Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Cryptic40
Cerberus
Level 47
God Stats
4W - 9L
1,203 SR
Queue Stats
76W - 104L
1,321 Elo+
Solo
Anubis
Anubis
SIRjonnyIV
Anubis
Level 67
God Stats
8W - 4L
1,728 SR
Queue Stats
277W - 208L
1,567 Elo+
Party 2
Team Averages
Level 87
1,477 SR
1,463 Elo+

VS

Team Averages
Level 66
1,379 SR
1,274 Elo+
Kumbhakarna
Kumbhakarna
LRosario
Kumbhakarna
Level 60
God Stats
10W - 7L
1,581 SR
Queue Stats
64W - 90L
1,247 Elo+
Party 1
Thanatos
Thanatos
S_Josias004
Thanatos
Level 76
God Stats
1W - 3L
1,346 SR
Queue Stats
80W - 99L
1,309 Elo+
Party 1
Nox
Nox
Typical zahi
Nox
Level 62
God Stats
1W - 2L
1,210 SR
Queue Stats
195W - 310L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 0 / 3
8,587
781
12,101
7,136
3,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Cryptic40
Cerberus
12
0 / 3 / 9
7,329
666
2,883
12,019
11,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
SIRjonnyIV
Anubis
14
3 / 1 / 5
8,161
742
10,594
5,380
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LRosario
Kumbhakarna
11
0 / 2 / 4
6,997
636
5,500
12,924
9,788
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
S_Josias004
Thanatos
11
2 / 5 / 2
7,383
671
4,622
11,020
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
7,449
677
3,123
8,390
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
3
8.5
W
Cerberus
Cryptic40
Cerberus
0
3
9
1.5
L
Kumbhakarna
LRosario
Kumbhakarna
0
2
4
1
W
Anubis
SIRjonnyIV
Anubis
3
1
5
5.5
L
Thanatos
S_Josias004
Thanatos
2
5
2
0.6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,578
Damage
13,245
24,535
Taken
32,334
18,156
Mitigated
18,531
5,454
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,101
2,925
0
123
7,136
3,509
0
2,302
4,834
0
27,750
W
Cerberus
Cryptic40
Cerberus
2,883
747
0
2,232
12,019
11,444
0
4,276
7,743
8,245
0
L
Kumbhakarna
LRosario
Kumbhakarna
5,500
586
0
2,745
12,924
9,788
0
6,436
6,488
18,069
0
W
Anubis
SIRjonnyIV
Anubis
10,594
864
0
3,099
5,380
3,203
44
2,237
3,143
36,118
0
L
Thanatos
S_Josias004
Thanatos
4,622
682
0
4,626
11,020
4,234
0
4,277
6,743
0
11,951
L
3,123
334
0
1,722
8,390
4,509
0
3,158
5,232
20,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
21,829
117
Minions Killed
80
6
Camps Cleared
4
573,853
Distance Traveled
562,172
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,587
781
40
4
6
188,434
1
W
Cerberus
7,329
666
11
1
0
185,533
0
L
Kumbhakarna
6,997
636
21
2
0
202,863
5
W
Anubis
8,161
742
66
6
0
199,886
2
L
Thanatos
7,383
671
12
1
0
181,592
3
L
Nox
7,449
677
47
4
4
177,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role