Player Matchup

Artio
Artio
BIZcombobulate90
Artio
Level 160
God Stats
11W - 14L
1,493 SR
Queue Stats
708W - 696L
1,493 Elo+
Solo
Fenrir
Fenrir
Mixime
Fenrir
Level 132
God Stats
10W - 13L
1,379 SR
Queue Stats
439W - 420L
1,547 Elo+
Solo
Nox
Nox
Rockfire123
Nox
Level 104
God Stats
32W - 38L
1,613 SR
Queue Stats
252W - 214L
1,576 Elo+
Solo
Ishtar
Ishtar
YoUnNg_K1lla
Ishtar
Level 145
God Stats
8W - 8L
1,567 SR
Queue Stats
312W - 316L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
ZΣPHYR
Gilgamesh
Level 142
God Stats
6W - 3L
1,511 SR
Queue Stats
75W - 61L
1,679 Elo+
Solo
Team Averages
Level 137
1,513 SR
1,551 Elo+

VS

Team Averages
Level 131
1,610 SR
1,551 Elo+
Neith
Neith
CrazedCanadian22
Neith
Level 145
God Stats
29W - 34L
1,574 SR
Queue Stats
57W - 77L
1,473 Elo+
Solo
Hel
Hel
EvilPureDuck
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 132L
1,585 Elo+
Party 1
Bakasura
Bakasura
KING4GOLDD
Bakasura
Level 146
God Stats
27W - 30L
1,529 SR
Queue Stats
632W - 654L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Khrisrvpt
Amaterasu
Level 67
God Stats
29W - 18L
1,689 SR
Queue Stats
94W - 87L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
lycanthrope9029
Ao Kuang
Level 139
God Stats
0W - 1L
1,760 SR
Queue Stats
87W - 60L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
15,408
734
13,033
32,577
47,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Mixime
Fenrir
20
10 / 2 / 13
16,192
771
26,453
28,008
37,216
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 3 / 13
15,845
755
22,378
19,233
9,552
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
20
5 / 7 / 15
15,522
739
34,646
28,512
13,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
ZΣPHYR
Gilgamesh
20
6 / 2 / 12
17,225
820
32,707
35,146
33,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 11
13,412
639
19,349
21,972
12,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 5 / 6
14,680
699
32,673
25,899
15,616
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
KING4GOLDD
Bakasura
20
3 / 8 / 11
13,899
662
14,950
26,700
21,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Khrisrvpt
Amaterasu
18
1 / 9 / 9
12,245
583
14,961
37,064
37,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
20
7 / 4 / 6
14,475
689
24,992
40,525
59,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
32
Kills
19
19
Deaths
32
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
2
6
11
1.25
L
6
5
6
1.8
L
Bakasura
KING4GOLDD
Bakasura
3
8
11
1.06
L
Amaterasu
Khrisrvpt
Amaterasu
1
9
9
0.61
W
Fenrir
Mixime
Fenrir
10
2
13
8.25
W
6
3
13
4.17
W
Ishtar
5
7
15
1.79
W
Gilgamesh
ZΣPHYR
Gilgamesh
6
2
12
6
L
Ao Kuang
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,217
Damage
106,925
143,476
Taken
152,160
141,016
Mitigated
146,988
37,127
Healing
47,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,033
994
4,343
8,448
32,577
47,059
670
14,601
17,006
28,314
0
L
19,349
5,447
0
3,827
21,972
12,447
1,489
6,189
15,462
0
61,778
L
32,673
1,192
11,840
11,656
25,899
15,616
0
5,561
19,574
81,992
0
L
Bakasura
KING4GOLDD
Bakasura
14,950
8,927
0
3,813
26,700
21,225
11
5,600
20,546
0
35,419
L
Amaterasu
Khrisrvpt
Amaterasu
14,961
8,656
0
7,239
37,064
37,741
613
8,218
28,048
0
27,703
W
Fenrir
Mixime
Fenrir
26,453
5,842
0
5,950
28,008
37,216
2,480
6,315
20,172
0
45,385
W
22,378
4,011
0
2,979
19,233
9,552
2,243
9,545
9,312
73,146
0
W
Ishtar
34,646
18,406
0
6,168
28,512
13,775
4,166
9,730
18,182
0
105,808
W
Gilgamesh
ZΣPHYR
Gilgamesh
32,707
9,410
1,983
7,256
35,146
33,414
3,318
16,120
16,354
7,976
91,979
L
Ao Kuang
24,992
5,145
0
9,164
40,525
59,959
0
12,899
25,691
62,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,192
Gold Earned
68,711
411
Minions Killed
342
0
Camps Cleared
0
2,121,133
Distance Traveled
1,953,825
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,408
734
24
1
0
418,467
1
L
Neith
13,412
639
76
4
0
352,503
4
L
Hel
14,680
699
125
6
0
397,866
1
L
Bakasura
13,899
662
53
3
0
431,306
1
L
Amaterasu
12,245
583
14
1
0
400,549
1
W
Fenrir
16,192
771
46
2
0
477,296
8
W
Nox
15,845
755
99
5
0
434,569
2
W
Ishtar
15,522
739
138
7
0
358,197
4
W
Gilgamesh
17,225
820
104
5
0
432,604
6
L
Ao Kuang
14,475
689
74
4
0
371,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role