Player Matchup

Fenrir
Fenrir
RewDuzDaDew
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,654 Elo+
Party 2
Set
Set
StageBeLocks
Set
Level 120
God Stats
4W - 1L
1,622 SR
Queue Stats
53W - 34L
1,578 Elo+
Party 2
Thor
Thor
brocalmdownn
Thor
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 15L
1,608 Elo+
Party 2
Team Averages
Level 69
1,541 SR
1,613 Elo+

VS

Team Averages
Level 60
1,440 SR
1,328 Elo+
Zhong Kui
Zhong Kui
AdeptBasterd
Zhong Kui
Level 106
God Stats
3W - 5L
1,656 SR
Queue Stats
337W - 405L
1,340 Elo+
Party 1
Kuzenbo
Kuzenbo
PoolBoy19
Kuzenbo
Level 22
God Stats
48W - 42L
1,441 SR
Queue Stats
87W - 99L
1,316 Elo+
Party 1
Horus
Horus
gingerboss55
Horus
Level 51
God Stats
5W - 17L
1,224 SR
Queue Stats
252W - 301L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 1 / 13
8,398
763
9,623
9,305
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
13 / 0 / 7
10,496
954
21,025
14,643
9,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 0 / 13
9,152
832
10,995
7,604
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdeptBasterd
Zhong Kui
10
0 / 7 / 1
6,551
596
9,368
14,438
8,186
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
PoolBoy19
Kuzenbo
10
1 / 8 / 0
7,459
678
5,193
15,821
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 1
6,364
579
3,769
16,814
10,582
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
23
Kills
1
1
Deaths
23
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdeptBasterd
Zhong Kui
0
7
1
0.07
L
Kuzenbo
PoolBoy19
Kuzenbo
1
8
0
0.13
W
Fenrir
3
1
13
9.5
W
13
0
7
16.5
W
7
0
13
13.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,643
Damage
18,330
31,552
Taken
47,073
17,116
Mitigated
36,797
8,229
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdeptBasterd
Zhong Kui
9,368
1,347
0
2,204
14,438
8,186
0
310
14,128
23,305
0
L
Kuzenbo
PoolBoy19
Kuzenbo
5,193
1,638
0
412
15,821
18,029
0
0
15,821
13,119
0
W
Fenrir
9,623
3,069
0
2,117
9,305
4,080
552
3,945
5,360
0
28,084
W
21,025
9,571
0
5,316
14,643
9,768
1,417
6,613
8,030
0
62,497
W
10,995
3,743
0
796
7,604
3,268
244
4,465
3,139
0
17,532
L
3,769
2,113
579
1,158
16,814
10,582
0
0
16,814
0
11,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
20,374
134
Minions Killed
59
9
Camps Cleared
1
626,515
Distance Traveled
506,874
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,551
596
29
3
1
161,699
2
L
Kuzenbo
7,459
678
15
1
0
176,284
1
W
Fenrir
8,398
763
29
3
2
208,379
1
W
Set
10,496
954
85
8
6
215,681
2
W
Thor
9,152
832
20
2
1
202,455
1
L
Horus
6,364
579
15
1
0
168,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role