Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AerobicSoup
Mulan
Level 47
God Stats
8W - 5L
1,691 SR
Queue Stats
69W - 112L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
fartslave24
Baron Samedi
Level 16
God Stats
2W - 3L
1,485 SR
Queue Stats
12W - 19L
1,422 Elo+
Party 2
Team Averages
Level 62
1,559 SR
1,435 Elo+

VS

Team Averages
Level 59
1,343 SR
1,264 Elo+
Sol
Sol
Shortwavewhale
Sol
Level 109
God Stats
26W - 26L
1,548 SR
Queue Stats
153W - 139L
1,607 Elo+
Solo
Atlas
Atlas
oRandomG
Atlas
Level 64
God Stats
4W - 6L
1,237 SR
Queue Stats
11W - 23L
983 Elo+
Party 1
Hachiman
Hachiman
zelderful
Hachiman
Level 5
God Stats
2W - 5L
1,246 SR
Queue Stats
4W - 9L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
3
0 / 0 / 0
5,800
527
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 5 / 0
7,161
651
8,436
16,348
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
fartslave24
Baron Samedi
12
0 / 4 / 1
7,013
638
8,579
11,364
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,565
870
15,281
10,005
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
oRandomG
Atlas
14
2 / 1 / 6
9,047
822
5,758
12,801
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
zelderful
Hachiman
6
0 / 1 / 3
6,728
612
1,414
1,980
736
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
9
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
L
2
5
0
0.4
W
7
0
2
8
L
Baron Samedi
fartslave24
Baron Samedi
0
4
1
0.13
W
Atlas
oRandomG
Atlas
2
1
6
5
W
Hachiman
zelderful
Hachiman
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
22,453
27,712
Taken
24,786
20,440
Mitigated
18,380
5,691
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
8,436
1,936
218
2,310
16,348
14,863
0
11,084
5,264
0
27,186
W
15,281
7,188
0
5,716
10,005
4,678
2,218
4,091
5,743
47,596
4,558
L
Baron Samedi
fartslave24
Baron Samedi
8,579
754
984
2,179
11,364
5,577
0
8,755
2,609
27,968
0
W
Atlas
oRandomG
Atlas
5,758
2,488
0
1,650
12,801
12,966
300
4,129
8,294
19,883
0
W
Hachiman
zelderful
Hachiman
1,414
1,235
0
0
1,980
736
0
515
1,427
0
4,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,974
Gold Earned
25,340
76
Minions Killed
108
4
Camps Cleared
3
389,998
Distance Traveled
481,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,800
527
0
0
0
0
0
L
Mulan
7,161
651
41
4
4
191,877
1
W
Sol
9,565
870
70
6
3
183,569
0
L
Baron Samedi
7,013
638
35
3
0
198,121
0
W
Atlas
9,047
822
28
3
0
211,494
0
W
Hachiman
6,728
612
10
1
0
86,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role