2
Merlin
Merlin
Pato223
Merlin
Level 129
God Stats
1W - 2L
1,521 SR
Queue Stats
77W - 63L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
RustyGunnerz
Guan Yu
Level 82
God Stats
1W - 3L
1,952 SR
Queue Stats
118W - 105L
1,561 Elo+
Party 2
Anhur
Anhur
SheepHead
Anhur
Level 121
God Stats
0W - 2L
1,574 SR
Queue Stats
218W - 164L
1,578 Elo+
Party 2
Team Averages
Level 104
1,706 SR
1,591 Elo+

VS

Team Averages
Level 121
1,742 SR
1,638 Elo+
Jormungandr
Jormungandr
Anttranman
Jormungandr
Level 88
God Stats
11W - 4L
1,811 SR
Queue Stats
158W - 139L
1,597 Elo+
Party 1
Izanami
Izanami
Artehk
Izanami
Level 149
God Stats
10W - 7L
1,694 SR
Queue Stats
390W - 341L
1,624 Elo+
Party 1
Ratatoskr
Ratatoskr
Cyoky
Ratatoskr
Level 102
God Stats
3W - 2L
1,603 SR
Queue Stats
156W - 143L
1,569 Elo+
Party 1
Apollo
Apollo
Pelonchinik
Apollo
Level 160
God Stats
5W - 1L
1,695 SR
Queue Stats
253W - 235L
1,634 Elo+
Solo
Cabrakan
Cabrakan
Zyecron
Cabrakan
Level 107
God Stats
2W - 1L
1,907 SR
Queue Stats
32W - 17L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 3
10,950
438
13,879
20,075
10,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 7
10,523
421
9,500
28,457
35,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Pato223
Merlin
18
3 / 5 / 3
11,698
468
19,165
15,940
8,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
RustyGunnerz
Guan Yu
19
2 / 3 / 2
12,043
482
15,464
27,796
36,570
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
SheepHead
Anhur
18
2 / 8 / 3
11,273
451
14,229
28,115
12,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anttranman
Jormungandr
20
3 / 3 / 9
13,360
534
16,033
24,592
14,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Artehk
Izanami
20
10 / 2 / 3
16,149
646
28,323
21,769
9,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Cyoky
Ratatoskr
20
0 / 1 / 5
13,913
557
11,593
17,001
20,070
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
20
6 / 3 / 6
13,373
535
19,751
24,416
11,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Zyecron
Cabrakan
16
2 / 2 / 7
12,024
481
17,451
22,625
26,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
21
21
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Anttranman
Jormungandr
3
3
9
2.5
W
Izanami
Artehk
Izanami
10
2
3
5.75
W
Ratatoskr
Cyoky
Ratatoskr
0
1
5
2.5
L
2
1
3
3.5
L
1
4
7
1.13
L
Merlin
Pato223
Merlin
3
5
3
0.9
W
Apollo
6
3
6
3
L
Guan Yu
RustyGunnerz
Guan Yu
2
3
2
1
L
Anhur
SheepHead
Anhur
2
8
3
0.44
W
Cabrakan
Zyecron
Cabrakan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,237
Damage
93,151
120,383
Taken
110,403
103,548
Mitigated
82,425
39,475
Healing
40,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Anttranman
Jormungandr
16,033
3,932
0
4,945
24,592
14,559
301
5,187
19,405
125,827
0
W
Izanami
Artehk
Izanami
28,323
22,386
0
15,018
21,769
9,562
5,583
2,925
18,844
0
200,652
W
Ratatoskr
Cyoky
Ratatoskr
11,593
3,820
0
7,224
17,001
20,070
222
3,093
13,908
0
116,637
L
13,879
2,199
0
7,419
20,075
10,541
0
6,415
13,660
0
117,709
L
9,500
3,404
655
5,808
28,457
35,615
0
7,947
20,510
30,998
0
L
Merlin
Pato223
Merlin
19,165
2,007
264
3,414
15,940
8,664
60
6,281
9,659
110,969
0
W
Apollo
19,751
11,743
0
7,786
24,416
11,931
1,360
8,892
15,524
0
120,332
L
Guan Yu
RustyGunnerz
Guan Yu
15,464
2,235
2,790
11,298
27,796
36,570
23
8,207
19,589
0
94,418
L
Anhur
SheepHead
Anhur
14,229
6,546
0
7,827
28,115
12,158
709
4,634
23,481
0
98,781
W
Cabrakan
Zyecron
Cabrakan
17,451
2,438
0
5,043
22,625
26,303
296
9,644
12,981
44,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
68,819
688
Minions Killed
814
0
Camps Cleared
0
2,349,801
Distance Traveled
2,406,305
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,360
534
152
6
0
466,527
8
W
Izanami
16,149
646
264
11
0
464,997
3
W
Ratatoskr
13,913
557
218
9
0
530,548
4
L
Thor
10,950
438
162
6
0
527,074
4
L
Ymir
10,523
421
26
1
0
438,239
4
L
Merlin
11,698
468
170
7
0
464,849
12
W
Apollo
13,373
535
142
6
0
484,852
4
L
Guan Yu
12,043
482
181
7
0
512,538
7
L
Anhur
11,273
451
149
6
0
407,101
5
W
Cabrakan
12,024
481
38
2
0
459,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role