Player Matchup

Sol
Sol
Kaizakin
Sol
Level 63
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 6L
1,240 Elo+
Party 2
Shiva
Shiva
MafeBugs
Shiva
Level 63
God Stats
2W - 1L
1,696 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 2
Ishtar
Ishtar
SharxDen
Ishtar
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,190 Elo+
Party 2
Team Averages
Level 80
1,567 SR
1,297 Elo+

VS

Team Averages
Level 96
1,558 SR
1,513 Elo+
Atlas
Atlas
Altercode
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,417 Elo+
Solo
Sol
Sol
Arcanjo256
Sol
Level 58
God Stats
2W - 3L
1,485 SR
Queue Stats
113W - 97L
1,586 Elo+
Party 1
Ishtar
Ishtar
LeDibrelson
Ishtar
Level 100
God Stats
5W - 6L
1,688 SR
Queue Stats
94W - 88L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,797
644
7,215
8,497
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
MafeBugs
Shiva
9
0 / 5 / 0
5,591
621
3,435
10,838
7,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
SharxDen
Ishtar
8
0 / 4 / 0
5,533
615
3,767
11,099
4,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Altercode
Atlas
12
1 / 0 / 11
7,956
884
6,462
11,185
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
9 / 0 / 3
8,398
933
12,596
6,376
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
12
2 / 0 / 9
7,627
847
7,243
6,209
2,514
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
Altercode
Atlas
1
0
11
6.5
W
9
0
3
10.5
L
0
3
0
0
W
Ishtar
2
0
9
6.5
L
Shiva
MafeBugs
Shiva
0
5
0
0
L
Ishtar
SharxDen
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,417
Damage
26,301
30,434
Taken
23,770
15,324
Mitigated
17,555
7,651
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Altercode
Atlas
6,462
1,030
0
2,913
11,185
11,721
348
3,201
7,984
14,741
0
W
12,596
5,735
0
3,604
6,376
3,320
2,037
2,461
3,915
33,127
3,692
L
7,215
1,457
0
2,194
8,497
3,685
0
5,723
2,774
20,708
1,576
W
Ishtar
7,243
4,350
0
1,254
6,209
2,514
98
1,544
4,665
0
40,823
L
Shiva
MafeBugs
Shiva
3,435
386
1,334
2,498
10,838
7,207
0
5,715
5,123
0
12,380
L
Ishtar
SharxDen
Ishtar
3,767
2,402
0
1,625
11,099
4,432
0
6,523
4,576
0
15,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,921
Gold Earned
23,981
85
Minions Killed
137
3
Camps Cleared
6
491,870
Distance Traveled
561,162
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,956
884
8
1
0
202,752
1
W
Sol
8,398
933
65
7
2
181,279
1
L
Sol
5,797
644
42
5
0
156,741
2
W
Ishtar
7,627
847
64
7
4
177,131
1
L
Shiva
5,591
621
19
2
1
183,987
3
L
Ishtar
5,533
615
24
3
2
151,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role