Player Matchup

Awilix
Awilix
GaryTheHoodRat
Awilix
Level 141
God Stats
3W - 10L
1,124 SR
Queue Stats
324W - 310L
1,458 Elo+
Party 1
Tyr
Tyr
MrTtree
Tyr
Level 126
God Stats
5W - 11L
1,234 SR
Queue Stats
309W - 299L
1,458 Elo+
Party 1
He Bo
He Bo
Snof Hausen
He Bo
Level 124
God Stats
4W - 2L
1,609 SR
Queue Stats
311W - 305L
1,458 Elo+
Party 1
Team Averages
Level 130
1,322 SR
1,458 Elo+

VS

Team Averages
Level 31
1,501 SR
1,398 Elo+
Cernunnos
Cernunnos
DodogamaMama
Cernunnos
Level 28
God Stats
1W - 2L
1,528 SR
Queue Stats
73W - 70L
1,355 Elo+
Party 2
Freya
Freya
Ki11erGuineapig
Freya
Level 60
God Stats
5W - 3L
1,592 SR
Queue Stats
222W - 205L
1,338 Elo+
Party 2
Bellona
Bellona
LUCIDPLANE7475
Bellona
Level 6
God Stats
0W - 2L
1,383 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 3
8,620
862
9,642
9,650
4,367
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
11
5 / 3 / 9
8,323
832
6,377
11,574
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 11
7,616
762
8,215
4,816
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DodogamaMama
Cernunnos
11
2 / 6 / 2
7,291
729
5,195
10,357
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 5 / 0
7,179
718
9,358
11,006
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 2
6,621
662
3,734
7,924
5,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
6
6
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DodogamaMama
Cernunnos
2
6
2
0.5
W
9
2
3
5.25
L
3
5
0
0.6
L
1
5
2
0.4
W
Tyr
5
3
9
3.17
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,234
Damage
18,287
26,040
Taken
29,287
14,849
Mitigated
14,237
7,077
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DodogamaMama
Cernunnos
5,195
1,943
0
258
10,357
4,636
0
2,215
8,142
0
14,858
W
9,642
3,413
0
1,665
9,650
4,367
441
3,207
6,443
0
17,385
L
9,358
3,333
0
2,166
11,006
4,044
0
3,946
7,060
22,769
0
L
3,734
1,303
0
300
7,924
5,557
0
2,364
5,560
0
9,233
W
Tyr
6,377
1,547
0
4,507
11,574
8,602
246
5,266
6,308
0
18,876
W
8,215
524
0
905
4,816
1,880
300
1,351
3,465
22,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
21,091
76
Minions Killed
81
4
Camps Cleared
4
549,475
Distance Traveled
438,551
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,291
729
27
3
0
143,934
2
W
Awilix
8,620
862
20
2
1
187,489
0
L
Freya
7,179
718
42
4
3
158,381
3
L
Bellona
6,621
662
12
1
1
136,236
0
W
Tyr
8,323
832
23
2
2
177,796
0
W
He Bo
7,616
762
33
3
1
184,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role