Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
NingaPacman
Pele
Level 33
God Stats
1W - 2L
1,563 SR
Queue Stats
48W - 40L
1,451 Elo+
Party 2
Bacchus
Bacchus
SonyFoxXx
Bacchus
Level 28
God Stats
2W - 6L
1,167 SR
Queue Stats
37W - 39L
1,283 Elo+
Party 1
Horus
Horus
SteckWet
Horus
Level 54
God Stats
6W - 2L
1,527 SR
Queue Stats
110W - 101L
1,420 Elo+
Party 2
Anubis
Anubis
s3cT0r77
Anubis
Level 48
God Stats
3W - 1L
1,551 SR
Queue Stats
94W - 109L
1,429 Elo+
Party 2
Team Averages
Level 63
1,462 SR
1,417 Elo+

VS

Team Averages
Level 64
1,404 SR
1,256 Elo+
Izanami
Izanami
Chamberlen
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,368 Elo+
Party 3
Eset
Eset
FaZeEber
Eset
Level 124
God Stats
0W - 1L
1,288 SR
Queue Stats
322W - 413L
1,343 Elo+
Solo
Thanatos
Thanatos
Jefe Pezos
Thanatos
Level 69
God Stats
4W - 5L
1,496 SR
Queue Stats
90W - 75L
1,446 Elo+
Party 3
Ymir
Ymir
TugonmaPeckr
Ymir
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 4L
1,029 Elo+
Party 3
Bellona
Bellona
Zorffire
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
8 / 4 / 4
9,381
552
13,423
9,481
3,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 3 / 4
10,249
603
12,996
17,122
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SonyFoxXx
Bacchus
13
1 / 1 / 7
8,385
493
4,545
11,322
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
SteckWet
Horus
15
6 / 2 / 9
9,731
572
8,256
11,132
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
s3cT0r77
Anubis
15
5 / 1 / 5
9,396
553
10,268
12,197
6,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chamberlen
Izanami
15
4 / 3 / 2
9,275
546
13,482
14,823
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
9
1 / 5 / 1
6,507
383
1,920
6,589
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Jefe Pezos
Thanatos
12
1 / 7 / 0
7,347
432
8,078
16,651
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 3
7,009
412
3,549
13,354
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Zorffire
Bellona
14
4 / 5 / 1
9,359
551
8,660
16,045
16,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
11
11
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
4
4
2.5
L
Izanami
Chamberlen
Izanami
4
3
2
1.67
L
Eset
1
5
1
0.3
L
Thanatos
Jefe Pezos
Thanatos
1
7
0
0.14
W
5
3
4
2.33
W
Bacchus
SonyFoxXx
Bacchus
1
1
7
4.5
W
Horus
SteckWet
Horus
6
2
9
5.25
L
1
5
3
0.5
L
Bellona
Zorffire
Bellona
4
5
1
0.9
W
Anubis
s3cT0r77
Anubis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
35,689
61,254
Taken
67,462
37,303
Mitigated
34,003
18,430
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,423
5,777
0
13
9,481
3,350
2,628
475
9,006
0
59,931
L
Izanami
Chamberlen
Izanami
13,482
8,383
0
3,690
14,823
4,983
416
4,792
9,955
0
94,808
L
Eset
1,920
381
0
840
6,589
1,822
320
2,271
4,278
25,010
0
L
Thanatos
Jefe Pezos
Thanatos
8,078
2,695
0
11,392
16,651
5,850
0
2,244
14,250
0
48,124
W
12,996
4,471
0
2,466
17,122
7,208
181
428
16,694
0
82,514
W
Bacchus
SonyFoxXx
Bacchus
4,545
486
0
3,639
11,322
10,517
295
1,938
9,194
21,412
0
W
Horus
SteckWet
Horus
8,256
3,657
1,574
4,595
11,132
9,936
440
483
10,635
0
53,696
L
3,549
595
0
368
13,354
5,160
0
5,506
7,733
20,954
0
L
Bellona
Zorffire
Bellona
8,660
3,344
0
3,850
16,045
16,188
436
0
15,705
0
56,046
W
Anubis
s3cT0r77
Anubis
10,268
963
0
6,143
12,197
6,292
1,733
1,855
10,256
70,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
39,497
452
Minions Killed
399
0
Camps Cleared
0
1,546,531
Distance Traveled
1,433,250
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,381
552
88
5
0
298,547
1
L
Izanami
9,275
546
141
8
0
312,768
3
L
Eset
6,507
383
37
2
0
218,003
1
L
Thanatos
7,347
432
75
4
0
315,511
4
W
Pele
10,249
603
118
7
0
298,050
1
W
Bacchus
8,385
493
27
2
0
339,032
5
W
Horus
9,731
572
100
6
0
337,977
0
L
Ymir
7,009
412
56
3
0
316,071
0
L
Bellona
9,359
551
90
5
0
270,897
0
W
Anubis
9,396
553
119
7
0
272,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role