Player Matchup

Cthulhu
Cthulhu
MPThironii
Cthulhu
Level 48
God Stats
16W - 6L
1,674 SR
Queue Stats
78W - 80L
1,544 Elo+
Party 1
Skadi
Skadi
NexusShadow951
Skadi
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 93L
1,562 Elo+
Party 1
Anubis
Anubis
NiisanJr
Anubis
Level 135
God Stats
1W - 6L
1,500 SR
Queue Stats
28W - 41L
1,542 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,549 Elo+

VS

Team Averages
Level 128
1,452 SR
1,559 Elo+
Nox
Nox
BroColorDopamine
Nox
Level 122
God Stats
133W - 151L
1,464 SR
Queue Stats
207W - 222L
1,423 Elo+
Solo
Cerberus
Cerberus
Jiggaspacker
Cerberus
Level 137
God Stats
1W - 3L
1,272 SR
Queue Stats
133W - 120L
1,632 Elo+
Party 2
Horus
Horus
Stacheio
Horus
Level 125
God Stats
1W - 1L
1,619 SR
Queue Stats
125W - 117L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MPThironii
Cthulhu
16
1 / 1 / 9
11,184
699
10,048
11,539
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 5 / 4
11,617
726
19,012
13,589
5,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
NiisanJr
Anubis
14
3 / 7 / 4
10,321
645
7,258
13,705
6,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,521
658
10,410
8,569
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Jiggaspacker
Cerberus
16
5 / 4 / 8
11,456
716
10,507
19,607
22,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
Stacheio
Horus
16
5 / 4 / 7
10,832
677
11,638
19,444
17,625
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
13
13
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Cerberus
Jiggaspacker
Cerberus
5
4
8
2.25
L
Cthulhu
MPThironii
Cthulhu
1
1
9
5.5
L
7
5
4
1.8
L
Anubis
NiisanJr
Anubis
3
7
4
0.71
W
Horus
Stacheio
Horus
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
32,555
38,833
Taken
47,620
26,371
Mitigated
43,822
4,979
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,410
1,129
0
0
8,569
3,959
20
4,219
4,350
32,463
0
W
Cerberus
Jiggaspacker
Cerberus
10,507
1,188
0
3,845
19,607
22,238
0
6,458
13,149
40,988
0
L
Cthulhu
MPThironii
Cthulhu
10,048
1,280
111
1,901
11,539
14,725
203
6,334
5,205
21,800
0
L
19,012
8,597
0
965
13,589
5,094
1,101
7,560
6,029
0
49,610
L
Anubis
NiisanJr
Anubis
7,258
718
0
2,002
13,705
6,552
441
7,775
5,930
40,560
0
W
Horus
Stacheio
Horus
11,638
4,102
1,878
3,687
19,444
17,625
0
7,048
12,396
0
31,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
32,809
169
Minions Killed
196
6
Camps Cleared
5
766,484
Distance Traveled
833,127
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,521
658
61
4
3
272,949
8
W
Cerberus
11,456
716
92
6
0
257,732
3
L
Cthulhu
11,184
699
25
2
1
284,750
1
L
Skadi
11,617
726
72
5
2
259,070
3
L
Anubis
10,321
645
72
5
3
222,664
0
W
Horus
10,832
677
43
3
2
302,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role