Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DLeagueAlice
Hou Yi
Level 127
God Stats
1W - 2L
1,740 SR
Queue Stats
183W - 157L
1,416 Elo+
Party 2
Horus
Horus
ElderNut7
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,426 Elo+
Solo
Odin
Odin
Oscar95221
Odin
Level 43
God Stats
4W - 3L
1,414 SR
Queue Stats
139W - 159L
1,376 Elo+
Solo
Danzaburou
Danzaburou
holden0821
Danzaburou
Level 28
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 5L
1,039 Elo+
Party 2
Team Averages
Level 69
1,485 SR
1,351 Elo+

VS

Team Averages
Level 111
1,436 SR
1,394 Elo+
Terra
Terra
 
Terra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Eslarep
The Morrigan
Level 107
God Stats
3W - 6L
1,399 SR
Queue Stats
384W - 409L
1,496 Elo+
Solo
Bellona
Bellona
FLSJOKERRIOT
Bellona
Level 118
God Stats
1W - 2L
1,411 SR
Queue Stats
103W - 119L
1,286 Elo+
Party 1
Jormungandr
Jormungandr
FidgetingFerret
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
TrUTiLThEEnD
Sun Wukong
Level 127
God Stats
1W - 3L
1,369 SR
Queue Stats
86W - 99L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 6 / 16
11,964
665
20,541
24,048
17,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
20
14 / 2 / 10
14,457
803
32,676
23,343
14,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
ElderNut7
Horus
20
4 / 4 / 14
13,390
744
11,301
31,899
46,486
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 17
14,115
784
19,905
39,324
47,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
holden0821
Danzaburou
18
2 / 7 / 16
11,916
662
14,838
18,085
17,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 3 / 8
9,185
510
5,061
9,454
9,165
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Eslarep
The Morrigan
20
6 / 8 / 10
12,131
674
36,807
20,078
12,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FLSJOKERRIOT
Bellona
18
4 / 6 / 12
11,095
616
20,288
30,793
39,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
FidgetingFerret
Jormungandr
18
3 / 9 / 7
11,162
620
18,689
30,063
35,695
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TrUTiLThEEnD
Sun Wukong
20
7 / 4 / 12
12,274
682
23,335
25,066
44,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
70
29
Kills
21
23
Deaths
30
73
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
6
16
1.83
L
Terra
 
Terra
1
3
8
1.67
W
Hou Yi
14
2
10
9.5
W
Horus
ElderNut7
Horus
4
4
14
2.75
L
The Morrigan
Eslarep
The Morrigan
6
8
10
1.38
L
Bellona
FLSJOKERRIOT
Bellona
4
6
12
1.67
L
Jormungandr
FidgetingFerret
Jormungandr
3
9
7
0.72
W
6
4
17
3.63
L
Sun Wukong
TrUTiLThEEnD
Sun Wukong
7
4
12
3.25
W
Danzaburou
holden0821
Danzaburou
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,261
Damage
104,180
136,699
Taken
115,454
144,187
Mitigated
140,941
53,142
Healing
35,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
20,541
7,586
1,625
2,360
24,048
17,361
614
11,450
12,598
50,328
0
L
Terra
 
Terra
5,061
570
6,684
1,679
9,454
9,165
0
1,664
7,790
6,460
0
W
Hou Yi
32,676
22,545
1,371
8,807
23,343
14,605
5,314
10,329
13,014
0
67,311
W
Horus
ElderNut7
Horus
11,301
5,071
9,918
11,675
31,899
46,486
961
13,341
18,558
0
24,870
L
The Morrigan
Eslarep
The Morrigan
36,807
7,593
2,253
3,048
20,078
12,184
53
4,474
15,604
54,665
10,911
L
Bellona
FLSJOKERRIOT
Bellona
20,288
3,882
1,478
8,081
30,793
39,411
123
3,359
27,434
38
34,095
L
Jormungandr
FidgetingFerret
Jormungandr
18,689
6,331
1,528
1,732
30,063
35,695
0
5,347
24,716
34,749
0
W
19,905
3,856
2,329
14,996
39,324
47,825
971
13,138
24,846
0
41,066
L
Sun Wukong
TrUTiLThEEnD
Sun Wukong
23,335
2,578
1,702
7,005
25,066
44,486
509
5,697
19,369
0
43,791
W
Danzaburou
holden0821
Danzaburou
14,838
7,759
0
61
18,085
17,910
1,142
6,222
11,863
0
34,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,842
Gold Earned
55,847
199
Minions Killed
155
0
Camps Cleared
0
1,550,857
Distance Traveled
1,319,760
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,964
665
45
3
0
298,386
1
L
Terra
9,185
510
2
0
0
159,929
0
W
Hou Yi
14,457
803
53
3
0
315,547
0
W
Horus
13,390
744
28
2
0
337,020
0
L
The Morrigan
12,131
674
63
4
0
249,529
2
L
Bellona
11,095
616
19
1
0
324,029
0
L
Jormungandr
11,162
620
31
2
0
247,985
0
W
Odin
14,115
784
40
2
0
358,551
0
L
Sun Wukong
12,274
682
40
2
0
338,288
0
W
Danzaburou
11,916
662
33
2
0
241,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role