Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Eatt
Xbalanque
Level 126
God Stats
4W - 0L
1,884 SR
Queue Stats
116W - 95L
1,590 Elo+
Party 2
Tyr
Tyr
KirinFFxi
Tyr
Level 36
God Stats
2W - 1L
1,746 SR
Queue Stats
166W - 186L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
LiLDodger
Kumbhakarna
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 141L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mauchori
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 1
Team Averages
Level 78
1,626 SR
1,526 Elo+

VS

Team Averages
Level 61
1,574 SR
1,428 Elo+
Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GiggleSnuff
Yu Huang
Level 48
God Stats
0W - 2L
1,639 SR
Queue Stats
5W - 6L
1,605 Elo+
Party 3
Neith
Neith
TheMuted27
Neith
Level 48
God Stats
23W - 16L
1,500 SR
Queue Stats
181W - 185L
1,426 Elo+
Solo
Ne Zha
Ne Zha
notcheuwan
Ne Zha
Level 61
God Stats
3W - 2L
1,546 SR
Queue Stats
16W - 27L
1,339 Elo+
Party 3
Artemis
Artemis
xswagx512
Artemis
Level 47
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 13L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 2 / 1
8,723
623
7,581
12,285
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Eatt
Xbalanque
15
2 / 0 / 0
8,563
612
4,677
8,673
3,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 0
8,125
580
4,653
8,274
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
LiLDodger
Kumbhakarna
11
0 / 0 / 5
7,167
512
2,846
10,767
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Mauchori
Morgan Le Fay
13
0 / 1 / 6
8,023
573
6,820
6,055
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 6 / 1
7,274
520
4,981
12,495
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
GiggleSnuff
Yu Huang
12
1 / 2 / 2
6,590
471
5,109
8,625
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
0 / 2 / 1
7,043
503
5,331
8,954
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
notcheuwan
Ne Zha
13
0 / 1 / 0
7,645
546
3,800
9,915
5,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
xswagx512
Artemis
8
0 / 0 / 0
5,743
410
2,564
3,636
1,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
3
3
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
1
3.75
L
Eset
 
Eset
2
6
1
0.42
W
Xbalanque
Eatt
Xbalanque
2
0
0
2
L
Yu Huang
GiggleSnuff
Yu Huang
1
2
2
1
W
2
0
0
2
W
Kumbhakarna
LiLDodger
Kumbhakarna
0
0
5
2.5
W
Morgan Le Fay
Mauchori
Morgan Le Fay
0
1
6
3
L
Neith
0
2
1
0.25
L
Ne Zha
notcheuwan
Ne Zha
0
1
0
0
L
Artemis
xswagx512
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
21,785
46,054
Taken
43,625
25,425
Mitigated
19,424
22,664
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,581
1,996
546
7,834
12,285
5,696
0
3,707
8,578
92
57,262
L
Eset
 
Eset
4,981
584
594
4,229
12,495
4,941
0
3,643
8,852
56,328
0
W
Xbalanque
Eatt
Xbalanque
4,677
2,327
0
2,881
8,673
3,455
0
0
8,673
0
87,106
L
Yu Huang
GiggleSnuff
Yu Huang
5,109
522
0
1,269
8,625
3,565
0
3,852
4,773
41,097
0
W
4,653
526
0
5,510
8,274
6,600
0
685
7,589
0
53,595
W
Kumbhakarna
LiLDodger
Kumbhakarna
2,846
402
330
4,297
10,767
7,220
0
3,101
7,666
21,979
0
W
Morgan Le Fay
Mauchori
Morgan Le Fay
6,820
627
0
1,266
6,055
2,454
408
3,353
2,702
63,767
0
L
Neith
5,331
2,335
0
2,462
8,954
4,189
0
480
8,474
0
69,630
L
Ne Zha
notcheuwan
Ne Zha
3,800
1,023
0
4,619
9,915
5,027
0
1,153
8,762
0
52,444
L
Artemis
xswagx512
Artemis
2,564
938
1,201
1,093
3,636
1,702
0
630
3,006
0
12,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
34,295
464
Minions Killed
445
0
Camps Cleared
0
1,442,286
Distance Traveled
1,144,722
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,723
623
95
7
0
305,949
2
L
Eset
7,274
520
105
8
0
220,676
0
W
Xbalanque
8,563
612
156
11
0
272,530
6
L
Yu Huang
6,590
471
69
5
0
249,648
5
W
Tyr
8,125
580
97
7
0
296,583
3
W
Kumbhakarna
7,167
512
20
1
0
289,123
1
W
Morgan Le Fay
8,023
573
96
7
0
278,101
4
L
Neith
7,043
503
130
9
0
242,197
2
L
Ne Zha
7,645
546
117
8
0
267,111
1
L
Artemis
5,743
410
24
2
0
165,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role