Player Matchup

Bacchus
Bacchus
Pink_Assassin102
Bacchus
Level 100
God Stats
4W - 1L
1,604 SR
Queue Stats
41W - 54L
1,269 Elo+
Party 2
Thoth
Thoth
ammo_gun
Thoth
Level 43
God Stats
6W - 6L
1,295 SR
Queue Stats
65W - 82L
1,219 Elo+
Party 2
Cliodhna
Cliodhna
xRuNguN
Cliodhna
Level 45
God Stats
2W - 1L
1,873 SR
Queue Stats
14W - 17L
1,598 Elo+
Party 2
Team Averages
Level 63
1,591 SR
1,362 Elo+

VS

Team Averages
Level 46
1,149 SR
1,014 Elo+
Loki
Loki
Lokii_Lee
Loki
Level 67
God Stats
7W - 15L
1,171 SR
Queue Stats
14W - 51L
1,052 Elo+
Party 1
Merlin
Merlin
MastaGibbs
Merlin
Level 63
God Stats
8W - 24L
1,232 SR
Queue Stats
46W - 141L
1,049 Elo+
Party 1
Bacchus
Bacchus
Pokenprod
Bacchus
Level 7
God Stats
4W - 17L
1,044 SR
Queue Stats
13W - 51L
942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 14
11,670
834
11,746
20,930
28,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
ammo_gun
Thoth
15
9 / 2 / 10
11,123
795
16,182
7,550
3,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
xRuNguN
Cliodhna
15
5 / 0 / 13
10,502
750
13,652
15,208
7,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 9 / 1
7,891
564
4,074
13,601
5,666
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
MastaGibbs
Merlin
12
1 / 9 / 2
8,309
594
9,555
14,123
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Pokenprod
Bacchus
13
3 / 3 / 1
9,876
705
11,812
21,409
27,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
21
Kills
4
4
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
0
9
1
0.06
L
Merlin
MastaGibbs
Merlin
1
9
2
0.22
W
7
2
14
7
L
Bacchus
Pokenprod
Bacchus
3
3
1
1.17
W
Thoth
ammo_gun
Thoth
9
2
10
7
W
Cliodhna
xRuNguN
Cliodhna
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,580
Damage
25,441
43,688
Taken
49,133
39,709
Mitigated
38,750
11,769
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,074
1,400
0
276
13,601
5,666
321
8,544
5,057
0
18,981
L
Merlin
MastaGibbs
Merlin
9,555
1,172
186
354
14,123
5,900
113
8,938
5,185
28,529
0
W
11,746
1,277
2,805
4,105
20,930
28,083
69
8,659
11,990
23,359
0
L
Bacchus
Pokenprod
Bacchus
11,812
1,528
59
1,322
21,409
27,184
0
10,582
10,827
25,385
0
W
Thoth
ammo_gun
Thoth
16,182
972
0
339
7,550
3,736
1,744
5,235
2,071
44,931
0
W
Cliodhna
xRuNguN
Cliodhna
13,652
995
329
4,191
15,208
7,890
872
7,625
7,306
0
45,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
26,076
124
Minions Killed
106
6
Camps Cleared
2
768,578
Distance Traveled
640,860
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,891
564
36
3
1
182,135
0
L
Merlin
8,309
594
48
3
1
173,979
3
W
Bacchus
11,670
834
16
1
2
255,912
0
L
Bacchus
9,876
705
22
2
0
284,746
0
W
Thoth
11,123
795
53
4
1
248,171
0
W
Cliodhna
10,502
750
55
4
3
264,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role