Player Matchup

He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MestreBadokin66
Ymir
Level 158
God Stats
3W - 0L
1,670 SR
Queue Stats
108W - 102L
1,592 Elo+
Solo
Anubis
Anubis
Nerddy22
Anubis
Level 124
God Stats
73W - 63L
1,535 SR
Queue Stats
100W - 106L
1,523 Elo+
Solo
Bakasura
Bakasura
SkyNatsuBRx
Bakasura
Level 125
God Stats
9W - 6L
1,598 SR
Queue Stats
456W - 474L
1,526 Elo+
Solo
Team Averages
Level 137
1,561 SR
1,528 Elo+

VS

Team Averages
Level 128
1,627 SR
1,558 Elo+
Cerberus
Cerberus
Chapita
Cerberus
Level 127
God Stats
3W - 2L
1,660 SR
Queue Stats
657W - 614L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
Desayun0
Heimdallr
Level 128
God Stats
28W - 29L
1,599 SR
Queue Stats
621W - 579L
1,556 Elo+
Party 1
Artemis
Artemis
Leto10
Artemis
Level 149
God Stats
0W - 3L
1,332 SR
Queue Stats
108W - 126L
1,516 Elo+
Solo
Geb
Geb
Stickyrep
Geb
Level 126
God Stats
14W - 9L
1,732 SR
Queue Stats
339W - 334L
1,568 Elo+
Party 1
Ymir
Ymir
Trickap
Ymir
Level 108
God Stats
5W - 3L
1,812 SR
Queue Stats
204W - 177L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 0 / 1
5,575
619
2,612
4,036
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
 
Hou Yi
10
2 / 0 / 0
5,379
598
4,717
4,667
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 4
5,087
565
1,642
4,811
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Nerddy22
Anubis
10
3 / 1 / 2
5,793
644
6,870
5,320
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SkyNatsuBRx
Bakasura
10
4 / 0 / 1
5,987
665
5,087
8,187
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chapita
Cerberus
7
0 / 1 / 1
4,321
480
2,377
6,831
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Desayun0
Heimdallr
9
1 / 2 / 0
4,918
546
4,391
6,861
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Leto10
Artemis
9
0 / 2 / 0
4,917
546
3,063
5,048
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
4,245
472
1,148
5,816
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Trickap
Ymir
8
1 / 4 / 0
4,790
532
4,560
8,271
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
1
1.5
W
Hou Yi
 
Hou Yi
2
0
0
2
L
Cerberus
Chapita
Cerberus
0
1
1
0.5
L
Heimdallr
Desayun0
Heimdallr
1
2
0
0.5
L
Artemis
Leto10
Artemis
0
2
0
0
W
0
1
4
2
W
Anubis
Nerddy22
Anubis
3
1
2
4
W
Bakasura
SkyNatsuBRx
Bakasura
4
0
1
4.5
L
0
1
1
0.5
L
Ymir
Trickap
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,928
Damage
15,539
27,021
Taken
32,827
12,198
Mitigated
11,848
10,288
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,612
0
0
934
4,036
1,036
0
0
4,036
32,077
0
W
Hou Yi
 
Hou Yi
4,717
2,515
0
1,491
4,667
1,505
0
457
4,210
0
36,294
L
Cerberus
Chapita
Cerberus
2,377
599
0
2,418
6,831
2,389
0
982
5,187
21,768
0
L
Heimdallr
Desayun0
Heimdallr
4,391
2,439
0
2,446
6,861
2,469
0
529
6,332
0
39,323
L
Artemis
Leto10
Artemis
3,063
782
0
2,003
5,048
1,858
0
1,840
3,052
0
29,041
W
1,642
665
0
1,548
4,811
3,071
0
1,201
3,610
13,259
0
W
Anubis
Nerddy22
Anubis
6,870
634
0
3,692
5,320
3,232
419
3,663
1,657
38,276
0
W
Bakasura
SkyNatsuBRx
Bakasura
5,087
3,821
0
2,623
8,187
3,354
0
2,764
5,423
0
38,326
L
1,148
214
0
2,466
5,816
2,698
0
2,085
3,731
9,230
0
L
Ymir
Trickap
Ymir
4,560
1,671
0
1,280
8,271
2,434
0
5,688
2,506
32,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
23,191
306
Minions Killed
236
0
Camps Cleared
0
942,801
Distance Traveled
819,147
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,575
619
60
7
0
174,699
3
W
Hou Yi
5,379
598
74
8
0
161,793
2
L
Cerberus
4,321
480
56
6
0
191,356
0
L
Heimdallr
4,918
546
61
7
0
160,434
2
L
Artemis
4,917
546
56
6
0
168,211
5
W
Ymir
5,087
565
14
2
0
216,082
4
W
Anubis
5,793
644
76
8
0
146,832
4
W
Bakasura
5,987
665
82
9
0
243,395
2
L
Geb
4,245
472
11
1
0
151,655
3
L
Ymir
4,790
532
52
6
0
147,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role