Player Matchup

Gilgamesh
Gilgamesh
FancyGasMask
Gilgamesh
Level 94
God Stats
11W - 12L
1,523 SR
Queue Stats
229W - 242L
1,438 Elo+
Solo
Ishtar
Ishtar
Kafairy
Ishtar
Level 129
God Stats
9W - 15L
1,612 SR
Queue Stats
264W - 267L
1,562 Elo+
Party 2
Olorun
Olorun
SlipperyGregD
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,741 Elo+
Party 2
Susano
Susano
brave_luucasR
Susano
Level 156
God Stats
6W - 8L
1,508 SR
Queue Stats
16W - 28L
1,330 Elo+
Solo
Discordia
Discordia
pibs_589
Discordia
Level 47
God Stats
7W - 2L
1,908 SR
Queue Stats
144W - 146L
1,542 Elo+
Solo
Team Averages
Level 87
1,610 SR
1,523 Elo+

VS

Team Averages
Level 76
1,620 SR
1,505 Elo+
Ymir
Ymir
K1ngPau1Y
Ymir
Level 41
God Stats
2W - 2L
1,511 SR
Queue Stats
24W - 37L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Novaalt8486
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,549 Elo+
Party 3
Rama
Rama
Sebastian1909
Rama
Level 79
God Stats
5W - 2L
1,660 SR
Queue Stats
144W - 145L
1,482 Elo+
Party 1
Pele
Pele
Slushy Mugger
Pele
Level 123
God Stats
8W - 2L
1,759 SR
Queue Stats
220W - 197L
1,520 Elo+
Party 3
Zhong Kui
Zhong Kui
lethalstrike251
Zhong Kui
Level 109
God Stats
10W - 6L
1,671 SR
Queue Stats
226W - 207L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FancyGasMask
Gilgamesh
4
0 / 2 / 0
2,983
597
374
2,874
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Kafairy
Ishtar
5
1 / 1 / 1
3,295
659
2,632
3,325
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 2
3,317
663
2,878
2,794
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 2 / 2
3,403
681
1,825
3,761
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
pibs_589
Discordia
7
2 / 0 / 0
3,924
785
2,230
2,331
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 2 / 1
3,589
718
1,274
5,477
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Novaalt8486
Sun Wukong
7
3 / 0 / 0
4,724
945
2,442
3,336
1,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
1 / 0 / 0
3,374
675
2,203
3,041
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 0 / 2
3,970
794
1,256
3,148
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
lethalstrike251
Zhong Kui
6
0 / 2 / 0
3,585
717
2,023
4,113
2,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FancyGasMask
Gilgamesh
0
2
0
0
W
Ymir
0
2
1
0.25
L
Ishtar
Kafairy
Ishtar
1
1
1
1.5
W
Sun Wukong
Novaalt8486
Sun Wukong
3
0
0
3
W
1
0
0
1
L
0
0
2
1
W
1
0
2
2
L
1
2
2
1
W
Zhong Kui
lethalstrike251
Zhong Kui
0
2
0
0
L
Discordia
pibs_589
Discordia
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,939
Damage
9,198
15,085
Taken
19,115
4,583
Mitigated
8,435
4,824
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FancyGasMask
Gilgamesh
374
41
0
749
2,874
1,062
0
0
2,874
0
6,995
W
Ymir
1,274
447
0
1,776
5,477
2,457
0
1,456
4,021
8,835
0
L
Ishtar
Kafairy
Ishtar
2,632
1,624
0
915
3,325
697
56
386
2,939
0
10,499
W
Sun Wukong
Novaalt8486
Sun Wukong
2,442
830
0
1,592
3,336
1,301
0
0
3,336
0
24,724
W
2,203
1,966
0
1,160
3,041
798
0
935
2,106
0
14,400
L
2,878
1,360
151
1,515
2,794
907
270
888
1,906
17,091
2,792
W
1,256
441
0
421
3,148
951
0
317
2,831
0
18,504
L
1,825
602
0
994
3,761
1,070
0
507
3,254
0
8,116
W
Zhong Kui
lethalstrike251
Zhong Kui
2,023
299
0
1,469
4,113
2,928
0
1,913
2,200
18,481
0
L
Discordia
pibs_589
Discordia
2,230
268
0
500
2,331
847
0
1,516
815
19,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,922
Gold Earned
19,242
122
Minions Killed
161
0
Camps Cleared
0
456,281
Distance Traveled
531,926
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,983
597
19
4
0
60,713
0
W
Ymir
3,589
718
11
2
0
94,407
1
L
Ishtar
3,295
659
21
4
0
94,801
2
W
Sun Wukong
4,724
945
56
11
0
123,695
3
W
Rama
3,374
675
22
4
0
98,597
2
L
Olorun
3,317
663
27
5
0
88,502
1
W
Pele
3,970
794
42
8
0
121,480
0
L
Susano
3,403
681
17
3
0
116,701
1
W
Zhong Kui
3,585
717
30
6
0
93,747
0
L
Discordia
3,924
785
38
8
0
95,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role