Player Matchup

Freya
Freya
A Frisky Hat
Freya
Level 29
God Stats
12W - 1L
1,934 SR
Queue Stats
183W - 17L
2,037 Elo+
Party 1
Ullr
Ullr
Cryò
Ullr
Level 160
God Stats
7W - 0L
1,686 SR
Queue Stats
9W - 12L
1,523 Elo+
Party 1
Ares
Ares
KingdomHearts41
Ares
Level 157
God Stats
10W - 0L
1,907 SR
Queue Stats
63W - 19L
1,801 Elo+
Party 1
Team Averages
Level 115
1,842 SR
1,787 Elo+

VS

Team Averages
Level 87
1,560 SR
1,425 Elo+
Chang'e
Chang'e
Mudkip3505
Chang'e
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 100L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TesteeClops
Ah Muzen Cab
Level 45
God Stats
5W - 10L
1,534 SR
Queue Stats
352W - 389L
1,420 Elo+
Solo
Tyr
Tyr
Vpell1
Tyr
Level 129
God Stats
2W - 5L
1,646 SR
Queue Stats
89W - 80L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
7,905
791
9,444
8,619
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Cryò
Ullr
13
7 / 0 / 8
8,265
827
15,959
9,032
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 12
8,643
864
6,829
10,013
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mudkip3505
Chang'e
9
0 / 7 / 1
5,869
587
8,113
12,878
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TesteeClops
Ah Muzen Cab
11
0 / 3 / 0
6,133
613
6,064
9,289
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Vpell1
Tyr
9
1 / 5 / 0
6,004
600
5,290
13,274
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Ullr
Cryò
Ullr
7
0
8
11
W
3
0
12
9
L
Chang'e
Mudkip3505
Chang'e
0
7
1
0.07
L
Ah Muzen Cab
TesteeClops
Ah Muzen Cab
0
3
0
0
L
Tyr
Vpell1
Tyr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
19,467
27,664
Taken
35,441
22,242
Mitigated
21,228
8,484
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,444
3,399
0
3,356
8,619
5,575
1,282
2,204
6,184
27,048
3,077
W
Ullr
Cryò
Ullr
15,959
5,840
0
2,225
9,032
4,848
402
2,935
6,073
0
39,280
W
6,829
582
0
2,903
10,013
11,819
254
3,204
6,635
9,433
0
L
Chang'e
Mudkip3505
Chang'e
8,113
502
883
3,073
12,878
4,821
0
4,357
8,521
18,529
0
L
Ah Muzen Cab
TesteeClops
Ah Muzen Cab
6,064
1,131
0
2,060
9,289
4,862
0
2,480
6,809
0
24,510
L
Tyr
Vpell1
Tyr
5,290
851
0
1,078
13,274
11,545
0
8,427
4,847
0
7,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,813
Gold Earned
18,006
127
Minions Killed
77
6
Camps Cleared
3
574,207
Distance Traveled
521,794
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,905
791
50
5
3
166,712
3
W
Ullr
8,265
827
65
7
3
203,598
0
W
Ares
8,643
864
12
1
0
203,897
1
L
Chang'e
5,869
587
16
2
1
169,463
0
L
Ah Muzen Cab
6,133
613
57
6
2
175,634
0
L
Tyr
6,004
600
4
0
0
176,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role