Player Matchup

Chaac
Chaac
DaniQuezada10
Chaac
Level 69
God Stats
24W - 24L
1,322 SR
Queue Stats
170W - 178L
1,402 Elo+
Party 2
Khepri
Khepri
El_Mishu
Khepri
Level 61
God Stats
6W - 17L
1,285 SR
Queue Stats
151W - 179L
1,370 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr-Mister0_0
Tsukuyomi
Level 66
God Stats
0W - 2L
1,300 SR
Queue Stats
134W - 128L
1,398 Elo+
Party 2
Neith
Neith
Tandercatsjacke
Neith
Level 89
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
hauterSPN
Baron Samedi
Level 124
God Stats
22W - 22L
1,487 SR
Queue Stats
300W - 306L
1,407 Elo+
Solo
Team Averages
Level 82
1,334 SR
1,413 Elo+

VS

Team Averages
Level 78
1,400 SR
1,466 Elo+
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Leo_Tatsuya
Nu Wa
Level 108
God Stats
27W - 26L
1,518 SR
Queue Stats
257W - 270L
1,457 Elo+
Party 1
Rama
Rama
Thortinho
Rama
Level 26
God Stats
3W - 2L
1,518 SR
Queue Stats
62W - 71L
1,453 Elo+
Party 1
Ravana
Ravana
YKZ_GrimmReaper
Ravana
Level 69
God Stats
1W - 1L
1,269 SR
Queue Stats
35W - 31L
1,458 Elo+
Solo
Tiamat
Tiamat
k3kt3m
Tiamat
Level 67
God Stats
1W - 0L
1,196 SR
Queue Stats
36W - 31L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,605
480
9,271
28,297
24,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
El_Mishu
Khepri
12
0 / 3 / 5
8,285
414
4,558
16,832
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Mr-Mister0_0
Tsukuyomi
16
5 / 4 / 5
10,043
502
12,934
21,437
9,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 0
9,623
481
6,540
14,261
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
hauterSPN
Baron Samedi
15
3 / 3 / 3
9,320
466
8,926
11,756
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
6 / 1 / 10
10,822
541
10,932
15,889
18,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 0 / 8
11,120
556
26,891
7,618
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Rama
16
5 / 3 / 8
10,702
535
11,099
15,239
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 6
9,479
474
12,105
15,521
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
k3kt3m
Tiamat
15
3 / 2 / 4
9,369
468
8,073
12,937
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
11
Kills
19
19
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
1
10
11
L
0
3
2
0.33
L
Khepri
El_Mishu
Khepri
0
3
5
0.83
W
2
0
8
6
L
Tsukuyomi
Mr-Mister0_0
Tsukuyomi
5
4
5
1.88
L
3
6
0
0.5
W
Rama
5
3
8
3
W
3
5
6
1.2
L
Baron Samedi
hauterSPN
Baron Samedi
3
3
3
1.5
W
Tiamat
k3kt3m
Tiamat
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
69,100
92,583
Taken
67,204
65,449
Mitigated
44,233
32,025
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,932
4,419
0
1,924
15,889
18,157
0
4,621
11,268
37,899
0
L
9,271
611
0
14,835
28,297
24,600
0
19,014
8,620
0
97,425
L
Khepri
El_Mishu
Khepri
4,558
184
0
2,608
16,832
18,152
0
7,821
8,841
28,423
0
W
26,891
12,361
0
1,250
7,618
3,169
335
781
6,837
98,766
0
L
Tsukuyomi
Mr-Mister0_0
Tsukuyomi
12,934
3,936
0
6,933
21,437
9,771
0
8,154
13,111
0
83,693
L
6,540
2,732
0
3,434
14,261
6,825
1,350
3,812
10,341
0
70,485
W
Rama
11,099
9,173
0
3,535
15,239
6,082
3,431
2,640
12,599
0
87,289
W
12,105
5,417
0
4,467
15,521
8,243
116
1,652
13,869
0
65,246
L
Baron Samedi
hauterSPN
Baron Samedi
8,926
292
806
3,409
11,756
6,101
0
5,896
5,774
64,421
0
W
Tiamat
k3kt3m
Tiamat
8,073
824
0
4,644
12,937
8,582
166
4,084
8,853
58,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
51,492
547
Minions Killed
572
0
Camps Cleared
0
1,885,645
Distance Traveled
1,870,584
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,822
541
33
2
0
423,793
9
L
Chaac
9,605
480
171
9
0
344,027
3
L
Khepri
8,285
414
24
1
0
410,136
3
W
Nu Wa
11,120
556
169
8
0
351,027
1
L
Tsukuyomi
10,043
502
128
6
0
432,832
4
L
Neith
9,623
481
119
6
0
342,344
0
W
Rama
10,702
535
159
8
0
350,034
2
W
Ravana
9,479
474
115
6
0
389,574
0
L
Baron Samedi
9,320
466
105
5
0
356,306
1
W
Tiamat
9,369
468
96
5
0
356,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role