Player Matchup

Mulan
Mulan
FAL MIND
Mulan
Level 154
God Stats
1W - 1L
1,244 SR
Queue Stats
14W - 10L
1,613 Elo+
Party 2
Hades
Hades
RMF1294
Hades
Level 159
God Stats
1W - 0L
1,271 SR
Queue Stats
76W - 37L
1,724 Elo+
Party 2
Rama
Rama
doobist69
Rama
Level 160
God Stats
9W - 3L
1,933 SR
Queue Stats
75W - 38L
1,692 Elo+
Party 2
Team Averages
Level 158
1,483 SR
1,676 Elo+

VS

Team Averages
Level 91
1,652 SR
1,586 Elo+
Chaac
Chaac
DarkBilistic36
Chaac
Level 42
God Stats
12W - 7L
1,795 SR
Queue Stats
109W - 85L
1,582 Elo+
Party 1
Artemis
Artemis
Kingofdawolf
Artemis
Level 149
God Stats
1W - 4L
1,631 SR
Queue Stats
366W - 231L
1,639 Elo+
Party 1
Nox
Nox
Saboteur_Slim
Nox
Level 81
God Stats
8W - 7L
1,529 SR
Queue Stats
269W - 333L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FAL MIND
Mulan
15
4 / 5 / 6
10,744
716
15,714
25,112
30,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
RMF1294
Hades
17
5 / 4 / 4
11,450
763
15,338
18,909
13,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
2 / 3 / 7
10,158
677
10,977
13,429
6,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
10,394
693
12,151
20,752
18,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Kingofdawolf
Artemis
16
5 / 6 / 5
10,768
718
21,109
16,434
7,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 1 / 6
10,698
713
13,982
12,880
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
12
12
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Mulan
FAL MIND
Mulan
4
5
6
1.4
L
Artemis
Kingofdawolf
Artemis
5
6
5
1.25
W
Hades
RMF1294
Hades
5
4
4
1.75
L
5
1
6
8
W
Rama
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,029
Damage
47,242
57,450
Taken
50,066
50,603
Mitigated
35,352
10,734
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,151
3,013
227
4,039
20,752
18,278
87
7,298
13,151
0
42,910
W
Mulan
FAL MIND
Mulan
15,714
2,112
0
3,598
25,112
30,839
0
5,752
19,360
0
30,712
L
Artemis
Kingofdawolf
Artemis
21,109
11,284
0
2,503
16,434
7,810
381
3,818
12,187
0
49,222
W
Hades
RMF1294
Hades
15,338
2,017
470
4,346
18,909
13,343
1,180
4,054
14,855
53,709
0
L
13,982
406
0
2,089
12,880
9,264
786
4,920
7,755
37,784
0
W
Rama
10,977
10,194
0
2,320
13,429
6,421
2,021
4,658
8,771
0
37,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
31,860
175
Minions Killed
177
6
Camps Cleared
7
779,124
Distance Traveled
806,438
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,394
693
72
5
0
284,418
0
W
Mulan
10,744
716
17
1
2
255,732
0
L
Artemis
10,768
718
54
4
7
232,152
0
W
Hades
11,450
763
106
7
1
255,893
0
L
Nox
10,698
713
51
3
0
289,868
5
W
Rama
10,158
677
52
3
3
267,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role