Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HarimaKun
Ra
Level 19
God Stats
3W - 11L
1,144 SR
Queue Stats
154W - 188L
1,409 Elo+
Party 1
Artemis
Artemis
JoaoPRO
Artemis
Level 29
God Stats
1W - 5L
1,143 SR
Queue Stats
3W - 6L
1,128 Elo+
Party 1
Set
Set
Xhops147
Set
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,627 Elo+
Solo
Mulan
Mulan
zaroel
Mulan
Level 103
God Stats
14W - 10L
1,652 SR
Queue Stats
337W - 357L
1,499 Elo+
Solo
Team Averages
Level 64
1,388 SR
1,433 Elo+

VS

Team Averages
Level 125
1,457 SR
1,417 Elo+
Geb
Geb
JIBA CROCODILO
Geb
Level 160
God Stats
17W - 27L
1,414 SR
Queue Stats
302W - 345L
1,439 Elo+
Solo
Neith
Neith
Mainspatan
Neith
Level 89
God Stats
14W - 13L
1,528 SR
Queue Stats
142W - 150L
1,461 Elo+
Solo
Nemesis
Nemesis
PierMerlo
Nemesis
Level 159
God Stats
5W - 6L
1,699 SR
Queue Stats
92W - 103L
1,405 Elo+
Solo
Hercules
Hercules
Thiago84rj
Hercules
Level 159
God Stats
10W - 17L
1,323 SR
Queue Stats
454W - 449L
1,391 Elo+
Solo
Janus
Janus
magogenlorion
Janus
Level 60
God Stats
8W - 10L
1,321 SR
Queue Stats
130W - 133L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 2
6,007
462
2,618
11,310
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 0
7,407
570
3,660
3,885
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JoaoPRO
Artemis
10
2 / 0 / 0
6,267
482
4,762
3,210
1,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 3
7,023
540
3,549
9,781
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
zaroel
Mulan
13
3 / 1 / 3
8,315
640
7,026
11,871
5,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,982
460
4,293
9,011
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
2 / 1 / 2
6,358
489
4,364
5,901
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
PierMerlo
Nemesis
12
1 / 1 / 1
6,677
514
3,967
8,287
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Thiago84rj
Hercules
6
1 / 2 / 0
5,017
386
2,209
5,197
4,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 0
6,355
489
4,469
7,170
2,373
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
2
0.5
W
2
0
0
2
L
0
1
3
1.5
W
Artemis
JoaoPRO
Artemis
2
0
0
2
L
Neith
2
1
2
3
L
Nemesis
PierMerlo
Nemesis
1
1
1
1.5
L
Hercules
Thiago84rj
Hercules
1
2
0
0.5
W
2
3
3
1.17
L
2
4
0
0.5
W
Mulan
zaroel
Mulan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
19,302
40,057
Taken
35,566
17,630
Mitigated
16,289
16,160
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,618
169
396
4,268
11,310
5,613
0
1,858
9,042
16,767
0
W
3,660
621
411
1,515
3,885
1,510
570
741
3,144
53,883
0
L
4,293
361
0
1,689
9,011
4,616
0
1,250
6,516
21,399
0
W
Artemis
JoaoPRO
Artemis
4,762
1,549
0
1,690
3,210
1,173
774
1,196
2,014
0
35,871
L
Neith
4,364
1,685
0
2,134
5,901
2,058
0
1,665
4,236
0
46,429
L
Nemesis
PierMerlo
Nemesis
3,967
1,372
0
996
8,287
3,089
0
1,763
6,524
0
66,559
L
Hercules
Thiago84rj
Hercules
2,209
868
0
2,334
5,197
4,153
137
770
4,427
0
15,439
W
3,549
1,529
0
1,119
9,781
3,775
0
1,096
8,685
0
46,286
L
4,469
468
0
818
7,170
2,373
0
830
6,340
39,640
0
W
Mulan
zaroel
Mulan
7,026
1,331
0
6,761
11,871
5,559
124
3,871
8,000
0
60,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
30,389
364
Minions Killed
334
0
Camps Cleared
0
1,212,421
Distance Traveled
1,094,161
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,007
462
2
0
0
237,163
8
W
Ra
7,407
570
95
7
0
271,384
2
L
Geb
5,982
460
32
2
0
268,316
4
W
Artemis
6,267
482
78
6
0
226,299
3
L
Neith
6,358
489
88
7
0
220,055
3
L
Nemesis
6,677
514
119
9
0
274,312
2
L
Hercules
5,017
386
28
2
0
118,412
0
W
Set
7,023
540
80
6
0
251,640
2
L
Janus
6,355
489
67
5
0
213,066
0
W
Mulan
8,315
640
109
8
0
225,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role