Player Matchup

Cabrakan
Cabrakan
A Rough Go
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 4
Izanami
Izanami
IFIREI44
Izanami
Level 96
God Stats
7W - 11L
1,381 SR
Queue Stats
52W - 68L
1,446 Elo+
Party 4
Zhong Kui
Zhong Kui
Swagsui
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 82L
1,501 Elo+
Party 4
Da Ji
Da Ji
THERailGamer
Da Ji
Level 57
God Stats
14W - 10L
1,528 SR
Queue Stats
424W - 429L
1,409 Elo+
Party 2
Merlin
Merlin
mrmoonware
Merlin
Level 49
God Stats
33W - 34L
1,438 SR
Queue Stats
316W - 343L
1,389 Elo+
Party 2
Team Averages
Level 67
1,469 SR
1,429 Elo+

VS

Team Averages
Level 69
1,468 SR
1,366 Elo+
Terra
Terra
KevinDoAmapa
Terra
Level 56
God Stats
0W - 1L
1,604 SR
Queue Stats
36W - 37L
1,145 Elo+
Party 1
Zeus
Zeus
RIP Legends650
Zeus
Level 42
God Stats
6W - 7L
1,500 SR
Queue Stats
147W - 136L
1,462 Elo+
Party 3
Mulan
Mulan
Shreveport217
Mulan
Level 100
God Stats
19W - 12L
1,558 SR
Queue Stats
259W - 254L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
danhell_13
Danzaburou
Level 23
God Stats
4W - 6L
1,351 SR
Queue Stats
11W - 15L
1,356 Elo+
Party 1
Hera
Hera
hunters2328
Hera
Level 124
God Stats
0W - 1L
1,327 SR
Queue Stats
32W - 32L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A Rough Go
Cabrakan
12
2 / 1 / 12
8,473
565
7,531
14,414
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
IFIREI44
Izanami
13
5 / 1 / 6
8,481
565
10,999
7,794
3,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Swagsui
Zhong Kui
13
6 / 3 / 7
8,656
577
13,258
14,622
10,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

15
9 / 3 / 0
9,303
620
9,699
13,345
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
mrmoonware
Merlin
12
1 / 3 / 6
7,325
488
3,748
8,798
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,999
467
1,327
14,268
9,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 5 / 1
8,141
543
9,760
10,512
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 6 / 2
7,782
519
9,375
15,524
9,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
danhell_13
Danzaburou
9
0 / 4 / 0
5,756
384
4,850
10,330
3,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 1
7,400
493
7,731
9,869
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
23
Kills
9
11
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
A Rough Go
Cabrakan
2
1
12
8
W
Izanami
IFIREI44
Izanami
5
1
6
8
L
1
5
3
0.5
L
4
5
1
0.9
L
2
6
2
0.5
W
Zhong Kui
Swagsui
Zhong Kui
6
3
7
3.17
W
9
3
0
3
L
Danzaburou
danhell_13
Danzaburou
0
4
0
0
L
2
3
1
0.83
W
Merlin
mrmoonware
Merlin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,235
Damage
33,043
58,973
Taken
60,503
40,252
Mitigated
29,138
21,325
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
A Rough Go
Cabrakan
7,531
1,290
624
2,754
14,414
16,649
203
4,512
9,902
18,806
0
W
Izanami
IFIREI44
Izanami
10,999
8,894
0
2,988
7,794
3,234
1,596
2,145
5,649
0
75,466
L
1,327
400
1,598
1,445
14,268
9,695
0
5,317
8,951
15,290
0
L
9,760
1,846
20
617
10,512
3,515
300
2,907
7,605
52,977
0
L
9,375
1,421
0
2,969
15,524
9,414
358
9,671
5,853
0
41,530
W
Zhong Kui
Swagsui
Zhong Kui
13,258
2,061
0
7,002
14,622
10,720
1,271
4,055
10,567
58,333
0
W
9,699
2,317
0
5,599
13,345
5,925
0
4,338
9,007
0
59,858
L
Danzaburou
danhell_13
Danzaburou
4,850
1,740
0
1,046
10,330
3,389
0
4,198
6,132
0
35,344
L
7,731
1,846
0
2,842
9,869
3,125
0
2,550
7,319
57,247
0
W
Merlin
mrmoonware
Merlin
3,748
427
353
2,005
8,798
3,724
1,194
4,200
4,598
42,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
36,078
391
Minions Killed
335
0
Camps Cleared
0
1,340,550
Distance Traveled
1,246,390
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,473
565
20
1
0
284,252
0
W
Izanami
8,481
565
137
9
0
249,435
0
L
Terra
6,999
467
17
1
0
216,049
1
L
Zeus
8,141
543
80
5
0
237,345
2
L
Mulan
7,782
519
81
5
0
262,680
1
W
Zhong Kui
8,656
577
76
5
0
245,828
3
W
Da Ji
9,303
620
95
6
0
322,307
0
L
Danzaburou
5,756
384
61
4
0
266,204
0
L
Hera
7,400
493
96
6
0
264,112
0
W
Merlin
7,325
488
63
4
0
238,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role