Player Matchup

Charybdis
Charybdis
BangAksysHero
Charybdis
Level 126
God Stats
1W - 0L
1,282 SR
Queue Stats
16W - 8L
1,565 Elo+
Party 2
Artemis
Artemis
BourneBananas
Artemis
Level 97
God Stats
2W - 0L
1,588 SR
Queue Stats
61W - 55L
1,450 Elo+
Party 3
Susano
Susano
NotChrist
Susano
Level 66
God Stats
1W - 2L
1,331 SR
Queue Stats
117W - 101L
1,403 Elo+
Party 3
Hera
Hera
Only_Smite17
Hera
Level 47
God Stats
1W - 0L
1,498 SR
Queue Stats
35W - 27L
1,453 Elo+
Solo
Eset
Eset
RandomBlkGuy92
Eset
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,577 Elo+
Party 2
Team Averages
Level 87
1,440 SR
1,490 Elo+

VS

Team Averages
Level 109
1,537 SR
1,389 Elo+
Achilles
Achilles
SsSNAKEBELLYsS
Achilles
Level 154
God Stats
17W - 16L
1,649 SR
Queue Stats
751W - 767L
1,409 Elo+
Solo
Mulan
Mulan
TheEliteRhoy
Mulan
Level 60
God Stats
4W - 4L
1,433 SR
Queue Stats
150W - 211L
1,351 Elo+
Party 1
Thor
Thor
WarMachine5195
Thor
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 288L
1,370 Elo+
Party 1
Poseidon
Poseidon
cfunk2769
Poseidon
Level 137
God Stats
4W - 1L
1,617 SR
Queue Stats
255W - 268L
1,402 Elo+
Party 1
Ullr
Ullr
ssgmomo
Ullr
Level 87
God Stats
3W - 3L
1,485 SR
Queue Stats
234W - 246L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BangAksysHero
Charybdis
19
9 / 7 / 16
12,627
789
19,730
17,656
8,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Artemis
17
3 / 3 / 14
11,014
688
14,588
13,725
6,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
NotChrist
Susano
19
9 / 4 / 12
12,238
765
8,841
14,697
7,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 24
12,161
760
21,525
9,932
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 4 / 14
11,418
714
17,850
14,709
6,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
9 / 4 / 7
11,212
701
15,316
20,953
27,224
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
3 / 6 / 8
10,073
630
10,119
20,893
20,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 9 / 7
8,811
551
4,649
18,034
13,162
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
cfunk2769
Poseidon
20
4 / 5 / 10
11,782
736
17,579
11,997
5,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
ssgmomo
Ullr
14
1 / 7 / 8
9,035
565
4,981
14,577
6,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
58
31
Kills
18
19
Deaths
31
80
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BangAksysHero
Charybdis
9
7
16
2.43
W
Artemis
3
3
14
3.33
W
Susano
NotChrist
Susano
9
4
12
3.75
W
3
1
24
15
W
7
4
14
3.5
L
Achilles
9
4
7
3.13
L
3
6
8
1.17
L
1
9
7
0.5
L
Poseidon
cfunk2769
Poseidon
4
5
10
1.8
L
Ullr
ssgmomo
Ullr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,534
Damage
52,644
70,719
Taken
86,454
33,673
Mitigated
73,134
26,903
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BangAksysHero
Charybdis
19,730
7,474
376
2,144
17,656
8,128
1,586
4,172
13,484
0
40,291
W
Artemis
14,588
6,496
1,862
4,284
13,725
6,535
1,964
3,829
9,896
0
26,495
W
Susano
NotChrist
Susano
8,841
1,830
5,494
3,025
14,697
7,460
1,556
2,762
11,935
0
22,895
W
21,525
4,092
1,781
1,728
9,932
4,577
1,475
2,316
7,616
39,318
0
W
17,850
566
3,362
2,847
14,709
6,973
1,296
4,500
10,209
33,358
0
L
Achilles
15,316
372
1,479
3,798
20,953
27,224
241
9,695
11,258
0
30,543
L
10,119
1,384
2,329
4,107
20,893
20,505
0
10,697
10,158
0
16,873
L
4,649
289
2,014
1,509
18,034
13,162
0
6,737
11,283
0
8,058
L
Poseidon
cfunk2769
Poseidon
17,579
879
3,972
2,068
11,997
5,660
58
5,787
6,196
56,267
0
L
Ullr
ssgmomo
Ullr
4,981
2,326
1,263
688
14,577
6,583
0
6,339
8,184
0
10,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,458
Gold Earned
50,913
153
Minions Killed
142
0
Camps Cleared
0
1,387,463
Distance Traveled
1,339,917
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,627
789
45
3
0
230,998
0
W
Artemis
11,014
688
23
1
0
279,397
0
W
Susano
12,238
765
32
2
0
299,585
3
W
Hera
12,161
760
29
2
0
306,133
0
W
Eset
11,418
714
24
2
0
271,350
0
L
Achilles
11,212
701
29
2
0
288,140
0
L
Mulan
10,073
630
10
1
0
276,471
0
L
Thor
8,811
551
9
1
0
242,347
0
L
Poseidon
11,782
736
83
5
0
301,730
0
L
Ullr
9,035
565
11
1
0
231,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role