Player Matchup

Kali
Kali
 
Kali
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ChromeArkohz
Bacchus
Level 24
God Stats
0W - 1L
1,746 SR
Queue Stats
29W - 21L
1,575 Elo+
Solo
Merlin
Merlin
Cornitchove
Merlin
Level 21
God Stats
0W - 2L
1,266 SR
Queue Stats
7W - 19L
1,254 Elo+
Party 1
Xbalanque
Xbalanque
RaGnar-X-LodbroK
Xbalanque
Level 25
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 23L
1,118 Elo+
Party 1
Kuzenbo
Kuzenbo
avelon-ace
Kuzenbo
Level 160
God Stats
0W - 4L
1,639 SR
Queue Stats
391W - 418L
1,497 Elo+
Solo
Team Averages
Level 51
1,478 SR
1,389 Elo+

VS

Team Averages
Level 95
1,450 SR
1,458 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JebenaLetjelica
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,353 Elo+
Party 2
Odin
Odin
Tyonidas
Odin
Level 92
God Stats
1W - 1L
1,250 SR
Queue Stats
64W - 69L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 7 / 4
7,989
799
4,380
14,448
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
ChromeArkohz
Bacchus
13
4 / 3 / 3
7,929
793
8,008
11,648
9,977
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
14
0 / 6 / 5
7,837
784
11,733
12,037
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
14
2 / 6 / 6
7,725
773
7,153
13,754
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
avelon-ace
Kuzenbo
15
4 / 3 / 4
8,913
891
6,507
14,973
23,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
9 / 1 / 16
10,381
1,038
16,669
10,826
7,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
 
Nike
14
3 / 4 / 14
8,796
880
7,332
14,086
16,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
 
Ares
13
2 / 3 / 18
8,592
859
10,062
14,959
17,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 1 / 12
9,563
956
13,426
12,090
10,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
14
3 / 3 / 13
8,384
838
11,453
12,177
13,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
12
Kills
25
25
Deaths
12
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
7
4
0.57
W
Heimdallr
 
Heimdallr
9
1
16
17
W
Nike
 
Nike
3
4
14
2.5
W
Ares
 
Ares
2
3
18
3.67
L
Bacchus
ChromeArkohz
Bacchus
4
3
3
1.83
L
Merlin
0
6
5
0.42
W
8
1
12
14
L
Xbalanque
2
6
6
0.83
W
Odin
3
3
13
3.17
L
Kuzenbo
avelon-ace
Kuzenbo
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
58,942
66,860
Taken
64,138
54,890
Mitigated
65,488
13,300
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,380
1,494
1,847
2,163
14,448
7,838
0
2,801
11,647
0
9,022
W
Heimdallr
 
Heimdallr
16,669
6,414
1,003
3,372
10,826
7,476
3,086
5,124
5,702
0
39,532
W
Nike
 
Nike
7,332
735
849
749
14,086
16,341
848
5,213
8,873
0
12,571
W
Ares
 
Ares
10,062
804
2,051
2,789
14,959
17,642
1,214
6,444
8,515
13,067
0
L
Bacchus
ChromeArkohz
Bacchus
8,008
482
896
3,344
11,648
9,977
0
2,130
9,518
14,283
0
L
Merlin
11,733
1,478
121
345
12,037
6,835
245
1,430
10,607
24,814
0
W
13,426
1,950
472
3,277
12,090
10,998
1,238
4,942
7,148
0
26,040
L
Xbalanque
7,153
2,591
47
1,354
13,754
7,174
132
1,613
12,141
0
16,945
W
Odin
11,453
2,455
2,190
1,566
12,177
13,031
1,350
4,525
7,652
0
16,425
L
Kuzenbo
avelon-ace
Kuzenbo
6,507
2,683
1,082
2,101
14,973
23,066
0
2,088
12,885
12,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
45,716
95
Minions Killed
107
0
Camps Cleared
0
997,384
Distance Traveled
1,060,852
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,989
799
13
1
0
191,622
0
W
Heimdallr
10,381
1,038
50
5
0
214,746
0
W
Nike
8,796
880
5
1
0
205,613
2
W
Ares
8,592
859
6
1
0
204,401
4
L
Bacchus
7,929
793
19
2
0
199,372
4
L
Merlin
7,837
784
35
4
0
166,091
0
W
Chaac
9,563
956
33
3
0
220,026
0
L
Xbalanque
7,725
773
18
2
0
184,843
0
W
Odin
8,384
838
13
1
0
216,066
0
L
Kuzenbo
8,913
891
10
1
0
255,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role