Player Matchup

Hera
Hera
DanHechizero
Hera
Level 127
God Stats
1W - 1L
1,740 SR
Queue Stats
68W - 75L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SERENITY_02
Cu Chulainn
Level 76
God Stats
0W - 3L
1,197 SR
Queue Stats
21W - 26L
1,443 Elo+
Solo
Nike
Nike
bloodycrazygore
Nike
Level 104
God Stats
0W - 1L
1,986 SR
Queue Stats
27W - 30L
1,495 Elo+
Party 2
Bastet
Bastet
fx3u4ad
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,412 Elo+
Solo
Izanami
Izanami
p3n3tr0n3000
Izanami
Level 47
God Stats
3W - 8L
1,240 SR
Queue Stats
9W - 19L
1,331 Elo+
Solo
Team Averages
Level 74
1,533 SR
1,435 Elo+

VS

Team Averages
Level 154
1,682 SR
1,624 Elo+
Hercules
Hercules
Dóuble
Hercules
Level 160
God Stats
2W - 3L
1,648 SR
Queue Stats
30W - 30L
1,568 Elo+
Party 1
Raijin
Raijin
FuSionArcher
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,644 Elo+
Party 1
Ne Zha
Ne Zha
KOTKOP
Ne Zha
Level 155
God Stats
37W - 24L
1,627 SR
Queue Stats
314W - 227L
1,623 Elo+
Party 1
Cupid
Cupid
MochaBison1071
Cupid
Level 157
God Stats
3W - 1L
1,910 SR
Queue Stats
238W - 172L
1,672 Elo+
Party 1
Ymir
Ymir
RayyyChill
Ymir
Level 140
God Stats
5W - 2L
1,728 SR
Queue Stats
100W - 71L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
8,297
754
12,553
9,725
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
SERENITY_02
Cu Chulainn
13
1 / 2 / 2
7,438
676
8,491
13,482
10,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 2
8,005
728
7,528
14,533
12,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
fx3u4ad
Bastet
13
0 / 5 / 0
7,336
667
4,093
10,587
4,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
p3n3tr0n3000
Izanami
12
0 / 6 / 2
7,234
658
7,573
13,234
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dóuble
Hercules
16
9 / 1 / 6
9,670
879
14,648
16,496
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
16
3 / 2 / 8
9,278
843
10,059
10,911
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
KOTKOP
Ne Zha
16
2 / 1 / 10
8,998
818
13,256
9,437
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 8
9,353
850
10,824
10,274
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 0 / 11
8,672
788
4,545
14,426
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
21
21
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Hercules
Dóuble
Hercules
9
1
6
12
W
Raijin
3
2
8
3.5
W
Ne Zha
KOTKOP
Ne Zha
2
1
10
7
W
6
0
8
10
W
1
0
11
6.5
L
Cu Chulainn
SERENITY_02
Cu Chulainn
1
2
2
1
L
1
5
2
0.4
L
Bastet
fx3u4ad
Bastet
0
5
0
0
L
Izanami
p3n3tr0n3000
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,238
Damage
53,332
61,561
Taken
61,544
40,331
Mitigated
44,879
6,275
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,553
2,577
0
1,342
9,725
4,868
0
3,070
6,569
35,894
0
W
Hercules
Dóuble
Hercules
14,648
6,294
0
8,142
16,496
16,012
0
3,185
13,009
61
26,741
W
Raijin
10,059
2,351
0
2,575
10,911
4,665
385
3,471
7,316
44,993
0
W
Ne Zha
KOTKOP
Ne Zha
13,256
5,488
0
2,861
9,437
4,686
2,881
936
8,414
0
37,434
W
10,824
6,456
443
3,435
10,274
4,621
2,763
2,500
7,617
0
44,560
W
4,545
1,364
1,310
2,365
14,426
14,895
0
2,461
11,934
10,038
0
L
Cu Chulainn
SERENITY_02
Cu Chulainn
8,491
2,337
0
3,336
13,482
10,999
0
1,572
11,589
0
18,731
L
7,528
686
0
220
14,533
12,581
0
4,733
9,526
0
26,488
L
Bastet
fx3u4ad
Bastet
4,093
1,484
0
737
10,587
4,735
0
3,141
7,403
0
18,974
L
Izanami
p3n3tr0n3000
Izanami
7,573
4,999
0
640
13,234
7,148
0
2,149
10,934
0
20,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
45,971
177
Minions Killed
248
0
Camps Cleared
0
1,030,692
Distance Traveled
1,133,507
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,297
754
55
5
0
222,317
1
W
Hercules
9,670
879
29
3
0
230,883
1
W
Raijin
9,278
843
84
8
0
203,972
2
W
Ne Zha
8,998
818
61
6
0
239,787
2
W
Cupid
9,353
850
64
6
0
238,237
1
W
Ymir
8,672
788
10
1
0
220,628
1
L
Cu Chulainn
7,438
676
23
2
0
189,970
2
L
Nike
8,005
728
38
3
0
218,652
1
L
Bastet
7,336
667
31
3
0
219,074
4
L
Izanami
7,234
658
30
3
0
180,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role