Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
IS_CHUPASNIPERR
Hercules
Level 160
God Stats
4W - 1L
1,721 SR
Queue Stats
167W - 142L
1,672 Elo+
Party 2
Da Ji
Da Ji
Moonlight21m
Da Ji
Level 155
God Stats
5W - 2L
1,788 SR
Queue Stats
155W - 103L
1,695 Elo+
Party 2
Izanami
Izanami
Sabaerina
Izanami
Level 16
God Stats
3W - 1L
1,452 SR
Queue Stats
5W - 7L
1,587 Elo+
Party 2
Neith
Neith
screw--69
Neith
Level 11
God Stats
3W - 4L
1,412 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 100
1,575 SR
1,591 Elo+

VS

Team Averages
Level 64
1,510 SR
1,482 Elo+
Mercury
Mercury
BaeScylla
Mercury
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 76L
1,543 Elo+
Party 1
Anhur
Anhur
BeansAndCorn
Anhur
Level 29
God Stats
0W - 5L
1,208 SR
Queue Stats
80W - 102L
1,423 Elo+
Solo
Jormungandr
Jormungandr
KIRIRUBINZU
Jormungandr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 44L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
SkylaNovea
Nu Wa
Level 27
God Stats
1W - 2L
1,689 SR
Queue Stats
10W - 15L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
keese1
Gilgamesh
Level 26
God Stats
2W - 4L
1,653 SR
Queue Stats
86W - 112L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
4 / 1 / 11
10,881
777
4,586
8,691
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
18
6 / 1 / 13
10,636
760
12,392
20,705
24,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
14 / 2 / 6
11,887
849
20,446
19,065
9,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Sabaerina
Izanami
16
2 / 4 / 9
9,623
687
7,182
11,692
4,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
screw--69
Neith
16
0 / 2 / 8
9,450
675
5,685
8,407
4,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaeScylla
Mercury
16
4 / 7 / 1
9,549
682
9,439
13,444
5,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 7 / 2
8,486
606
7,361
16,849
6,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
KIRIRUBINZU
Jormungandr
17
5 / 5 / 2
10,446
746
18,844
16,300
11,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
17
0 / 2 / 3
9,811
701
15,713
6,897
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
keese1
Gilgamesh
15
1 / 5 / 3
8,814
630
9,679
15,442
12,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
26
Kills
10
10
Deaths
26
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
11
9.5
L
Mercury
BaeScylla
Mercury
4
7
1
0.64
L
0
7
2
0.14
W
Hercules
6
1
13
12.5
L
Jormungandr
KIRIRUBINZU
Jormungandr
5
5
2
1.2
W
14
2
6
8.5
W
Izanami
Sabaerina
Izanami
2
4
9
1.63
L
Nu Wa
0
2
3
0.75
L
Gilgamesh
keese1
Gilgamesh
1
5
3
0.5
W
Neith
screw--69
Neith
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,291
Damage
61,036
68,560
Taken
68,932
51,007
Mitigated
37,810
16,410
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,586
526
0
1,769
8,691
9,082
0
4,292
4,363
17,376
0
L
Mercury
BaeScylla
Mercury
9,439
5,194
0
936
13,444
5,217
0
475
12,897
0
28,490
L
7,361
4,237
0
1,936
16,849
6,490
788
820
15,624
0
21,688
W
Hercules
12,392
2,991
0
10,816
20,705
24,117
72
10,755
9,394
0
27,630
L
Jormungandr
KIRIRUBINZU
Jormungandr
18,844
3,430
0
72
16,300
11,548
241
725
15,274
35,434
0
W
20,446
5,363
0
1,123
19,065
9,188
0
9,569
9,126
0
46,558
W
Izanami
Sabaerina
Izanami
7,182
5,857
0
1,322
11,692
4,101
1,936
5,135
6,329
0
33,710
L
Nu Wa
15,713
3,920
0
13
6,897
2,504
0
760
6,075
53,612
0
L
Gilgamesh
keese1
Gilgamesh
9,679
2,101
0
1,213
15,442
12,051
60
1,806
13,337
0
18,324
W
Neith
screw--69
Neith
5,685
3,154
0
1,380
8,407
4,519
384
3,492
4,791
0
26,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,477
Gold Earned
47,106
219
Minions Killed
221
0
Camps Cleared
0
1,416,747
Distance Traveled
1,403,315
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,881
777
18
1
0
279,392
1
L
Mercury
9,549
682
38
3
0
291,828
0
L
Anhur
8,486
606
28
2
0
243,925
0
W
Hercules
10,636
760
34
2
0
282,487
0
L
Jormungandr
10,446
746
47
3
0
280,220
0
W
Da Ji
11,887
849
41
3
0
323,969
1
W
Izanami
9,623
687
68
5
0
274,531
1
L
Nu Wa
9,811
701
94
7
0
287,416
3
L
Gilgamesh
8,814
630
14
1
0
299,926
0
W
Neith
9,450
675
58
4
0
256,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role