Player Matchup

Cu Chulainn
Cu Chulainn
BussyMang
Cu Chulainn
Level 108
God Stats
1W - 0L
1,780 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
FatTubaBeat
Olorun
Level 117
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 0L
1,732 Elo+
Party 1
Sobek
Sobek
SamoWamo
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 116
1,671 SR
1,577 Elo+

VS

Team Averages
Level 107
1,617 SR
1,450 Elo+
Hercules
Hercules
MrCakebaker9300
Hercules
Level 88
God Stats
1W - 1L
1,452 SR
Queue Stats
17W - 21L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
Sublockdown
Baba Yaga
Level 107
God Stats
0W - 1L
1,630 SR
Queue Stats
9W - 15L
1,370 Elo+
Solo
Rama
Rama
Utrippppyy
Rama
Level 125
God Stats
1W - 2L
1,770 SR
Queue Stats
174W - 148L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BussyMang
Cu Chulainn
12
2 / 2 / 5
7,641
695
8,192
13,433
10,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
13
4 / 2 / 3
8,323
757
11,452
9,235
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
SamoWamo
Sobek
12
1 / 2 / 5
7,993
727
4,292
10,833
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 2 / 3
7,796
709
5,602
11,572
10,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Sublockdown
Baba Yaga
11
2 / 4 / 3
7,805
710
12,237
9,711
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
7,819
711
10,149
7,268
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
6
6
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BussyMang
Cu Chulainn
2
2
5
2.25
W
Olorun
4
2
3
2.75
L
Hercules
2
2
3
1.75
W
Sobek
SamoWamo
Sobek
1
2
5
1.75
L
Baba Yaga
Sublockdown
Baba Yaga
2
4
3
0.88
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
27,988
33,501
Taken
28,551
27,522
Mitigated
19,286
9,202
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BussyMang
Cu Chulainn
8,192
2,119
0
0
13,433
10,462
0
4,687
8,746
4,870
15,072
W
Olorun
11,452
5,924
2,073
4,916
9,235
4,302
1,462
4,606
4,629
38,568
0
L
Hercules
5,602
867
0
3,266
11,572
10,239
399
7,027
4,545
330
17,105
W
Sobek
SamoWamo
Sobek
4,292
427
0
2,213
10,833
12,758
0
3,484
7,349
9,541
0
L
Baba Yaga
Sublockdown
Baba Yaga
12,237
449
0
1,621
9,711
5,381
0
5,861
3,850
32,032
0
L
10,149
7,317
0
979
7,268
3,666
1,088
4,646
2,622
0
30,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
23,420
109
Minions Killed
123
4
Camps Cleared
6
630,606
Distance Traveled
585,053
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,641
695
32
3
1
205,570
0
W
Olorun
8,323
757
67
6
3
201,218
1
L
Hercules
7,796
709
26
2
1
200,529
2
W
Sobek
7,993
727
10
1
0
223,818
0
L
Baba Yaga
7,805
710
44
4
2
187,127
3
L
Rama
7,819
711
53
5
3
197,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role