Player Matchup

Artio
Artio
ICantBelieveUWow
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Kreven-06
Ne Zha
Level 30
God Stats
9W - 2L
1,675 SR
Queue Stats
51W - 19L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
Skuncle_Trey
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,500 Elo+
Party 2
Team Averages
Level 16
1,558 SR
1,562 Elo+

VS

Team Averages
Level 30
1,772 SR
1,693 Elo+
Guan Yu
Guan Yu
DG SaVageTrev
Guan Yu
Level 47
God Stats
31W - 11L
1,841 SR
Queue Stats
245W - 257L
1,552 Elo+
Party 1
Bakasura
Bakasura
SlouchyBacon223
Bakasura
Level 25
God Stats
18W - 2L
1,781 SR
Queue Stats
169W - 33L
1,852 Elo+
Party 1
Thoth
Thoth
TwasDaVirgo
Thoth
Level 19
God Stats
39W - 13L
1,693 SR
Queue Stats
269W - 92L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,970
697
5,551
13,907
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Kreven-06
Ne Zha
12
2 / 6 / 2
7,534
753
3,967
9,554
3,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Skuncle_Trey
Baron Samedi
11
3 / 6 / 3
7,897
790
3,922
8,216
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 3 / 16
8,009
801
3,842
12,780
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
14
13 / 1 / 2
9,425
943
9,774
9,318
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 13
8,154
815
13,982
4,681
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
16
16
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
3
16
2.67
L
1
4
4
0.75
L
Ne Zha
Kreven-06
Ne Zha
2
6
2
0.5
L
Baron Samedi
Skuncle_Trey
Baron Samedi
3
6
3
0.75
W
Bakasura
13
1
2
14
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
27,598
31,677
Taken
26,779
12,460
Mitigated
20,146
7,963
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,842
514
1,450
3,909
12,780
12,794
179
4,203
8,577
0
10,244
L
5,551
1,001
487
4,258
13,907
5,635
144
5,750
7,487
21,485
0
L
Ne Zha
Kreven-06
Ne Zha
3,967
581
0
1,952
9,554
3,617
185
4,015
4,780
0
13,199
L
Baron Samedi
Skuncle_Trey
Baron Samedi
3,922
260
472
794
8,216
3,208
221
4,346
3,434
17,698
0
W
Bakasura
9,774
6,448
0
3,038
9,318
5,448
933
4,595
4,723
0
21,629
W
13,982
515
0
193
4,681
1,904
941
1,126
3,555
43,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
25,588
88
Minions Killed
130
2
Camps Cleared
8
522,668
Distance Traveled
621,286
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,009
801
9
1
0
203,107
2
L
Artio
6,970
697
31
3
1
195,554
5
L
Ne Zha
7,534
753
23
2
1
164,823
2
L
Baron Samedi
7,897
790
34
3
0
162,291
4
W
Bakasura
9,425
943
53
5
7
219,577
2
W
Thoth
8,154
815
68
7
1
198,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role