Player Matchup

Achilles
Achilles
Abalos1
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,472 Elo+
Party 1
Bakasura
Bakasura
EarlySlayer126
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordHexuba
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,399 SR
Queue Stats
9W - 11L
1,489 Elo+
Party 1
Team Averages
Level 46
1,466 SR
1,478 Elo+

VS

Team Averages
Level 78
1,556 SR
1,354 Elo+
Cerberus
Cerberus
Meltingstar
Cerberus
Level 19
God Stats
0W - 1L
1,723 SR
Queue Stats
9W - 13L
1,402 Elo+
Party 2
Anubis
Anubis
SirDoLLarII
Anubis
Level 126
God Stats
2W - 3L
1,485 SR
Queue Stats
9W - 32L
1,227 Elo+
Party 2
Danzaburou
Danzaburou
SirDollar
Danzaburou
Level 90
God Stats
13W - 3L
1,459 SR
Queue Stats
76W - 79L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abalos1
Achilles
16
8 / 3 / 14
12,097
806
14,056
17,396
15,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
15
6 / 8 / 11
11,613
774
14,015
15,385
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
LordHexuba
Morgan Le Fay
17
9 / 2 / 14
12,322
821
23,526
9,813
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Meltingstar
Cerberus
12
1 / 6 / 5
9,918
661
6,149
18,786
20,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
2 / 11 / 5
9,658
644
9,622
17,737
9,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
SirDollar
Danzaburou
15
9 / 6 / 4
12,435
829
17,546
19,953
8,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
23
Kills
12
13
Deaths
23
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Abalos1
Achilles
8
3
14
5
W
Bakasura
6
8
11
1.44
W
Morgan Le Fay
LordHexuba
Morgan Le Fay
9
2
14
8
L
Cerberus
Meltingstar
Cerberus
1
6
5
0.58
L
Anubis
2
11
5
0.41
L
Danzaburou
SirDollar
Danzaburou
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,597
Damage
33,317
42,594
Taken
56,476
29,163
Mitigated
38,730
5,826
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Abalos1
Achilles
14,056
4,692
0
1,581
17,396
15,927
0
7,738
9,658
0
30,105
W
Bakasura
14,015
6,786
0
1,423
15,385
8,853
1,222
4,643
10,742
0
38,041
W
Morgan Le Fay
LordHexuba
Morgan Le Fay
23,526
4,374
132
2,690
9,813
4,383
1,219
3,772
6,041
60,895
0
L
Cerberus
Meltingstar
Cerberus
6,149
664
0
1,558
18,786
20,145
0
9,168
8,607
15,290
0
L
Anubis
9,622
878
0
2,998
17,737
9,612
0
6,257
11,015
30,878
0
L
Danzaburou
SirDollar
Danzaburou
17,546
8,438
0
3,319
19,953
8,973
240
8,364
10,862
0
53,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
32,011
171
Minions Killed
147
9
Camps Cleared
4
818,088
Distance Traveled
687,302
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,097
806
23
2
1
266,844
2
W
Bakasura
11,613
774
59
4
5
270,280
0
W
Morgan Le Fay
12,322
821
89
6
3
280,964
1
L
Cerberus
9,918
661
25
2
0
230,593
0
L
Anubis
9,658
644
49
3
2
187,744
0
L
Danzaburou
12,435
829
73
5
2
268,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role