Player Matchup

Chang'e
Chang'e
Apoloo0o
Chang'e
Level 40
God Stats
4W - 3L
1,717 SR
Queue Stats
121W - 149L
1,408 Elo+
Party 2
Ishtar
Ishtar
BabyFaby
Ishtar
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 90L
1,605 Elo+
Party 3
Ao Kuang
Ao Kuang
Dumb_Hippy_Dude
Ao Kuang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,658 Elo+
Party 3
Amaterasu
Amaterasu
PossesedHalo
Amaterasu
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 121L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
RedDawn9865
Gilgamesh
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,188 Elo+
Party 3
Team Averages
Level 63
1,543 SR
1,463 Elo+

VS

Team Averages
Level 86
1,427 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cookiezombie361
Chaac
Level 112
God Stats
9W - 3L
1,302 SR
Queue Stats
325W - 274L
1,510 Elo+
Party 1
Sobek
Sobek
ItzClapTrap2513
Sobek
Level 84
God Stats
1W - 2L
1,568 SR
Queue Stats
60W - 77L
1,323 Elo+
Solo
Janus
Janus
PaperGlizzy
Janus
Level 140
God Stats
1W - 4L
1,159 SR
Queue Stats
421W - 346L
1,505 Elo+
Party 1
Pele
Pele
Rat Uchiha
Pele
Level 43
God Stats
5W - 4L
1,607 SR
Queue Stats
74W - 49L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Apoloo0o
Chang'e
10
0 / 3 / 0
5,784
526
3,368
8,816
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
BabyFaby
Ishtar
8
0 / 4 / 2
5,195
472
5,303
7,987
2,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
10
3 / 4 / 0
5,982
544
3,208
10,642
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
PossesedHalo
Amaterasu
10
1 / 3 / 0
6,251
568
5,088
13,101
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
RedDawn9865
Gilgamesh
8
1 / 5 / 1
5,093
463
3,184
7,359
5,857
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 1 / 4
7,230
657
7,295
6,313
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 1
7,318
665
11,087
9,244
5,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 6
6,012
547
3,548
9,736
7,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 3
6,976
634
7,071
5,890
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 0
7,106
646
3,559
10,031
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
4
8
L
Chang'e
Apoloo0o
Chang'e
0
3
0
0
L
Ishtar
BabyFaby
Ishtar
0
4
2
0.25
W
4
1
1
4.5
L
Ao Kuang
3
4
0
0.75
W
3
1
6
6
W
1
1
3
2.5
L
Amaterasu
PossesedHalo
Amaterasu
1
3
0
0.33
W
5
1
0
5
L
Gilgamesh
RedDawn9865
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,151
Damage
32,560
47,905
Taken
41,214
22,205
Mitigated
21,407
14,093
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,295
3,594
0
2,347
6,313
2,746
1,397
504
5,809
0
45,547
L
Chang'e
Apoloo0o
Chang'e
3,368
743
224
3,145
8,816
3,729
62
6,261
2,555
41,791
0
L
Ishtar
BabyFaby
Ishtar
5,303
4,221
0
2,395
7,987
2,638
0
1,121
6,866
0
28,261
W
11,087
3,406
0
4,031
9,244
5,346
0
583
8,661
0
52,008
L
Ao Kuang
3,208
1,212
0
2,173
10,642
3,720
0
1,352
9,290
29,295
0
W
3,548
836
490
3,275
9,736
7,238
283
1,063
8,673
14,895
0
W
7,071
750
0
1,395
5,890
2,423
0
3,408
2,482
54,509
0
L
Amaterasu
PossesedHalo
Amaterasu
5,088
2,919
0
5,431
13,101
6,261
0
0
13,101
0
40,426
W
3,559
1,396
0
2,148
10,031
3,654
0
1,018
9,013
0
54,842
L
Gilgamesh
RedDawn9865
Gilgamesh
3,184
868
394
331
7,359
5,857
85
1,885
5,474
0
13,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
34,642
287
Minions Killed
386
0
Camps Cleared
0
1,012,176
Distance Traveled
1,106,022
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,230
657
89
8
0
180,097
5
L
Chang'e
5,784
526
80
7
0
199,186
4
L
Ishtar
5,195
472
53
5
0
165,121
1
W
Chaac
7,318
665
96
9
0
229,431
0
L
Ao Kuang
5,982
544
58
5
0
228,263
3
W
Sobek
6,012
547
14
1
0
222,902
8
W
Janus
6,976
634
93
8
0
208,630
3
L
Amaterasu
6,251
568
81
7
0
211,944
1
W
Pele
7,106
646
94
9
0
264,962
0
L
Gilgamesh
5,093
463
15
1
0
207,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role