Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Einhand
Nu Wa
Level 156
God Stats
1W - 1L
1,573 SR
Queue Stats
72W - 60L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
IgnisKasai
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 299L
1,447 Elo+
Party 2
Team Averages
Level 152
1,524 SR
1,494 Elo+

VS

Team Averages
Level 68
1,471 SR
1,450 Elo+
Heimdallr
Heimdallr
S1M0NE088
Heimdallr
Level 78
God Stats
1W - 3L
1,414 SR
Queue Stats
53W - 70L
1,415 Elo+
Party 1
Tyr
Tyr
kronix02
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
lVlitchell
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
17 / 2 / 3
13,716
807
18,561
12,806
9,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Einhand
Nu Wa
18
3 / 2 / 16
12,220
719
16,248
11,325
5,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
IgnisKasai
Kuzenbo
15
1 / 2 / 16
10,939
643
10,671
20,072
24,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
S1M0NE088
Heimdallr
15
3 / 5 / 1
10,215
601
11,528
14,464
5,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 4
10,316
607
12,893
17,543
16,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
lVlitchell
Baron Samedi
14
1 / 12 / 4
10,400
612
8,292
18,638
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
6
6
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
17
2
3
9.25
W
Nu Wa
Einhand
Nu Wa
3
2
16
5.5
W
Kuzenbo
IgnisKasai
Kuzenbo
1
2
16
4.5
L
Heimdallr
S1M0NE088
Heimdallr
3
5
1
0.7
L
2
4
4
1
L
Baron Samedi
lVlitchell
Baron Samedi
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,480
Damage
32,713
44,203
Taken
50,645
39,589
Mitigated
30,055
5,702
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,561
4,739
0
1,076
12,806
9,199
627
3,314
9,492
0
46,220
W
Nu Wa
Einhand
Nu Wa
16,248
6,069
0
2,181
11,325
5,691
1,082
2,043
9,282
61,723
0
W
Kuzenbo
IgnisKasai
Kuzenbo
10,671
3,711
0
2,445
20,072
24,699
303
3,558
16,514
22,709
0
L
Heimdallr
S1M0NE088
Heimdallr
11,528
4,098
0
1,573
14,464
5,528
0
7,986
6,478
0
55,056
L
12,893
1,914
0
1,789
17,543
16,901
0
11,321
6,222
0
34,015
L
Baron Samedi
lVlitchell
Baron Samedi
8,292
660
750
1,559
18,638
7,626
0
7,950
10,688
35,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
30,931
165
Minions Killed
186
7
Camps Cleared
7
952,092
Distance Traveled
794,519
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,716
807
50
3
5
326,778
4
W
Nu Wa
12,220
719
88
5
2
344,238
3
W
Kuzenbo
10,939
643
27
2
0
281,076
4
L
Heimdallr
10,215
601
88
5
3
270,629
1
L
Tyr
10,316
607
35
2
1
295,390
5
L
Baron Samedi
10,400
612
63
4
3
228,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role