Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
FleshEatingDino
Awilix
Level 93
God Stats
13W - 12L
1,851 SR
Queue Stats
258W - 277L
1,408 Elo+
Party 3
Hera
Hera
LunaVineLynx28
Hera
Level 106
God Stats
5W - 7L
1,474 SR
Queue Stats
138W - 159L
1,437 Elo+
Party 1
Nike
Nike
probie2121
Nike
Level 62
God Stats
15W - 8L
1,714 SR
Queue Stats
87W - 104L
1,368 Elo+
Party 3
Kumbhakarna
Kumbhakarna
vw_soilder
Kumbhakarna
Level 62
God Stats
17W - 25L
1,364 SR
Queue Stats
226W - 265L
1,408 Elo+
Solo
Team Averages
Level 90
1,581 SR
1,424 Elo+

VS

Team Averages
Level 93
1,540 SR
1,382 Elo+
Cthulhu
Cthulhu
AlibabaSama
Cthulhu
Level 105
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Izanami
Izanami
ColumnedNine
Izanami
Level 88
God Stats
49W - 41L
1,619 SR
Queue Stats
471W - 501L
1,402 Elo+
Solo
Tyr
Tyr
HairyAreoly
Tyr
Level 65
God Stats
2W - 1L
1,761 SR
Queue Stats
21W - 33L
1,406 Elo+
Solo
Cabrakan
Cabrakan
frOd1988
Cabrakan
Level 83
God Stats
169W - 180L
1,479 SR
Queue Stats
171W - 184L
1,427 Elo+
Solo
Janus
Janus
gabe_escobar
Janus
Level 123
God Stats
2W - 8L
1,379 SR
Queue Stats
31W - 41L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 0 / 0
5,154
573
4,340
6,420
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 2
4,963
551
3,028
5,969
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,669
630
1,148
2,442
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 0
5,332
592
3,796
5,852
2,779
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
vw_soilder
Kumbhakarna
7
0 / 1 / 3
4,814
535
1,812
7,104
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlibabaSama
Cthulhu
6
1 / 1 / 0
4,355
484
4,402
5,715
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ColumnedNine
Izanami
8
0 / 1 / 1
4,652
517
5,745
5,307
1,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
4,340
482
1,947
6,590
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
frOd1988
Cabrakan
1
0 / 0 / 0
3,171
352
0
0
0
9
0 / 1 / 0
4,916
546
1,768
4,489
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Cthulhu
AlibabaSama
Cthulhu
1
1
0
1
L
Izanami
ColumnedNine
Izanami
0
1
1
0.5
W
1
0
2
2
L
0
2
0
0
W
1
0
0
1
L
Cabrakan
frOd1988
Cabrakan
0
0
0
0
L
0
1
0
0
W
2
0
0
2
W
Kumbhakarna
vw_soilder
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,124
Damage
13,862
27,787
Taken
22,101
10,892
Mitigated
8,687
11,959
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,340
3,668
0
3,931
6,420
1,764
0
1,045
5,183
0
35,189
L
Cthulhu
AlibabaSama
Cthulhu
4,402
830
0
500
5,715
2,755
0
844
4,871
14,981
0
L
Izanami
ColumnedNine
Izanami
5,745
5,144
0
2,095
5,307
1,637
0
429
4,878
0
32,257
W
3,028
963
0
3,021
5,969
2,000
0
899
5,014
0
24,254
L
1,947
283
0
1,183
6,590
2,699
0
577
6,013
0
18,961
W
1,148
180
0
746
2,442
733
876
586
1,856
37,757
0
L
Cabrakan
frOd1988
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
1,768
166
0
500
4,489
1,596
0
1,110
3,379
36,122
0
W
3,796
630
0
1,138
5,852
2,779
1,425
1,278
4,502
0
36,782
W
Kumbhakarna
vw_soilder
Kumbhakarna
1,812
404
158
2,965
7,104
3,616
407
1,734
5,062
7,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
21,434
262
Minions Killed
209
0
Camps Cleared
0
888,849
Distance Traveled
668,443
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,154
573
60
7
0
155,997
0
L
Cthulhu
4,355
484
21
2
0
169,737
0
L
Izanami
4,652
517
64
7
0
149,571
1
W
Awilix
4,963
551
66
7
0
215,276
0
L
Tyr
4,340
482
51
6
0
182,349
0
W
Hera
5,669
630
76
8
0
173,413
0
L
Cabrakan
3,171
352
0
0
0
0
0
L
Janus
4,916
546
73
8
0
166,786
0
W
Nike
5,332
592
43
5
0
158,379
1
W
Kumbhakarna
4,814
535
17
2
0
185,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role