Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Alpha2772
Cernunnos
Level 158
God Stats
3W - 0L
1,833 SR
Queue Stats
121W - 110L
1,621 Elo+
Solo
Lancelot
Lancelot
LAGrey27
Lancelot
Level 97
God Stats
36W - 23L
1,674 SR
Queue Stats
213W - 176L
1,659 Elo+
Solo
Hera
Hera
Nieube
Hera
Level 66
God Stats
5W - 1L
1,800 SR
Queue Stats
98W - 105L
1,475 Elo+
Solo
Arachne
Arachne
eXodiia666
Arachne
Level 64
God Stats
7W - 2L
1,658 SR
Queue Stats
317W - 248L
1,579 Elo+
Party 1
Team Averages
Level 102
1,693 SR
1,567 Elo+

VS

Team Averages
Level 129
1,553 SR
1,555 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BaLAncEdXD
Nu Wa
Level 160
God Stats
1W - 2L
1,557 SR
Queue Stats
126W - 111L
1,648 Elo+
Solo
Mercury
Mercury
Korzor
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,536 Elo+
Solo
Chiron
Chiron
SlapAndTickle
Chiron
Level 106
God Stats
2W - 8L
1,612 SR
Queue Stats
190W - 150L
1,628 Elo+
Solo
Agni
Agni
troycisco
Agni
Level 127
God Stats
19W - 13L
1,596 SR
Queue Stats
299W - 279L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 1 / 0
5,661
566
4,521
7,736
2,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Alpha2772
Cernunnos
11
5 / 2 / 1
7,189
719
7,449
7,852
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LAGrey27
Lancelot
13
5 / 0 / 0
7,933
793
4,497
7,863
4,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
Nieube
Hera
9
0 / 1 / 1
5,588
559
2,157
5,612
2,170
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
eXodiia666
Arachne
10
1 / 0 / 2
6,078
608
2,537
6,596
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 0 / 1
5,427
543
6,327
7,132
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
9
0 / 3 / 3
5,150
515
3,518
6,570
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Korzor
Mercury
8
2 / 4 / 0
5,012
501
625
5,584
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,286
529
4,695
7,266
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
9
0 / 5 / 0
5,203
520
2,911
6,301
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
13
Kills
4
4
Deaths
13
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
0
2
L
Sylvanus
 
Sylvanus
2
0
1
2.5
W
Cernunnos
Alpha2772
Cernunnos
5
2
1
2.75
L
Nu Wa
0
3
3
0.5
L
Mercury
Korzor
Mercury
2
4
0
0.5
W
Lancelot
LAGrey27
Lancelot
5
0
0
5
W
Hera
Nieube
Hera
0
1
1
0.5
L
0
1
1
0.5
W
Arachne
eXodiia666
Arachne
1
0
2
2
L
Agni
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
18,076
35,659
Taken
32,853
15,406
Mitigated
13,297
16,379
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,521
2,710
0
2,617
7,736
2,551
0
2,484
5,252
0
36,814
L
Sylvanus
 
Sylvanus
6,327
2,626
742
2,786
7,132
6,428
0
839
6,293
17,673
7,072
W
Cernunnos
Alpha2772
Cernunnos
7,449
2,324
0
3,358
7,852
3,340
672
4,015
3,837
0
52,115
L
Nu Wa
3,518
847
0
820
6,570
1,236
0
0
6,570
23,874
0
L
Mercury
Korzor
Mercury
625
495
0
180
5,584
1,280
0
251
5,333
0
10,619
W
Lancelot
LAGrey27
Lancelot
4,497
804
0
4,679
7,863
4,411
0
3,072
4,791
0
64,474
W
Hera
Nieube
Hera
2,157
777
0
1,394
5,612
2,170
0
708
4,904
17,645
0
L
4,695
2,023
225
2,305
7,266
2,520
0
1,067
6,199
0
41,947
W
Arachne
eXodiia666
Arachne
2,537
1,342
0
4,331
6,596
2,934
0
1,126
5,470
0
43,613
L
Agni
2,911
407
0
1,359
6,301
1,833
0
0
6,301
30,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
26,078
379
Minions Killed
236
0
Camps Cleared
0
1,048,330
Distance Traveled
954,888
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,661
566
64
6
0
180,344
1
L
Sylvanus
5,427
543
29
3
0
194,028
0
W
Cernunnos
7,189
719
81
8
0
181,275
2
L
Nu Wa
5,150
515
42
4
0
178,365
3
L
Mercury
5,012
501
22
2
0
177,732
0
W
Lancelot
7,933
793
123
12
0
225,608
4
W
Hera
5,588
559
28
3
0
183,949
2
L
Chiron
5,286
529
78
8
0
205,314
2
W
Arachne
6,078
608
83
8
0
277,154
2
L
Agni
5,203
520
65
7
0
199,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role