Player Matchup

Serqet
Serqet
ManyFaceDemon
Serqet
Level 109
God Stats
7W - 12L
1,438 SR
Queue Stats
50W - 58L
1,488 Elo+
Solo
Neith
Neith
Safee_11
Neith
Level 109
God Stats
8W - 11L
1,504 SR
Queue Stats
404W - 404L
1,503 Elo+
Party 2
Bacchus
Bacchus
TacticalWood
Bacchus
Level 107
God Stats
10W - 12L
1,520 SR
Queue Stats
118W - 100L
1,521 Elo+
Solo
Mulan
Mulan
Titan Slayer133
Mulan
Level 108
God Stats
11W - 11L
1,713 SR
Queue Stats
327W - 285L
1,562 Elo+
Solo
Hera
Hera
kellstacks
Hera
Level 126
God Stats
4W - 3L
1,603 SR
Queue Stats
584W - 616L
1,453 Elo+
Party 2
Team Averages
Level 112
1,556 SR
1,505 Elo+

VS

Team Averages
Level 125
1,504 SR
1,492 Elo+
Arachne
Arachne
Azrael864
Arachne
Level 160
God Stats
3W - 1L
1,563 SR
Queue Stats
120W - 113L
1,549 Elo+
Party 1
Khepri
Khepri
InfamousBLibs
Khepri
Level 122
God Stats
1W - 0L
1,641 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MyStYkRaBbit
Anubis
Level 144
God Stats
2W - 0L
1,349 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Odin
Odin
UllrTheMarksman
Odin
Level 158
God Stats
2W - 0L
1,735 SR
Queue Stats
26W - 27L
1,548 Elo+
Party 1
Skadi
Skadi
dragwd
Skadi
Level 40
God Stats
1W - 1L
1,234 SR
Queue Stats
12W - 12L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,064
453
6,656
14,849
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Safee_11
Neith
14
3 / 7 / 1
9,061
453
10,508
13,137
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TacticalWood
Bacchus
13
1 / 3 / 4
8,554
428
6,264
20,082
27,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 3 / 1
9,687
484
8,678
20,724
16,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 2
9,406
470
8,887
13,108
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azrael864
Arachne
19
16 / 1 / 5
12,565
628
25,511
23,397
13,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 1 / 12
9,950
498
4,453
8,656
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
1 / 3 / 5
10,092
505
9,678
10,898
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 0 / 5
11,296
565
7,775
10,426
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
dragwd
Skadi
15
4 / 3 / 7
9,790
490
11,359
14,282
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
23
23
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azrael864
Arachne
16
1
5
18.5
W
2
1
12
8
L
2
5
2
0.6
W
Anubis
1
3
5
1.17
L
Neith
Safee_11
Neith
3
7
1
0.5
L
Bacchus
TacticalWood
Bacchus
1
3
4
1
L
0
3
1
0.17
W
0
0
5
2.5
W
Skadi
dragwd
Skadi
4
3
7
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,993
Damage
58,776
81,900
Taken
67,659
61,566
Mitigated
47,022
21,102
Healing
22,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azrael864
Arachne
25,511
15,054
0
12,527
23,397
13,557
0
3,913
19,029
0
125,528
W
4,453
483
189
1,184
8,656
10,575
47
3,712
4,856
22,257
0
L
6,656
988
0
5,652
14,849
6,490
0
1,969
12,749
0
68,860
W
Anubis
9,678
143
0
4,992
10,898
6,054
0
4,746
6,111
90,060
0
L
Neith
Safee_11
Neith
10,508
3,030
0
2,209
13,137
6,271
438
1,586
11,551
0
64,618
L
Bacchus
TacticalWood
Bacchus
6,264
1,050
469
3,279
20,082
27,031
0
5,627
14,413
27,542
0
L
8,678
1,535
0
8,383
20,724
16,079
652
2,261
17,625
0
79,062
W
7,775
1,652
0
2,038
10,426
11,591
506
42
9,847
0
89,186
W
Skadi
dragwd
Skadi
11,359
5,664
0
1,262
14,282
5,245
935
3,640
10,000
0
53,194
L
8,887
2,965
0
1,110
13,108
5,695
305
3,138
9,970
95,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
53,693
594
Minions Killed
524
0
Camps Cleared
0
1,777,607
Distance Traveled
1,916,371
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,565
628
124
6
0
445,077
0
W
Khepri
9,950
498
27
1
0
389,368
9
L
Serqet
9,064
453
124
6
0
415,930
1
W
Anubis
10,092
505
138
7
0
332,167
2
L
Neith
9,061
453
107
5
0
320,658
1
L
Bacchus
8,554
428
36
2
0
378,309
7
L
Mulan
9,687
484
157
8
0
334,930
5
W
Odin
11,296
565
163
8
0
389,664
2
W
Skadi
9,790
490
72
4
0
360,095
3
L
Hera
9,406
470
170
9
0
327,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role