Player Matchup

Thoth
Thoth
Platinum III
BeGrundy69
Thoth
Platinum III
Level 99
God Stats
3W - 7L
1,478 SR
Queue Stats
82W - 72L
1,797 MMR
Party 1
Chaac
Chaac
Diamond V
Captain-Moroni12
Chaac
Diamond V
Level 108
God Stats
191W - 141L
1,662 SR
Queue Stats
319W - 311L
2,066 MMR
Party 1
Medusa
Medusa
Diamond V
SimpleSuppertime
Medusa
Diamond V
Level 142
God Stats
4W - 6L
1,438 SR
Queue Stats
225W - 191L
2,000 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,526 SR
1,954 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 70
1,572 SR
1,769 MMR
Chiron
Chiron
Gold III
Blake Hertrich
Chiron
Gold III
Level 122
God Stats
1W - 0L
1,717 SR
Queue Stats
65W - 63L
1,648 MMR
Party 2
Lancelot
Lancelot
Gold I
Krigose
Lancelot
Gold I
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,928 MMR
Solo
Anubis
Anubis
Gold IV
Lord_Taflic
Anubis
Gold IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
1 / 3 / 4
10,762
598
11,655
11,303
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 3
11,075
615
14,437
21,777
24,368
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 3
10,748
597
13,813
16,390
6,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Baron SamediHadesAh Muzen CabEsetAtlas

VS

Bans
KumbhakarnaAresAthenaCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 3
13,296
739
15,988
11,408
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Krigose
Lancelot
18
4 / 1 / 7
12,581
699
13,248
19,778
16,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
16
2 / 4 / 8
11,689
649
13,751
16,015
7,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
13
13
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
3
4
1
W
7
1
3
8.5
L
3
6
3
0.75
W
Lancelot
Krigose
Lancelot
4
1
7
7.5
W
Anubis
2
4
8
1.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
42,987
49,470
Taken
47,201
34,704
Mitigated
27,961
8,075
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,655
440
0
742
11,303
4,207
72
1,813
9,490
43,777
0
W
15,988
5,546
1,102
4,829
11,408
4,137
1,836
2,936
8,472
0
62,925
L
14,437
963
0
6,297
21,777
24,368
179
6,894
14,883
0
36,704
W
Lancelot
Krigose
Lancelot
13,248
3,146
0
5,448
19,778
16,154
162
4,967
14,811
0
50,340
W
Anubis
13,751
0
0
7,162
16,015
7,670
756
4,149
11,866
50,784
0
L
13,813
5,593
0
1,036
16,390
6,129
717
5,285
11,105
0
43,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
37,566
192
Minions Killed
224
4
Camps Cleared
11
963,717
Distance Traveled
1,031,034
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,762
598
103
6
2
316,604
4
W
Chiron
13,296
739
119
7
1
349,223
1
L
Chaac
11,075
615
35
2
0
339,272
4
W
Lancelot
12,581
699
51
3
6
400,199
5
W
Anubis
11,689
649
54
3
4
281,612
6
L
Medusa
10,748
597
54
3
2
307,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role