Player Matchup

Medusa
Medusa
FadedKillerNero
Medusa
Level 68
God Stats
18W - 24L
1,398 SR
Queue Stats
153W - 212L
1,255 Elo+
Solo
Chang'e
Chang'e
TTV_King_Borri
Chang'e
Level 72
God Stats
30W - 25L
1,572 SR
Queue Stats
71W - 78L
1,299 Elo+
Solo
Hera
Hera
robi271185
Hera
Level 45
God Stats
16W - 13L
1,507 SR
Queue Stats
121W - 159L
1,279 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,277 Elo+

VS

Team Averages
Level 44
1,500 SR
1,210 Elo+
Cerberus
Cerberus
CombativeGEO
Cerberus
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 13L
1,159 Elo+
Party 1
Artio
Artio
DestinysPh0enix
Artio
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,195 Elo+
Party 1
Anhur
Anhur
dreamsgotit
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 12
10,930
911
13,021
12,400
4,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 4 / 15
10,841
903
16,040
14,255
9,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
10 / 1 / 13
10,837
903
22,447
9,241
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CombativeGEO
Cerberus
12
0 / 13 / 6
7,948
662
5,389
24,736
15,451
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 9
9,236
770
6,101
22,305
11,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
9 / 4 / 1
10,627
886
13,910
13,574
6,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
10
10
Deaths
25
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CombativeGEO
Cerberus
0
13
6
0.23
L
1
8
9
0.69
W
8
5
12
2.8
W
7
4
15
3.63
L
9
4
1
2.38
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,508
Damage
25,400
35,896
Taken
60,615
18,427
Mitigated
33,244
10,607
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CombativeGEO
Cerberus
5,389
528
0
4,246
24,736
15,451
243
16,504
7,909
29,989
0
L
6,101
630
1,017
3,055
22,305
11,750
0
14,647
7,308
16,429
0
W
13,021
6,683
0
1,430
12,400
4,716
580
2,652
9,748
0
37,774
W
16,040
2,383
1,587
5,365
14,255
9,613
202
4,104
10,151
40,004
0
L
13,910
7,232
287
1,195
13,574
6,043
1,269
6,603
6,863
0
28,015
W
22,447
6,505
382
1,843
9,241
4,098
1,944
5,291
3,950
41,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
27,811
142
Minions Killed
115
7
Camps Cleared
1
630,318
Distance Traveled
525,325
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,948
662
71
6
1
150,831
0
L
Artio
9,236
770
12
1
0
187,018
0
W
Medusa
10,930
911
39
3
3
180,087
0
W
Chang'e
10,841
903
50
4
4
225,132
2
L
Anhur
10,627
886
32
3
0
187,476
0
W
Hera
10,837
903
53
4
0
225,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role