Player Matchup

Agni
Agni
Platinum III
Crouchlieber
Agni
Platinum III
Level 147
God Stats
13W - 9L
1,775 SR
Queue Stats
304W - 308L
1,827 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
DCM BEAST
Cthulhu
Platinum IV
Level 149
God Stats
31W - 27L
1,590 SR
Queue Stats
300W - 306L
1,800 MMR
Solo
Neith
Neith
Platinum IV
MollyMolotov
Neith
Platinum IV
Level 160
God Stats
14W - 7L
1,676 SR
Queue Stats
42W - 42L
1,850 MMR
Solo
Ravana
Ravana
Platinum IV
jaymezy123
Ravana
Platinum IV
Level 158
God Stats
60W - 47L
1,642 SR
Queue Stats
171W - 155L
1,876 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
maceplaysTwitch
Cu Chulainn
Platinum IV
Level 160
God Stats
0W - 1L
1,234 SR
Queue Stats
358W - 365L
1,802 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,583 SR
1,831 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,575 SR
1,831 MMR
Hou Yi
Hou Yi
Platinum II
CronosMcGregor
Hou Yi
Platinum II
Level 124
God Stats
38W - 32L
1,588 SR
Queue Stats
212W - 197L
1,913 MMR
Solo
Scylla
Scylla
Platinum II
FrownzCG
Scylla
Platinum II
Level 109
God Stats
38W - 45L
1,531 SR
Queue Stats
206W - 200L
1,775 MMR
Solo
Geb
Geb
Platinum IV
IllCUB RIPPER
Geb
Platinum IV
Level 139
God Stats
20W - 16L
1,603 SR
Queue Stats
151W - 148L
1,825 MMR
Solo
Mulan
Mulan
Gold I
TheLegitBearJew
Mulan
Gold I
Level 153
God Stats
10W - 5L
1,600 SR
Queue Stats
45W - 39L
1,811 MMR
Solo
Fenrir
Fenrir
Platinum IV
TsukuyomiHub
Fenrir
Platinum IV
Level 137
God Stats
18W - 17L
1,553 SR
Queue Stats
236W - 229L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,610
384
15,585
24,386
10,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DCM BEAST
Cthulhu
14
0 / 2 / 1
9,461
378
11,141
21,888
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 4 / 1
10,756
430
10,996
15,139
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
jaymezy123
Ravana
18
4 / 6 / 0
11,751
470
10,251
17,713
10,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
maceplaysTwitch
Cu Chulainn
16
0 / 7 / 1
10,425
417
9,154
28,822
24,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SusanoLancelotBastetThoth

VS

Bans
CliodhnaAwilixAtlasVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 4
14,658
586
23,136
21,712
10,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
FrownzCG
Scylla
19
3 / 3 / 4
13,174
527
12,668
14,294
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 10
12,506
500
7,798
22,906
25,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
10 / 0 / 4
14,881
595
31,327
23,678
28,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
20
4 / 1 / 11
14,776
591
12,743
21,446
11,917
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
27
27
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
0
8
1
0.06
L
Cthulhu
DCM BEAST
Cthulhu
0
2
1
0.25
W
Scylla
FrownzCG
Scylla
3
3
4
1.67
W
2
0
10
7
L
0
4
1
0.13
W
10
0
4
12
W
Fenrir
4
1
11
9.5
L
Ravana
jaymezy123
Ravana
4
6
0
0.67
L
Cu Chulainn
maceplaysTwitch
Cu Chulainn
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,127
Damage
87,672
107,948
Taken
104,036
78,645
Mitigated
83,603
10,470
Healing
44,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,136
11,912
0
12,073
21,712
10,924
8,736
5,102
16,610
0
160,374
L
15,585
234
103
1,236
24,386
10,400
140
6,983
17,403
86,896
0
L
Cthulhu
DCM BEAST
Cthulhu
11,141
412
963
1,917
21,888
25,301
0
5,798
16,090
35,932
0
W
Scylla
FrownzCG
Scylla
12,668
567
0
1,276
14,294
6,238
633
6,618
7,676
133,027
0
W
7,798
777
0
4,416
22,906
25,958
256
6,563
16,343
32,715
0
L
10,996
4,238
0
3,156
15,139
8,311
343
2,258
12,881
0
94,605
W
31,327
2,645
0
15,543
23,678
28,566
1,000
6,312
17,366
0
117,077
W
Fenrir
12,743
2,489
0
11,015
21,446
11,917
5,415
4,838
16,608
0
133,448
L
Ravana
jaymezy123
Ravana
10,251
2,490
0
2,365
17,713
10,394
1,365
3,412
14,189
0
100,080
L
Cu Chulainn
maceplaysTwitch
Cu Chulainn
9,154
1,072
0
730
28,822
24,239
320
2,015
26,807
14,319
73,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
69,995
634
Minions Killed
769
0
Camps Cleared
0
2,127,843
Distance Traveled
2,503,615
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,658
586
194
8
0
470,867
4
L
Agni
9,610
384
140
6
0
377,080
9
L
Cthulhu
9,461
378
45
2
0
420,572
0
W
Scylla
13,174
527
197
8
0
477,204
11
W
Geb
12,506
500
25
1
0
527,645
8
L
Neith
10,756
430
160
6
0
407,720
3
W
Mulan
14,881
595
161
6
0
498,527
9
W
Fenrir
14,776
591
192
8
0
529,372
3
L
Ravana
11,751
470
140
6
0
498,944
0
L
Cu Chulainn
10,425
417
149
6
0
423,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role