Player Matchup

Chiron
Chiron
Centrals420
Chiron
Level 53
God Stats
2W - 0L
1,761 SR
Queue Stats
31W - 15L
1,702 Elo+
Solo
The Morrigan
The Morrigan
CrymsynMoon
The Morrigan
Level 156
God Stats
1W - 0L
1,278 SR
Queue Stats
44W - 52L
1,546 Elo+
Solo
Guan Yu
Guan Yu
MashedMohetoes
Guan Yu
Level 115
God Stats
2W - 0L
1,775 SR
Queue Stats
24W - 15L
1,667 Elo+
Party 1
Anubis
Anubis
Upgraadde
Anubis
Level 110
God Stats
4W - 2L
1,697 SR
Queue Stats
171W - 160L
1,586 Elo+
Solo
Cthulhu
Cthulhu
falcon7447
Cthulhu
Level 127
God Stats
1W - 0L
1,727 SR
Queue Stats
24W - 21L
1,599 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,620 Elo+

VS

Team Averages
Level 134
1,543 SR
1,600 Elo+
Vulcan
Vulcan
BobTheHippyTree
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,588 Elo+
Party 2
Chernobog
Chernobog
SIR P00PZ
Chernobog
Level 139
God Stats
4W - 8L
1,413 SR
Queue Stats
529W - 490L
1,568 Elo+
Solo
Terra
Terra
Solitudinarian
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,669 Elo+
Party 2
Cabrakan
Cabrakan
Tman2698
Cabrakan
Level 142
God Stats
0W - 2L
1,928 SR
Queue Stats
69W - 77L
1,566 Elo+
Party 2
Charybdis
Charybdis
atownrep89
Charybdis
Level 160
God Stats
1W - 3L
1,374 SR
Queue Stats
431W - 450L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 3 / 9
13,397
788
30,268
19,264
11,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
CrymsynMoon
The Morrigan
19
4 / 4 / 15
12,025
707
20,299
9,496
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 4 / 14
10,526
619
10,475
23,356
26,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Upgraadde
Anubis
19
5 / 3 / 12
12,424
731
14,498
14,829
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
falcon7447
Cthulhu
18
0 / 2 / 21
11,411
671
19,102
19,000
22,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 11
11,192
658
19,762
18,034
8,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SIR P00PZ
Chernobog
17
6 / 4 / 8
10,700
629
16,119
18,499
8,228
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 11
10,341
608
13,964
22,952
12,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Tman2698
Cabrakan
18
4 / 7 / 11
11,543
679
9,188
26,835
41,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
atownrep89
Charybdis
18
2 / 3 / 11
10,275
604
15,271
20,425
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
68
21
Kills
16
16
Deaths
21
71
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
W
Chiron
10
3
9
4.83
W
The Morrigan
CrymsynMoon
The Morrigan
4
4
15
2.88
W
2
4
14
2.25
L
Chernobog
SIR P00PZ
Chernobog
6
4
8
2.5
L
2
3
11
2.5
L
Cabrakan
Tman2698
Cabrakan
4
7
11
1.36
W
Anubis
Upgraadde
Anubis
5
3
12
3.67
L
Charybdis
atownrep89
Charybdis
2
3
11
2.5
W
Cthulhu
falcon7447
Cthulhu
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,642
Damage
74,304
85,945
Taken
106,745
76,770
Mitigated
78,495
50,185
Healing
57,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,762
5,805
2,992
2,636
18,034
8,740
580
11,531
6,503
61,765
0
W
Chiron
30,268
8,798
5,780
5,010
19,264
11,094
3,037
11,900
7,358
51
76,523
W
The Morrigan
CrymsynMoon
The Morrigan
20,299
2,187
1,304
1,335
9,496
5,445
1,357
5,232
4,228
42,813
2,210
W
10,475
723
12,640
8,338
23,356
26,946
929
10,256
13,100
53
12,117
L
Chernobog
SIR P00PZ
Chernobog
16,119
7,178
2,054
1,889
18,499
8,228
452
7,895
10,604
0
36,056
L
13,964
1,146
26,819
12,900
22,952
12,005
98
11,280
11,672
28,919
0
L
Cabrakan
Tman2698
Cabrakan
9,188
706
1,088
1,370
26,835
41,181
0
12,496
14,339
16,603
0
W
Anubis
Upgraadde
Anubis
14,498
433
2,307
4,252
14,829
10,789
1,720
8,520
6,309
37,235
0
L
Charybdis
atownrep89
Charybdis
15,271
6,520
2,300
3,632
20,425
8,341
898
9,248
11,177
0
35,346
W
Cthulhu
falcon7447
Cthulhu
19,102
686
5,368
3,851
19,000
22,496
754
6,964
12,036
29,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,783
Gold Earned
54,051
228
Minions Killed
198
0
Camps Cleared
0
1,562,691
Distance Traveled
1,438,594
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,192
658
88
5
0
315,085
1
W
Chiron
13,397
788
121
7
0
306,140
3
W
The Morrigan
12,025
707
52
3
0
291,752
3
W
Guan Yu
10,526
619
3
0
0
341,665
0
L
Chernobog
10,700
629
38
2
0
278,995
4
L
Terra
10,341
608
29
2
0
356,200
3
L
Cabrakan
11,543
679
9
1
0
237,196
4
W
Anubis
12,424
731
40
2
0
257,684
0
L
Charybdis
10,275
604
34
2
0
251,118
2
W
Cthulhu
11,411
671
12
1
0
365,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role