Player Matchup

Cthulhu
Cthulhu
Ryder97F
Cthulhu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 66L
1,456 Elo+
Party 3
Ra
Ra
bryan15_rd
Ra
Level 63
God Stats
3W - 3L
1,563 SR
Queue Stats
8W - 7L
1,279 Elo+
Party 3
Achilles
Achilles
celestial_storm1
Achilles
Level 66
God Stats
4W - 4L
1,016 SR
Queue Stats
106W - 137L
1,250 Elo+
Party 2
Scylla
Scylla
coolcat297
Scylla
Level 84
God Stats
2W - 2L
1,610 SR
Queue Stats
80W - 94L
1,402 Elo+
Party 2
Neith
Neith
spasak-
Neith
Level 123
God Stats
448W - 470L
1,404 SR
Queue Stats
519W - 557L
1,339 Elo+
Solo
Team Averages
Level 85
1,419 SR
1,345 Elo+

VS

Team Averages
Level 58
1,371 SR
1,299 Elo+
Poseidon
Poseidon
D_Drumm_
Poseidon
Level 108
God Stats
38W - 26L
1,616 SR
Queue Stats
71W - 65L
1,517 Elo+
Solo
Neith
Neith
Denis15151
Neith
Level 16
God Stats
3W - 10L
1,188 SR
Queue Stats
22W - 40L
1,192 Elo+
Party 1
Hun Batz
Hun Batz
KidBoo3101
Hun Batz
Level 69
God Stats
3W - 10L
1,254 SR
Queue Stats
181W - 237L
1,274 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pokechucks
Ah Muzen Cab
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 156L
1,274 Elo+
Party 1
Ares
Ares
SilentReaper0404
Ares
Level 67
God Stats
5W - 4L
1,296 SR
Queue Stats
135W - 191L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ryder97F
Cthulhu
9
3 / 2 / 4
5,979
598
6,341
9,273
4,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 0
4,975
498
407
6,538
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 0
6,316
632
5,016
7,255
4,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
coolcat297
Scylla
10
4 / 2 / 2
5,881
588
3,205
8,596
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
spasak-
Neith
9
3 / 1 / 5
5,349
535
7,076
8,290
2,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D_Drumm_
Poseidon
12
8 / 0 / 1
7,221
722
8,026
4,315
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
10
0 / 2 / 0
5,434
543
3,143
6,207
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
KidBoo3101
Hun Batz
8
1 / 3 / 3
5,181
518
3,479
6,710
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Pokechucks
Ah Muzen Cab
7
1 / 3 / 0
4,701
470
4,866
7,438
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 5 / 3
5,113
511
3,616
11,264
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
13
Kills
10
10
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
D_Drumm_
Poseidon
8
0
1
8.5
L
Neith
0
2
0
0
L
Hun Batz
KidBoo3101
Hun Batz
1
3
3
0.83
L
Ah Muzen Cab
Pokechucks
Ah Muzen Cab
1
3
0
0.33
W
Cthulhu
Ryder97F
Cthulhu
3
2
4
2.5
L
0
5
3
0.3
W
0
5
0
0
W
3
0
0
3
W
Scylla
coolcat297
Scylla
4
2
2
2.5
W
Neith
spasak-
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
23,130
39,952
Taken
35,934
16,373
Mitigated
16,982
13,341
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
D_Drumm_
Poseidon
8,026
1,752
0
647
4,315
1,612
0
1,518
2,773
47,083
0
L
Neith
3,143
1,376
0
2,303
6,207
2,747
228
402
5,805
0
36,944
L
Hun Batz
KidBoo3101
Hun Batz
3,479
894
0
1,286
6,710
2,456
0
1,718
4,956
0
23,469
L
Ah Muzen Cab
Pokechucks
Ah Muzen Cab
4,866
1,778
387
1,571
7,438
2,727
0
2,969
4,469
0
28,064
W
Cthulhu
Ryder97F
Cthulhu
6,341
968
1,412
1,923
9,273
4,704
0
4,291
4,832
22,647
0
L
3,616
258
316
1,659
11,264
7,440
0
3,286
7,978
10,820
0
W
407
126
0
1,594
6,538
2,130
0
2,810
3,400
27,985
0
W
5,016
399
0
2,252
7,255
4,658
0
0
7,255
0
40,760
W
Scylla
coolcat297
Scylla
3,205
316
0
3,615
8,596
2,306
0
1,737
6,771
30,176
0
W
Neith
spasak-
Neith
7,076
2,462
0
2,545
8,290
2,575
0
2,216
6,052
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
27,650
295
Minions Killed
261
0
Camps Cleared
0
965,744
Distance Traveled
934,994
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,221
722
92
9
0
221,203
4
L
Neith
5,434
543
67
7
0
158,786
0
L
Hun Batz
5,181
518
44
4
0
207,942
0
L
Ah Muzen Cab
4,701
470
51
5
0
170,799
0
W
Cthulhu
5,979
598
50
5
0
183,812
3
L
Ares
5,113
511
7
1
0
176,264
0
W
Ra
4,975
498
60
6
0
193,453
3
W
Achilles
6,316
632
75
8
0
218,633
0
W
Scylla
5,881
588
74
7
0
189,926
1
W
Neith
5,349
535
36
4
0
179,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role