Player Matchup

Bellona
Bellona
BigBlackHuIk
Bellona
Level 123
God Stats
5W - 7L
1,514 SR
Queue Stats
146W - 127L
1,496 Elo+
Party 2
Mulan
Mulan
CIashOfChief
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,463 Elo+
Party 2
Janus
Janus
LightsOn D F
Janus
Level 86
God Stats
1W - 1L
1,323 SR
Queue Stats
56W - 68L
1,380 Elo+
Party 2
Ymir
Ymir
YaBoiKingsley
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,374 Elo+
Party 2
Rama
Rama
lava lui 21
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,758 Elo+
Party 2
Team Averages
Level 58
1,467 SR
1,494 Elo+

VS

Team Averages
Level 83
1,522 SR
1,487 Elo+
Chiron
Chiron
 
Chiron
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FlamingSkull1999
Geb
Level 43
God Stats
3W - 4L
1,372 SR
Queue Stats
7W - 7L
1,445 Elo+
Party 1
Achilles
Achilles
Wesker108
Achilles
Level 48
God Stats
48W - 35L
1,620 SR
Queue Stats
138W - 109L
1,571 Elo+
Party 1
Freya
Freya
bimmbo2008
Freya
Level 85
God Stats
12W - 8L
1,618 SR
Queue Stats
202W - 195L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBlackHuIk
Bellona
18
2 / 2 / 1
10,758
489
11,239
19,774
19,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 1
8,698
395
9,005
19,837
18,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 1
9,584
436
11,062
13,155
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 0
7,663
348
4,290
24,079
25,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 13 / 1
7,206
328
3,157
17,817
5,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
17 / 0 / 7
14,668
667
24,088
13,927
6,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
 
Lancelot
18
8 / 1 / 9
12,022
546
17,436
16,395
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 15
10,405
473
4,550
13,535
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Wesker108
Achilles
17
3 / 2 / 6
11,605
528
12,497
16,685
21,524
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
19
7 / 2 / 10
12,577
572
14,662
14,950
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
5
Kills
35
35
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
17
0
7
20.5
W
Lancelot
 
Lancelot
8
1
9
12.5
L
Bellona
BigBlackHuIk
Bellona
2
2
1
1.25
L
0
6
1
0.08
W
0
0
15
7.5
L
3
6
1
0.58
W
Achilles
Wesker108
Achilles
3
2
6
3
L
0
8
0
0
W
Freya
7
2
10
6
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
73,233
94,662
Taken
75,492
74,333
Mitigated
59,885
7,351
Healing
27,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,088
10,533
1,579
7,932
13,927
6,833
3,926
1,901
12,014
0
164,013
W
Lancelot
 
Lancelot
17,436
4,438
0
1,569
16,395
8,416
1,389
2,063
14,123
0
101,213
L
Bellona
BigBlackHuIk
Bellona
11,239
4,878
0
595
19,774
19,609
0
3,894
15,628
0
116,974
L
9,005
1,190
0
4,295
19,837
18,022
0
2,678
17,041
0
49,304
W
4,550
531
0
2,502
13,535
15,639
50
5,112
8,154
28,562
0
L
11,062
419
0
590
13,155
5,354
0
4,359
8,600
60,594
0
W
Achilles
Wesker108
Achilles
12,497
2,593
0
4,333
16,685
21,524
669
1,686
14,242
134
70,674
L
4,290
616
0
759
24,079
25,867
594
4,817
19,194
27,930
0
W
Freya
14,662
4,399
0
9,668
14,950
7,473
1,409
4,943
9,607
90,326
0
L
3,157
2,934
0
1,112
17,817
5,481
930
2,898
14,853
0
21,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
61,277
422
Minions Killed
652
0
Camps Cleared
0
1,968,602
Distance Traveled
2,241,161
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,668
667
236
11
0
446,260
2
W
Lancelot
12,022
546
141
6
0
536,755
3
L
Bellona
10,758
489
169
8
0
488,078
0
L
Mulan
8,698
395
81
4
0
366,743
8
W
Geb
10,405
473
20
1
0
440,469
0
L
Janus
9,584
436
92
4
0
412,186
0
W
Achilles
11,605
528
108
5
0
383,008
5
L
Ymir
7,663
348
49
2
0
364,601
0
W
Freya
12,577
572
147
7
0
434,669
10
L
Rama
7,206
328
31
1
0
336,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role