Player Matchup

Guan Yu
Guan Yu
Bloodcoil
Guan Yu
Level 126
God Stats
12W - 2L
1,829 SR
Queue Stats
185W - 125L
1,668 Elo+
Party 1
Discordia
Discordia
BrandonBear
Discordia
Level 115
God Stats
4W - 2L
1,702 SR
Queue Stats
225W - 147L
1,675 Elo+
Party 1
Thanatos
Thanatos
Regahlian
Thanatos
Level 99
God Stats
3W - 4L
1,518 SR
Queue Stats
93W - 68L
1,679 Elo+
Party 1
Atlas
Atlas
Vexthelover
Atlas
Level 84
God Stats
30W - 24L
1,621 SR
Queue Stats
168W - 116L
1,586 Elo+
Party 1
Neith
Neith
iSigil
Neith
Level 120
God Stats
4W - 4L
1,637 SR
Queue Stats
152W - 174L
1,529 Elo+
Solo
Team Averages
Level 109
1,662 SR
1,627 Elo+

VS

Team Averages
Level 132
1,671 SR
1,622 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
F3ARL3SS N00B
Loki
Level 61
God Stats
3W - 0L
1,565 SR
Queue Stats
5W - 1L
1,650 Elo+
Party 2
Scylla
Scylla
LoopyBongo
Scylla
Level 153
God Stats
1W - 0L
1,812 SR
Queue Stats
9W - 3L
1,749 Elo+
Solo
Ares
Ares
Sadi738782
Ares
Level 128
God Stats
1W - 0L
1,493 SR
Queue Stats
80W - 74L
1,564 Elo+
Solo
Guan Yu
Guan Yu
SnowSkier7
Guan Yu
Level 156
God Stats
4W - 0L
1,986 SR
Queue Stats
505W - 353L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bloodcoil
Guan Yu
14
0 / 5 / 5
8,480
652
12,363
20,509
21,880
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
BrandonBear
Discordia
17
1 / 4 / 2
9,850
758
23,775
11,179
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Regahlian
Thanatos
14
2 / 8 / 1
8,670
667
10,219
15,006
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 4
9,813
755
7,880
16,112
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
iSigil
Neith
18
1 / 3 / 2
10,068
774
8,389
10,043
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 1 / 9
10,347
796
13,395
15,824
6,000
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 7
9,633
741
5,902
14,963
5,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LoopyBongo
Scylla
20
7 / 0 / 8
11,492
884
20,083
8,382
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 9
8,964
690
7,722
17,813
13,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SnowSkier7
Guan Yu
18
6 / 1 / 7
10,381
799
11,895
19,977
22,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
7
Kills
22
22
Deaths
7
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
9
8.5
L
Guan Yu
Bloodcoil
Guan Yu
0
5
5
0.5
L
Discordia
BrandonBear
Discordia
1
4
2
0.5
W
5
3
7
2.83
W
Scylla
LoopyBongo
Scylla
7
0
8
11
L
Thanatos
Regahlian
Thanatos
2
8
1
0.31
W
0
2
9
2.25
W
Guan Yu
SnowSkier7
Guan Yu
6
1
7
9.5
L
3
2
4
2.5
L
Neith
iSigil
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,626
Damage
58,997
72,849
Taken
76,959
56,136
Mitigated
52,615
18,851
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,395
8,382
0
1,663
15,824
6,000
843
4,652
10,822
0
55,179
L
Guan Yu
Bloodcoil
Guan Yu
12,363
955
1,662
5,149
20,509
21,880
85
7,468
12,620
0
28,580
L
Discordia
BrandonBear
Discordia
23,775
945
80
1,714
11,179
4,858
377
4,878
6,061
55,791
0
W
5,902
1,807
0
0
14,963
5,998
446
5,698
8,946
0
16,197
W
Scylla
LoopyBongo
Scylla
20,083
1,579
0
500
8,382
3,970
252
4,268
3,980
62,484
0
L
Thanatos
Regahlian
Thanatos
10,219
5,299
0
5,027
15,006
5,425
0
2,548
12,248
0
25,012
W
7,722
266
163
644
17,813
13,675
0
8,839
8,614
16,791
0
W
Guan Yu
SnowSkier7
Guan Yu
11,895
1,556
6,557
8,772
19,977
22,972
0
6,789
12,942
0
27,985
L
7,880
2,446
0
3,166
16,112
18,950
68
6,030
9,563
19,159
0
L
Neith
iSigil
Neith
8,389
2,618
0
2,053
10,043
5,023
396
5,281
4,552
0
50,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
50,817
273
Minions Killed
269
0
Camps Cleared
0
1,370,065
Distance Traveled
1,493,458
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,347
796
73
6
0
287,849
0
L
Guan Yu
8,480
652
33
3
0
299,391
1
L
Discordia
9,850
758
95
7
0
254,267
2
W
Loki
9,633
741
18
1
0
276,160
0
W
Scylla
11,492
884
122
9
0
297,889
2
L
Thanatos
8,670
667
25
2
0
264,056
6
W
Ares
8,964
690
22
2
0
299,792
1
W
Guan Yu
10,381
799
34
3
0
331,768
3
L
Atlas
9,813
755
18
1
0
303,607
15
L
Neith
10,068
774
102
8
0
248,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role