Player Matchup

Ymir
Ymir
Brittanyxboo
Ymir
Level 128
God Stats
1W - 1L
1,711 SR
Queue Stats
41W - 46L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
MyBakery
Baron Samedi
Level 59
God Stats
2W - 2L
1,742 SR
Queue Stats
68W - 59L
1,478 Elo+
Party 1
Skadi
Skadi
SammyTease93
Skadi
Level 119
God Stats
13W - 7L
1,699 SR
Queue Stats
28W - 29L
1,493 Elo+
Party 1
Thanatos
Thanatos
Soul Reaper366
Thanatos
Level 140
God Stats
4W - 2L
1,942 SR
Queue Stats
153W - 136L
1,519 Elo+
Party 1
Shiva
Shiva
a pice of grass
Shiva
Level 159
God Stats
5W - 2L
1,707 SR
Queue Stats
149W - 129L
1,520 Elo+
Party 1
Team Averages
Level 121
1,760 SR
1,494 Elo+

VS

Team Averages
Level 116
1,588 SR
1,526 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Brunette_xox
Nu Wa
Level 107
God Stats
34W - 29L
1,502 SR
Queue Stats
413W - 423L
1,426 Elo+
Party 2
Chernobog
Chernobog
Fingers McFunk
Chernobog
Level 160
God Stats
11W - 5L
1,689 SR
Queue Stats
140W - 135L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
Gilgåmêsh
Gilgamesh
Level 49
God Stats
0W - 1L
1,711 SR
Queue Stats
49W - 25L
1,653 Elo+
Solo
Ares
Ares
Mc_Believe
Ares
Level 103
God Stats
3W - 6L
1,538 SR
Queue Stats
304W - 274L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,074
453
2,183
5,482
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MyBakery
Baron Samedi
8
0 / 1 / 1
5,045
561
3,540
4,576
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
4,798
533
2,599
3,713
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
9
5 / 1 / 0
5,566
618
3,324
6,662
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 1 / 1
5,445
605
4,581
6,407
2,712
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 2
5,170
574
3,453
5,964
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,867
430
1,866
3,118
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
Fingers McFunk
Chernobog
8
2 / 1 / 1
5,075
564
2,332
4,033
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Gilgåmêsh
Gilgamesh
10
1 / 2 / 0
5,435
604
3,269
7,823
5,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 2 / 2
5,609
623
4,987
6,638
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
2
2
W
0
2
2
0.5
L
0
0
0
0
L
Chernobog
Fingers McFunk
Chernobog
2
1
1
2.5
L
Gilgamesh
Gilgåmêsh
Gilgamesh
1
2
0
0.5
L
2
2
2
1.5
W
Baron Samedi
MyBakery
Baron Samedi
0
1
1
0.5
W
0
1
2
1
W
Thanatos
5
1
0
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
15,907
26,840
Taken
27,576
10,871
Mitigated
13,286
11,835
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,453
1,879
0
2,924
5,964
2,492
0
1,606
4,318
0
25,903
W
2,183
554
34
647
5,482
2,171
0
2,202
3,270
9,801
0
L
1,866
918
0
250
3,118
990
0
1,605
1,513
14,976
0
L
Chernobog
Fingers McFunk
Chernobog
2,332
1,376
0
1,976
4,033
1,252
0
676
3,309
0
29,940
L
Gilgamesh
Gilgåmêsh
Gilgamesh
3,269
1,430
0
3,343
7,823
5,146
0
0
7,823
0
37,456
L
4,987
212
0
1,864
6,638
3,406
0
1,444
4,890
13,426
0
W
Baron Samedi
MyBakery
Baron Samedi
3,540
846
394
1,415
4,576
1,952
408
2,036
2,466
30,586
0
W
2,599
1,540
0
1,460
3,713
1,090
0
1,258
2,445
0
28,410
W
Thanatos
3,324
1,023
0
5,925
6,662
2,946
0
1,131
5,501
0
26,519
W
4,581
1,696
0
1,960
6,407
2,712
0
92
6,305
0
34,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,928
Gold Earned
25,156
264
Minions Killed
228
0
Camps Cleared
0
843,775
Distance Traveled
812,894
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,170
574
60
7
0
177,042
2
W
Ymir
4,074
453
22
2
0
168,346
1
L
Nu Wa
3,867
430
21
2
0
124,675
0
L
Chernobog
5,075
564
56
6
0
169,443
2
L
Gilgamesh
5,435
604
79
9
0
173,953
1
L
Ares
5,609
623
12
1
0
167,781
1
W
Baron Samedi
5,045
561
69
8
0
147,733
1
W
Skadi
4,798
533
53
6
0
157,967
4
W
Thanatos
5,566
618
49
5
0
201,286
5
W
Shiva
5,445
605
71
8
0
168,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role