Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
Paіn
Terra
Masters
Level 151
God Stats
25W - 23L
1,762 SR
Queue Stats
702W - 662L
2,555 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
ProductExuberant
Sun Wukong
Masters
Level 56
God Stats
3W - 0L
1,842 SR
Queue Stats
136W - 100L
2,603 MMR
Solo
Pele
Pele
Masters
Usxrper
Pele
Masters
Level 156
God Stats
10W - 13L
1,640 SR
Queue Stats
585W - 501L
2,717 MMR
Party 1
Cupid
Cupid
Masters
Weccinator
Cupid
Masters
Level 61
God Stats
11W - 7L
1,734 SR
Queue Stats
128W - 115L
2,574 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 117
1,695 SR
2,390 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,622 SR
2,664 MMR
Bacchus
Bacchus
Diamond II
HUHForWhy
Bacchus
Diamond II
Level 125
God Stats
9W - 7L
1,768 SR
Queue Stats
424W - 403L
2,412 MMR
Solo
Ravana
Ravana
Masters
Lưnar
Ravana
Masters
Level 153
God Stats
3W - 12L
1,433 SR
Queue Stats
579W - 524L
2,960 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
MiggsOP
Cu Chulainn
Masters
Level 154
God Stats
171W - 150L
1,693 SR
Queue Stats
568W - 540L
2,550 MMR
Solo
Chiron
Chiron
Diamond I
Mitsufy
Chiron
Diamond I
Level 160
God Stats
48W - 31L
1,714 SR
Queue Stats
154W - 134L
2,430 MMR
Solo
Merlin
Merlin
Masters
RaïnDröp
Merlin
Masters
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
2,970 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 5 / 11
17,423
622
16,338
21,945
13,286
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
Paіn
Terra
20
3 / 0 / 21
16,130
576
15,003
33,542
52,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ProductExuberant
Sun Wukong
20
6 / 1 / 20
18,040
644
36,152
39,289
45,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Usxrper
Pele
20
10 / 5 / 14
17,365
620
29,765
32,068
20,860
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
20
13 / 2 / 11
18,236
651
28,876
24,576
12,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
King ArthurHadesKumbhakarnaNemesis

VS

Bans
CliodhnaKhepriLancelotGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HUHForWhy
Bacchus
18
4 / 8 / 2
12,473
445
9,421
32,428
48,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Lưnar
Ravana
20
4 / 8 / 5
14,317
511
19,724
24,086
15,921
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
MiggsOP
Cu Chulainn
17
1 / 10 / 3
11,933
426
16,367
42,323
45,033
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Mitsufy
Chiron
20
2 / 4 / 1
14,165
506
21,610
20,545
9,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
RaïnDröp
Merlin
20
2 / 7 / 6
14,335
512
27,947
25,551
11,311
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
37
Kills
13
13
Deaths
37
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
5
11
2.1
L
Bacchus
HUHForWhy
Bacchus
4
8
2
0.63
L
Ravana
Lưnar
Ravana
4
8
5
0.81
L
Cu Chulainn
MiggsOP
Cu Chulainn
1
10
3
0.25
L
Chiron
Mitsufy
Chiron
2
4
1
0.63
W
Terra
Paіn
Terra
3
0
21
13.5
W
Sun Wukong
ProductExuberant
Sun Wukong
6
1
20
16
L
Merlin
RaïnDröp
Merlin
2
7
6
0.71
W
Pele
Usxrper
Pele
10
5
14
3.4
W
Cupid
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,134
Damage
95,069
151,420
Taken
144,933
144,343
Mitigated
130,011
69,258
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,338
1,325
0
5,793
21,945
13,286
4,292
9,716
12,229
165,673
0
L
Bacchus
HUHForWhy
Bacchus
9,421
951
0
1,794
32,428
48,221
0
6,912
25,029
27,202
0
L
Ravana
Lưnar
Ravana
19,724
3,807
0
1,714
24,086
15,921
0
3,435
20,651
0
149,514
L
Cu Chulainn
MiggsOP
Cu Chulainn
16,367
2,869
531
7,458
42,323
45,033
0
5,184
36,771
0
94,344
L
Chiron
Mitsufy
Chiron
21,610
4,496
944
6,079
20,545
9,525
582
4,683
15,473
0
153,958
W
Terra
Paіn
Terra
15,003
2,487
8,102
13,509
33,542
52,407
1,375
11,480
22,062
55,514
0
W
Sun Wukong
ProductExuberant
Sun Wukong
36,152
7,016
0
16,751
39,289
45,393
1,076
10,278
29,011
0
152,024
L
Merlin
RaïnDröp
Merlin
27,947
1,216
0
2,085
25,551
11,311
0
9,506
15,668
173,705
0
W
Pele
Usxrper
Pele
29,765
8,346
0
7,126
32,068
20,860
1,758
5,222
26,846
0
177,749
W
Cupid
28,876
15,956
5,137
12,840
24,576
12,397
11,827
4,674
19,902
0
179,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,194
Gold Earned
67,223
866
Minions Killed
882
0
Camps Cleared
0
2,904,622
Distance Traveled
2,639,924
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,423
622
248
9
0
487,268
1
L
Bacchus
12,473
445
31
1
0
543,068
7
L
Ravana
14,317
511
179
6
0
583,865
0
L
Cu Chulainn
11,933
426
157
6
0
482,604
6
L
Chiron
14,165
506
248
9
0
527,974
7
W
Terra
16,130
576
56
2
0
633,814
8
W
Sun Wukong
18,040
644
189
7
0
609,420
13
L
Merlin
14,335
512
267
10
0
502,413
8
W
Pele
17,365
620
171
6
0
645,237
5
W
Cupid
18,236
651
202
7
0
528,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role