Player Matchup

Neith
Neith
DGlizz
Neith
Level 15
God Stats
27W - 40L
1,444 SR
Queue Stats
44W - 53L
1,403 Elo+
Party 1
Sobek
Sobek
Justout
Sobek
Level 21
God Stats
3W - 6L
1,359 SR
Queue Stats
95W - 83L
1,421 Elo+
Party 3
Nox
Nox
SnakeAway
Nox
Level 105
God Stats
163W - 123L
1,613 SR
Queue Stats
479W - 461L
1,548 Elo+
Party 3
Ne Zha
Ne Zha
Suppurate
Ne Zha
Level 56
God Stats
4W - 8L
1,387 SR
Queue Stats
289W - 284L
1,552 Elo+
Party 3
Horus
Horus
Yanginin
Horus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 58L
1,413 Elo+
Party 1
Team Averages
Level 60
1,461 SR
1,467 Elo+

VS

Team Averages
Level 58
1,469 SR
1,519 Elo+
Nu Wa
Nu Wa
Itachimane
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,293 Elo+
Party 2
Agni
Agni
SAMCAY
Agni
Level 108
God Stats
4W - 0L
1,521 SR
Queue Stats
9W - 1L
1,890 Elo+
Solo
Cerberus
Cerberus
Sevence
Cerberus
Level 23
God Stats
4W - 4L
1,543 SR
Queue Stats
30W - 28L
1,467 Elo+
Party 2
Loki
Loki
Sylnox3
Loki
Level 105
God Stats
14W - 16L
1,277 SR
Queue Stats
512W - 521L
1,490 Elo+
Solo
Xbalanque
Xbalanque
senpaiyaga
Xbalanque
Level 49
God Stats
18W - 9L
1,505 SR
Queue Stats
81W - 84L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DGlizz
Neith
16
0 / 3 / 3
10,226
930
9,054
15,291
8,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Justout
Sobek
16
1 / 4 / 2
10,016
911
3,731
17,706
21,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 5 / 3
11,386
1,035
13,670
15,818
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Suppurate
Ne Zha
17
2 / 8 / 4
10,921
993
11,691
18,386
10,384
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Yanginin
Horus
16
0 / 8 / 5
10,508
955
11,386
24,693
24,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

100

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 4 / 16
11,173
1,016
11,940
9,669
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
SAMCAY
Agni
18
2 / 1 / 20
11,502
1,046
17,981
7,760
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Sevence
Cerberus
18
1 / 0 / 19
12,111
1,101
10,518
15,939
22,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Sylnox3
Loki
18
8 / 3 / 15
12,637
1,149
12,071
9,338
4,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
senpaiyaga
Xbalanque
20
15 / 0 / 13
14,433
1,312
35,184
10,910
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
8
Kills
28
28
Deaths
8
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Neith
DGlizz
Neith
0
3
3
0.5
W
Nu Wa
2
4
16
2.5
L
Sobek
Justout
Sobek
1
4
2
0.5
W
Agni
SAMCAY
Agni
2
1
20
12
W
Cerberus
Sevence
Cerberus
1
0
19
10.5
L
5
5
3
1.3
L
Ne Zha
Suppurate
Ne Zha
2
8
4
0.5
W
Loki
Sylnox3
Loki
8
3
15
5.17
L
Horus
Yanginin
Horus
0
8
5
0.31
W
Xbalanque
senpaiyaga
Xbalanque
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,532
Damage
87,694
91,894
Taken
53,616
72,411
Mitigated
40,225
11,332
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DGlizz
Neith
9,054
4,776
0
799
15,291
8,052
0
6,772
8,519
0
31,492
W
Nu Wa
11,940
4,035
0
394
9,669
4,167
0
4,843
4,716
18,346
0
L
Sobek
Justout
Sobek
3,731
329
0
381
17,706
21,285
0
8,751
8,955
6,069
0
W
Agni
SAMCAY
Agni
17,981
1,145
0
827
7,760
4,107
0
2,155
5,431
35,120
0
W
Cerberus
Sevence
Cerberus
10,518
771
0
4,202
15,939
22,595
0
4,857
10,733
20,690
0
L
13,670
398
0
619
15,818
8,457
0
7,790
8,028
46,205
0
L
Ne Zha
Suppurate
Ne Zha
11,691
2,897
0
1,252
18,386
10,384
0
7,148
11,238
79
24,255
W
Loki
Sylnox3
Loki
12,071
1,611
0
185
9,338
4,196
0
2,620
6,612
0
21,338
L
Horus
Yanginin
Horus
11,386
5,481
2,934
5,347
24,693
24,233
0
9,978
14,715
1,552
22,505
W
Xbalanque
senpaiyaga
Xbalanque
35,184
23,638
0
4,133
10,910
5,160
0
3,622
7,161
0
75,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
61,856
179
Minions Killed
210
3
Camps Cleared
13
1,045,780
Distance Traveled
1,061,664
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,226
930
58
5
0
211,220
0
W
Nu Wa
11,173
1,016
8
1
1
182,686
0
L
Sobek
10,016
911
2
0
2
203,780
0
W
Agni
11,502
1,046
41
4
2
208,670
1
W
Cerberus
12,111
1,101
42
4
0
218,419
0
L
Nox
11,386
1,035
68
6
0
193,888
0
L
Ne Zha
10,921
993
18
2
1
225,475
0
W
Loki
12,637
1,149
21
2
2
234,348
0
L
Horus
10,508
955
33
3
0
211,417
0
W
Xbalanque
14,433
1,312
98
9
8
217,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role